OPTIONS=showexp,showscore,time,color OPTIONS=!autodig,fruit:slime mold,boulder:0 OPTIONS=perm_invent OPTIONS=rest_on_space OPTIONS=msg_window:reversed OPTIONS=number_pad:1 OPTIONS=suppress_alert:3.4.3 OPTIONS=lit_corridor OPTIONS=hilite_pet OPTIONS=pettype:dog OPTIONS=disclose:yi +a +v +g +c OPTIONS=!autopickup ## The following are options not in vanilla NetHack: # ## Use the dark gray color. Might not work on all terminals. # OPTIONS=use_darkgray # ## Try to hilight stairs under items with red background. ## Try to hilight piles of objects with blue background. ## Might not work on all terminals. OPTIONS=hilite_pile # ## In dumplog, display the number of each type of monster created, ## rather than just the number killed # OPTIONS=showborn # ## Disable the generic item use menu (select an item to use directly ## from inventory) #OPTIONS=!item_use_menu # ## Say in the message line whenever you walk against a wall. ## Useful for blind players. # OPTIONS=!msg_wall_hits # OPTIONS=menu_glyphs # ## Name and rank background correspond to statuscolor HP colors. # OPTIONS=windowtype:tty OPTIONS=statushilites OPTIONS=hilite_status:condition/major_troubles/red&bold OPTIONS=hilite_status:condition/minor_troubles/yellow OPTIONS=hilite_status:condition/movement/bright-green OPTIONS=hilite_status:hunger/hungry/yellow OPTIONS=hilite_status:hunger/weak/orange&bold OPTIONS=hilite_status:hunger/fainting/red&bold&blink OPTIONS=hilite_status:carrying-capacity/burdened/yellow/stressed/orange/overtaxed/red&bold OPTIONS=hilite_status:hitpoints/100%/bright-green OPTIONS=hilite_status:hitpoints/<100%/green OPTIONS=hilite_status:hitpoints/<60%/yellow OPTIONS=hilite_status:hitpoints/<40%/red OPTIONS=hitpointbar # # ## Colored menus. Regular expressions allowed. OPTIONS=menucolors MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange&underline # ## Require you to type "yes" instead of just "y" #OPTIONS=paranoid_hit,paranoid_quit,paranoid_remove # ## Sort items by name. One of "none", "loot", or "full" OPTIONS=sortloot:full # ## Always show BUC status? # OPTIONS=showbuc # ## Always show windows starting from left edge of screen? #OPTIONS=win_edge ## Show object class symbol in menus where it acts as a hotkey OPTIONS=show_obj_sym # ## If off, you never load bones files. # OPTIONS=!bones # ## If on, you'll quiver items if you fire 'em. #OPTIONS=!quiver_fired # # # To make playing with a screen-reader such as JAWS easier: # Prevent status lines from updating. use extended command # #updatestatus to force an update. #OPTIONS=!botl_updates # Notify HP changes in the message lines. #OPTIONS=hp_notify # Optionally, change HP notify format. Accepts following codes: # %a = HP adjustment since last notification. No + or - sign. # %c = HP adjustment sign ('+' or '-') # %h = Current HP # %m = Max. HP # %H = Current HP, or "max" if hp=maxhp #OPTIONS=hp_notify_fmt:[HP%c%a=%H] # # # Configurable dungeon feature colors: http://bilious.alt.org/?17 #DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 \ # 7 7 7 3 3 3 3 6 2 7 \ # 0 7 15 15 3 3 7 7 11 7 \ # 4 4 6 1 3 3 3 3 6 7 \ # 4 #TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10 # # ``DUNGEONCOLOR'' are in the same order as ``DUNGEON'', and # ``TRAPCOLORS'' as ``TRAPS'' # # # Configurable monster colors #MONSTERCOLOR=floating eye:yellow #MONSTERCOLOR=master mind flayer:lightmagenta # # #Key rebinding and extended command autocomplete: # 1) All commands are now extended commands. Use the ext command name # for binding and autocompleting. # 2) Key to bind can be: # "x" for regular key x, # "mx" or "m-x" for meta-x, # "cx" or "c-x" or "^x" for ctrl-x, # "", "" or "" #BINDINGS=!:inventory,v:untrap # binding a key to "nothing" will remove the binding. # AUTOCOMPLETE=save,!quit # prefixing the command name with '!' will prevent it from being autocompleted. # # Messagetype patch: http://bilious.alt.org/?397 # Uses globbing, unless you set OPTIONS=msgtype_regex ## displacing pets. hide the message. MSGTYPE=hide "You displaced *" MSGTYPE=hide "You swap places with .*" ## items on floor. don't repeat the message. MSGTYPE=norep "You see here a *" MSGTYPE=norep "You see here an *" ## delayed instadeaths. always prompt for -more- MSGTYPE=stop "The .* (grabs|swings itself around) you!" MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel (much|even) worse." MSGTYPE=stop "You are turning a little *" # Things that aren't dangerous by themselves but could kill you if you don't not ice. MSGTYPE=stop "You fail to cast the spell correctly." MSGTYPE=stop "You see here a c(hi|o)ckatrice corpse." # We do have status hilites for hunger, so skip this #MSGTYPE=stop "You are beginning to feel weak." # Don't speed past wrest message when wresting MSGTYPE=stop "You wrest .*" # Don't miss the vibrating square MSGTYPE=stop "You feel a strange vibration under your *." MSGTYPE=stop "You feel a strange vibration beneath you." # # See http://nethackwiki.com/wiki/Curses_interface OPTIONS=windowtype:curses OPTIONS=term_cols=120 OPTIONS=term_rows:45 OPTIONS=guicolor #OPTIONS=cursesgraphics OPTIONS=symset:curses #OPTIONS=IBMgraphics