Singhend, neutral male human Wizard
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[Singhend the Magician] St:17 Dx:16 Co:18 In:17 Wi:12 Ch:12 Neutral
Dungeons of Doom:10 $:85 HP:0(84) Pw:56(102) AC:-5 Exp:10 Burdened
Latest messages
The owlbear hits!
The warhorse hits the dwarf lord.
The warhorse bites the dwarf lord.
You hit the owlbear!
The warhorse hits the dwarf lord.
The warhorse bites the dwarf lord.
The dwarf lord thrusts his dagger at the warhorse.
The dwarf lord hits the warhorse.
The warhorse is killed!
The winter wolf bites the white unicorn.
The white unicorn butts the winter wolf.
The white unicorn misses the winter wolf.
The dwarf lord picks up an egg.
The winter wolf cub bites!
The owlbear hits! (2x)
The owlbear grabs you!
You are being held, and cannot go up.
It hits!
The winter wolf cub bites!
The owlbear hits! (2x)
You are being crushed.
#
What do you want to zap? [fgksIRU-WZ or ?*]
In what direction?
The barrow wight wields a long sword!
It hits!
The winter wolf cub just misses!
It hits!
The winter wolf cub bites!
You die...
Your inventory
Inventory: 1086/925 weight (50/52 slots)
Coins
$ - 85 gold pieces
Weapons
x - an uncursed +0 crossbow bolt
B - the uncursed rustproof +0 Magicbane (weapon in hand)
P - 4 uncursed +0 elven daggers (quivered)
S - 4 blessed +0 daggers
Armor
b - a blessed fireproof +3 cloak of magic resistance (being worn)*
y - an uncursed +0 studded leather armor (being worn)
G - an uncursed +0 pair of high boots (being worn)
H - an uncursed +1 elven leather helm (being worn)
J - a blessed fireproof +1 pair of leather gloves (being worn)
Comestibles
j - 2 uncursed lizard corpses
o - an [uncursed] fortune cookie
z - an [uncursed] slime mold
C - an uncursed food ration
O - an [uncursed] tin [of jackal meat]
Q - 2 [uncursed] tins [of spinach]
T - 2 uncursed fortune cookies
X - an uncursed [stale] egg
Spellbooks
m - an [uncursed] vellum spellbook [of haste self]
E - an [uncursed] spellbook of light
Potions
c - 2 [uncursed] potions of object detection
Rings
h - an [uncursed] coral ring [of shock resistance]
i - an uncursed pearl ring [of regeneration]
n - a [cursed] ring of teleportation
r - an [uncursed] ring of conflict
t - an uncursed ring of conflict
v - a [cursed -1] steel ring [of gain strength]
A - an [uncursed +1] emerald ring [of increase accuracy]
M - an uncursed ring of free action (on right hand)
N - an [uncursed] plastic ring [of cold resistance]
Y - an uncursed +1 ring of gain constitution
Wands
f - an uncursed wand of cold (0:7)
g - an uncursed wand of magic missile [0:6]
k - an uncursed wand of striking [0:2]
s - an uncursed wand of magic missile [0:1]
I - an uncursed wand of striking (0:4)
R - an [uncursed] bent wand [of secret door detection (0:11)]
U - an uncursed crystal wand [of slow monster (0:6)]
V - an uncursed wand of fire (0:7)
W - an uncursed wand of teleportation (0:6)
Z - an uncursed wand of striking (0:7)
Tools
d - a blessed wax candle
l - an uncursed mirror
p - an uncursed magic whistle
q - an empty uncursed sack
u - an uncursed towel
w - an uncursed skeleton key
D - an uncursed magic lamp (lit)
K - an uncursed +0 unicorn horn
L - a blessed bag of holding (containing 72 items)
Gems
e - an uncursed stone called luck [luckstone]
The sack is empty.
Contents of the bag of holding:
Final Attributes
- You were piously aligned.
- Hunger level was 516.
- Your alignment was 113 / 113.
- Monster difficulty range was 1 - 10.
- Level difficulty was 10.
- Seed was u2n8ih5g.
- Monster generation rate was 1.00x.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were poison resistant.
- You were magic-protected.
- You were telepathic.
- You were protected.
- You had free action.
- You were lucky (3).
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 98% |
cause fear | 3* | enchantment | 0% | 0% |
detect food | 2 | divination | 0% | 19% |
drain life | 2 | attack | 0% | 20% |
wizard lock | 2 | matter | 0% | 20% |
magic missile | 2 | attack | 0% | 20% |
extra healing | 3 | healing | 77% | 68% |
cure sickness | 3 | healing | 77% | 69% |
levitation | 4 | escape | 100% | 69% |
sleep | 1 | enchantment | 0% | 98% |
detect monsters | 1 | divination | 0% | 98% |
light | 1 | divination | 0% | 100% |
Vanquished creatures
575 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 547 times.
- You read items or engraved 25 times.
- You put on armor 47 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Expert] |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Skilled] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 10
- Level 1:
- a fountain, a sink
- Level 2:
- a tool shop, a fountain, a sink
- Level 3:
- a general store, some fountains
- Level 4:
- an altar to Thoth
- Stairs down to The Gnomish Mines
- Level 5: [oracle]
- many fountains
- Level 6:
- Stairs up to Sokoban, level 5
- Level 8:
- an altar, many fountains
- Stairs up to Town, level 7
- Level 9: [nymph]
- many trees
- Level 10: [bigrm] <- You were here
- The Gnomish Mines: levels 5 to 12
- Level 8: [minetn]
- many shops, a temple, some fountains
- Level 12: [minend]
- a fountain
- Town:
- Level 6: [town]
- many shops, many fountains, a sink
Game information
Seed: u2n8ih5g
Started: 2021-06-03 07:31:14
Ended: 2021-06-04 13:39:57
Wallclock time: P01DT06:08:43
Play time: PT05:36:15
Goodbye
Goodbye Singhend the Wizard...
You died in The Dungeons of Doom on dungeon level 10 with 22989 points,
and 2627 pieces of gold, after 20720 moves.
Killer: winter wolf cub
You were level 10 with a maximum of 84 hit points when you died.
You reached the 63rd place on the top 100 list.
No Points Name Hp [max]
1 1757579 Anerag-Val-Dwa-Fem-Law ascended to demigoddess-hood. 377 [377]
2 1721526 Mandevil-Val-Dwa-Fem-Law ascended to
demigoddess-hood. 191 [269]
3 1698348 Singhend-Val-Dwa-Fem-Law ascended to
demigoddess-hood. 389 [425]
61 24318 Singhend-Ran-Hum-Mal-Neu died in The Dungeons of Doom
on level 11. Killed by a winged gargoyle. - [77]
62 23268 zor-Mon-Hum-Fem-Law died in The Dungeons of Doom on
level 6 [max 11]. Killed by a Grey-elf, while
fainted from lack of food. - [88]
*63 22989 Singhend-Wiz-Hum-Mal-Neu died in The Dungeons of Doom
on level 10 [max 12]. Killed by a winter wolf cub. - [84]
64 22926 Mandevil-Arc-Dwa-Mal-Law turned to stone in The
Gnomish Mines on level 7 [max 8]. Petrified by a
cockatrice corpse. 90 [90]
65 22241 spontiff-Bar-Vam-Mal-Cha died in Sokoban on level 5
[max 11]. Killed by a Woodland-elf, while fainted
from lack of food. - [121]