Unix NetHack Version 3.7.0-32 Work-in-progress - last build Mon Mar 8 02:04:00 2021 (564fc4b5ea1846ac0daa05c3c0d86ea368689553,branch:3.7-hdf). Game began 2021-03-09 20:52:10, ended 2021-03-09 23:23:12. Stella, chaotic female elven Wizard At A --------- |.......| @|.......|A @@ |...h...| @ @ A|...@.@.| A | |..A....| | @ & @ AA @@A & |. ----.---- .| @ @ A @ A @ A A @ |..@@.A.......| A A @A A @ @ DB ---......A..--- @ @@ @ @ @A @ @ D -----|----- A @ @ ... A A B A @ .... ------- d .&@A m|.A..Q.. @A A A!%. -A...... @ A .%. -~..@.... AD -%----~w.%A..%. z %OD+S[f~B.'... ------------- Stella the Master Mind Flayer St:15 Dx:18 Co:16 In:19 Wi:15 Ch:10 Chaotic Astral Plane $:12 HP:44(62) Pw:151(171) AC:-13 HD:13 T:13358 Satiated Fly Latest messages: In what direction? You feel better. You feel the amulet draining your energy away. In what direction? You feel better. The ogre king hits the yellow dragon. You hear a chugging sound. "Judgment hath been passed upon thee, Stella." The priestess of Anhur wields a mace! What do you want to zap? [i-kq-twzABDEIKNQ or ?*] In what direction? The door is razed! You hear a chugging sound. The priestess of Ptah wields a mace! The Angel of Moloch zaps you with a magic missile! The magic missile hits you! But it reflects from your armor! The magic missile hits it. But it reflects from the Angel of Moloch's shield! The magic missile whizzes by you! The magic missile hits it. But it reflects from the Angel of Moloch's shield! The high priestess intones: "Pilgrim, you enter a sacred place!" The displacer beast moves the pit viper out of its way! The Angel of Ptah zaps you with a magic missile! The magic missile hits you! But it reflects from your armor! You hear a chugging sound. The Angel of Moloch hits! The Angel of Moloch hits! The Angel of Moloch hits! The Angel of Moloch casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! The invisible Famine moves the Angel of Ptah out of the way! Stephen the invisible Kuge wields a samurai sword! The Angel of Moloch zaps you with a magic missile! The magic missile whizzes by you! The magic missile bounces! The magic missile whizzes by you! The magic missile hits it. But it reflects from the Angel of Moloch's shield! There is a high altar to Anhur (chaotic) here. What do you want to sacrifice? [dF or ?*] You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Inventory: Coins $ - 12 gold pieces Amulets h - a blessed amulet of life saving (being worn) d - a cheap plastic imitation of the Amulet of Yendor Z - the blessed Eye of the Aethiopica Weapons M - the blessed rustproof +3 Magicbane (weapon in hand) Armor O - an uncursed rusty +0 dwarvish iron helm (being worn) Y - an uncursed +0 pair of leather gloves (being worn) S - an uncursed burnt +0 pair of speed boots (being worn) W - an uncursed +1 pair of water walking boots v - an uncursed very burnt rotted +0 cloak of protection (being worn) L - a blessed +1 silver dragon scale mail (being worn) Scrolls f - 2 blessed scrolls of blank paper y - an uncursed scroll of create monster g - a cursed scroll of magic mapping x - an uncursed scroll of teleportation Spellbooks V - a blessed spellbook of jumping Rings c - a blessed ring of conflict (on right hand) p - a blessed ring of polymorph H - an uncursed ring of polymorph control P - an uncursed ring of polymorph control (on left hand) C - an uncursed ring of see invisible T - an uncursed ring of teleport control Wands E - a wand of cold (0:2) k - a wand of cold (0:1) z - a wand of create monster (0:15) t - a wand of death (1:1) N - a blessed wand of digging (2:6) I - a wand of digging (0:2) r - a wand of digging (0:0) Q - a wand of fire (0:6) B - a wand of fire (0:1) j - a wand of lightning (0:3) A - a wand of lightning (0:1) K - a wand of make invisible (0:5) s - a blessed wand of polymorph (0:2) q - a wand of secret door detection (0:11) w - a wand of striking (0:6) D - a wand of teleportation (0:3) i - a wand of teleportation (0:0) Tools n - a blessed bag of holding containing 46 items o - an uncursed sack containing 1 item a - an uncursed tooled horn l - the blessed Bell of Opening (0:0) b - an uncursed blindfold e - an uncursed lock pick m - a magic marker (1:29) u - a blessed +0 unicorn horn Gems/Stones X - a blessed luckstone Contents of the bag of holding: an uncursed -1 helm of opposite alignment an uncursed +0 cloak of magic resistance 4 uncursed C-rations 6 uncursed food rations 4 uncursed food rations 2 uncursed tripe rations 2 uncursed tins of yeti meat an uncursed egg 2 uncursed lizard corpses 5 uncursed scrolls of blank paper 2 cursed scrolls of blank paper 2 uncursed scrolls of charging 2 uncursed scrolls of create monster a cursed scroll of create monster a cursed scroll of genocide an uncursed scroll of gold detection 2 uncursed scrolls of identify an uncursed scroll of remove curse 2 uncursed scrolls of teleportation an uncursed potion of booze a blessed potion of extra healing 2 uncursed potions of extra healing 2 uncursed potions of extra healing 2 uncursed potions of full healing a blessed diluted potion of gain ability an uncursed diluted potion of gain energy a cursed potion of hallucination an uncursed diluted potion of invisibility a cursed potion of levitation an uncursed diluted potion of object detection 2 uncursed potions of oil an uncursed potion of sleeping 2 potions of holy water 3 uncursed potions of water 3 potions of unholy water 2 uncursed potions of water an uncursed +1 ring of adornment a blessed ring of invisibility an uncursed ring of slow digestion an uncursed ring of teleport control an uncursed ring of warning an expensive camera (0:79) an uncursed figurine of a dwarf zombie an uncursed black opal an uncursed ruby an uncursed sapphire Contents of the sack: a blessed scroll of scare monster Stella the Wizard's attributes: Background: You were in female master mind flayer form. You were actually an Enchantress, a level 14 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 13358 turns ago. It was nighttime. Basics: You had 44 out of 62 hit points. You had 151 out of 171 energy points (spell power). You had 13 hit dice. Your armor class was -13. Your wallet contained 12 zorkmids. Autopickup was on for '"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 15. Your dexterity was 18. Your constitution was 16. Your intelligence was 19. Your wisdom was 15. Your charisma was 10. Final Status: You were transformed. You were flying. You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were sensing the presence of monsters. You were invisible to others. You caused conflict. You could teleport. You were protected. You took half spell damage. You had polymorph control. You were polymorphed into a master mind flayer. You were very fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Miscellaneous: You disabled loading of bones levels. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (6 times) Famine Vlad the Impaler a high cleric a kraken 2 storm giants 2 gray dragons 11 silver dragons a red dragon a black dragon a blue dragon a green dragon 3 minotaurs a jabberwock the Dark One 9 Angels a Nazgul a pit fiend a displacer beast a titanothere 2 guardian nagas a disenchanter 14 vampire leaders 6 aligned clerics a captain 3 liches an ice devil a nalfeshnee a lurker above an Aleax 2 ettins a golden naga 16 vampires a lieutenant 29 ghosts an archeologist a giant mimic a long worm 2 fire giants 2 ice trolls 2 rock trolls an umber hulk a flesh golem an elven monarch a hezrou 4 bone devils a large mimic a fire vortex 4 stalkers an air elemental a fire elemental 2 earth elementals a water elemental 2 giant mummies 3 xorns 5 giant zombies 5 barbed devils 6 vrocks 4 salamanders 2 wargs 2 winter wolves 2 hell hound pups 2 small mimics a steam vortex a xan 2 ettin mummies an ogre leader 2 quantum mechanics 3 trolls a sasquatch 2 mariliths 3 sharks 4 gelatinous cubes a pyrolisk 3 freezing spheres a flaming sphere a tiger a gargoyle a dwarf ruler 4 tengu a leocrotta a mountain centaur an elf mummy 2 human mummies 2 pit vipers 21 wraiths a carnivorous ape 10 ettin zombies 16 soldiers 6 horned devils 4 chameleons a crocodile 4 giant beetles a quivering blob 3 cockatrices a wolf a winter wolf cub a lynx a panther 10 leprechauns an iron piercer a mumak 4 giant spiders 2 horses 2 ice vortices 2 black lights 19 vampire bats a forest centaur 3 gnome rulers an orc mummy a dwarf mummy 5 brown puddings 3 rust monsters 5 owlbears a yeti a gold golem a werewolf 5 giant eels 4 lizards 5 chickatrices 3 jaguars 3 dwarf leaders a blue jelly 2 white unicorns 6 ravens 3 gnome mummies 6 water moccasins 15 human zombies a Woodland-elf 8 soldier ants 6 fire ants a bugbear 2 imps 3 lemures 6 Uruk-hai 2 rock piercers 2 rock moles 2 ponies 5 yellow lights 3 shriekers 16 gnome leaders 5 gnomish wizards a red naga hatchling 2 gray oozes 11 elf zombies 7 ghouls a straw golem a jellyfish 8 giant ants 4 floating eyes 11 dwarves 2 homunculi a kobold leader 3 kobold shamans 7 rothes 8 giant bats 9 monkeys 3 orc zombies 11 dwarf zombies a werejackal 4 iguanas 12 killer bees 3 acid blobs 3 coyotes 7 hobbits 7 manes 2 large kobolds a hobgoblin 3 giant rats 8 cave spiders 45 gnomes 7 garter snakes 9 gnome zombies 4 geckos 3 jackals 5 goblins 2 sewer rats 8 grid bugs 12 bats 4 lichens 5 kobold zombies 6 newts 729 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches erinyes (extinct) 4 species genocided. 1 species extinct. Voluntary challenges: You read items or engraved 92 times. You engraved Elbereth 4 times. You genocided 4 types of monsters. You never polymorphed an object. You used 5 wishes. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Thaumaturge. You entered a temple. You entered a shop. You completed the Gnomish Mines. You entered Sokoban. You attained the rank of Magician. You entered Gehennom. You attained the rank of Enchantress. You had the Bell of Opening. You handled the Candelabrum of Invocation. You handled the Book of the Dead. You gained access to Moloch's Sanctum. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. A temple to Anhur. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: An altar. One way stairs up to The Elemental Planes. Level 2: A fountain. Level 3: An altar to Anhur. Level 4: A potion shop. Stairs down to The Gnomish Mines. Level 5: Oracle of Delphi. Level 6: An armor shop, an altar to Anhur. Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: Level 10: Some fountains. Level 11: A sink. Level 12: A temple. Summoned by Neferet the Green. Portal to The Quest. Level 13: Level 14: A grave. Level 15: A primitive area. Level 16: Some fountains. Level 17: Many fountains. Level 18: Level 19: A fountain. Level 20: A grave. Level 21: A general store. Level 22: A sink. Level 23: A grave. Level 24: Level 25: Level 26: A fountain. The castle (play notes "CCGGC" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 27 to 47 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: Level 32: A fountain. Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: An altar, some graves. Level 39: Stairs up to Vlad's Tower, level 38. Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Some shops, a temple to Anhur, some fountains, a sink. Level 8: Level 9: Level 10: Level 11: Level 12: The Quest: levels 1 to 5 Level 1: Given quest by Neferet the Green. Level 3: Level 4: Level 5: A temple to Anhur. Sokoban: Level 5: Unsolved. Vlad's Tower: levels 38 up to 36 Level 36: Level 37: Level 38: Goodbye Stella the Demigoddess... You went to your reward with 814980 points, The Bell of Opening (worth 5000 zorkmids and 12500 points) Magicbane (worth 3500 zorkmids and 8750 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) 1 ruby (worth 3500 zorkmids), 1 sapphire (worth 3000 zorkmids), 1 black opal (worth 2500 zorkmids), 1 amulet of life saving (worth 150 zorkmids), 1 cheap plastic imitation of the Amulet of Yendor (worth 0 zorkmids), and 12 pieces of gold, after 13358 moves. You were level 14 with a maximum of 106 hit points when you ascended.