Unix NetHack Version 3.7.0-30 Work-in-progress - last build Mon Jan 11 06:03:25 2021 (d08384eecdba612c124a328d9dd542ea6d3d782d,branch:3.7-hdf). Game began 2021-01-16 06:01:10, ended 2021-01-16 06:25:06. StellaSchnella, chaotic female elven Wizard ---- $..| .|.| ----- ------- |*| |.... ------------------------------------------------|.O.@.| |.| |.....-........................)..)....)....%....[.@..-@..@.| |*|}-------------------------------)----------------------------- --.|}}}}}}|........| +...........| ...|.....}|........| |...........| --.|.....}|........|----------|...........| |^...........{....-..........-.........\(| ---....*}|........|----------|...........| ......}|........| |...........| -}}}}}}|........| ............| |}--------------- -------+------ | StellaSchnella the Thaumaturge St:10 Dx:13 Co:14 In:19 Wi:10 Ch:9 Chaotic Dlvl:25 $:0 HP:0(54) Pw:9(90) AC:7 Exp:9 T:2304 Latest messages: You hear some noises in the distance. The soldier thrusts a pole cleaver. You are hit. There are many objects here. The soldier thrusts a pole cleaver. You are hit! What do you want to use or apply? [acklxzACE or ?*] Improvise? [ynq] (q) You start playing your tooled horn. You produce a frightful, grave sound. You hear some noises in the distance. The soldier thrusts a pole cleaver. It misses. The soldier thrusts a pole cleaver. You are hit! The soldier thrusts a pole cleaver. It misses. Something is written here in the dust. You read: "E| r?th". The orc-captain throws a knife at the soldier! You swap places with the peaceful ogre lady. Pick an object. The soldier thrusts a pole cleaver. You are hit. The soldier thrusts a pole cleaver. It misses. What do you want to use or apply? [acklxzACE or ?*] Improvise? [ynq] (q) You start playing your tooled horn. You produce a frightful, grave sound. The ogre lady turns to flee. What do you want to zap? [czAE or ?*] In what direction? The sleep ray hits it. The sleep ray bounces! The sleep ray hits it. You hit it. The soldier hits! You miss it. The soldier hits! You hear some noises in the distance. You hit it. You hit it. The soldier hits! You hit it. The soldier hits! You hit it. The soldier hits! You die... Do you want to see the dungeon overview? [ynq] (y) Inventory: Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor s - an uncursed +0 dwarvish iron helm (being worn) q - a cursed -2 pair of gauntlets of fumbling I - an uncursed +0 pair of leather gloves b - an uncursed +0 cloak of magic resistance (being worn) u - an uncursed +0 dwarvish cloak Tools C - an uncursed bugle a - an uncursed tooled horn x - a +0 pick-axe named < (alternate weapon; not wielded) Comestibles J - 2 uncursed C-rations K - an uncursed K-ration Rings p - an uncursed ring of cold resistance P - an uncursed ring of polymorph control (on left hand) d - an uncursed ring of searching (on right hand) B - a cursed ring of sustain ability Wands c - a wand of cancellation (0:5) E - a wand of digging (0:1) z - a cursed wand of sleep (0:2) A - a wand of striking (0:6) Scrolls i - an uncursed scroll of create monster G - an uncursed scroll of create monster v - an uncursed scroll of scare monster F - an uncursed scroll of teleportation Potions H - an uncursed potion of extra healing h - an uncursed potion of paralysis Spellbooks l - an uncursed spellbook of charm monster k - a blessed spellbook of force bolt StellaSchnella the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 25. You entered the dungeon 2304 turns ago. There was a new moon in effect when your adventure ended. You had 3246 experience points, 1874 more were needed to attain level 10. Basics: You had 0 out of 54 hit points. You had 9 out of 90 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was on for '$?!/"=' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 9 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were sleep resistant. You had automatic searching. You had infravision. You were warded. You had polymorph control. You are dead. Vanquished creatures: 2 minotaurs 2 liches 2 lieutenants an ice troll a fire elemental 2 earth elementals a hill giant 2 black nagas 4 xorns 5 sergeants an ettin mummy 3 sharks a tengu a red naga an ettin zombie 27 soldiers a chameleon a black light a gnome ruler an ogre 3 brown puddings 3 rust monsters a yeti a giant eel a raven a gnome leader an elf zombie a ghoul 3 dwarves a homunculus a dwarf zombie an iguana a gas spore a hobbit a large kobold a giant rat 3 gnomes a gecko 4 jackals a fox a kobold 2 goblins 2 grid bugs a kobold zombie 97 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 21 times. You engraved Elbereth 13 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Sokoban. You attained the rank of Thaumaturge. The Dungeons of Doom: levels 1 to 25 Level 1: An altar, a fountain. Level 2: Level 3: A grave. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Level 6: Level 7: A fountain. Level 8: Level 9: Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: Level 12: A fountain. Level 13: A fountain. Level 14: Level 15: A primitive area. Level 16: Summoned by Neferet the Green. Level 17: A fountain. Level 18: Level 19: Level 20: Level 21: "raven medusa" Many trees. Level 22: Level 23: Level 24: Level 25: <- You were here. A throne, a fountain. The castle (play notes "EACED" to open or close drawbridge). Final resting place for you, killed by a wounded soldier. The Gnomish Mines: Level 4: Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | StellaSchnella | | 0 Au | | killed by a | | wounded soldier | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye StellaSchnella the Wizard... You died in The Dungeons of Doom on dungeon level 25 with 18504 points, and 0 pieces of gold, after 2304 moves. You were level 9 with a maximum of 54 hit points when you died.