Unix NetHack Version 3.7.0-86 Work-in-progress - last build May 30 2023 01:50:43 (cc98dc9aa62a9957b082a042edf5bd7ec9f632c7,branch:master). Game began 2023-07-02 13:15:22, ended 2023-07-03 19:33:45. Superfly, chaotic male human Wizard -------- ------------->.|...| |.^^%^.......i`....| |+-----------..|..-| |.....|--...|@`|...| |.....|-...-.`.|...| |.....|.......--...| |..<..|.-.|`.-.d|f-| |.....|.``|.....|..| |...T.|.-.|.`-..@..| |....E|...|....@@..| -------------------- Superfly the Thaumaturge St:15 Dx:15 Co:19 In:18 Wi:11 Ch:9 Chaotic S:15442 Dlvl:6 $:0 HP:0(83) Pw:65(81) AC:2 Xp:9/3038 T:17614 Burdened Blind Latest messages: A manes suddenly appears close by! You swap places with Dave. You hear a nearby zap. In what direction? 2 The spell hits the scorpion! You hit the scorpion. The scorpion hits! The scorpion hits again! The scorpion stings! You hit the scorpion. The scorpion hits! The scorpion just misses! The scorpion misses! The scorpion hits! The scorpion hits again! The scorpion stings! The magic-absorbing blade scares the scorpion! You kill the scorpion! You stop. Dave is in the way! You hear some noises. An invisible stalker suddenly appears! It misses. It misses. It misses. With great effort you move the boulder. The sergeant hits! The sergeant hits! The sergeant hits! Dave is hit! It is missed. It misses. The sergeant hits! You hear some noises. In what direction? . You feel better. The sergeant hits! In what direction? . You feel better. The sergeant just misses! The sergeant hits! The sergeant hits! The sergeant hits! In what direction? . You feel better. The sergeant hits! The sergeant hits! The sergeant hits! The sergeant hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons I - a blessed +0 dagger o - 7 +0 daggers K - 11 +0 daggers (at the ready) w - the rustproof +3 Magicbane (weapon in hand) Armor s - an uncursed +0 dwarvish iron helm (being worn) G - an uncursed +0 pair of gauntlets of power j - an uncursed +0 pair of leather gloves A - an uncursed +0 pair of water walking boots (being worn) v - an uncursed +0 dwarvish roundshield Z - an uncursed +0 cloak of magic resistance (being worn) z - an uncursed +0 dwarvish cloak Comestibles S - an uncursed banana f - 3 uncursed C-rations x - 4 uncursed food rations V - 2 uncursed food rations T - an uncursed fortune cookie g - an uncursed K-ration t - an uncursed pancake i - 2 uncursed rotten tins of iron piercer meat H - an uncursed tin of spinach r - an uncursed tin of szechuan giant rat meat Scrolls B - 2 uncursed scrolls of earth Potions D - an uncursed potion of object detection Rings e - an uncursed ring of fire resistance y - an uncursed +1 ring of gain constitution (on left hand) L - an uncursed ring of poison resistance C - an uncursed ring of shock resistance d - an uncursed ring of slow digestion (on right hand) q - a cursed ring of teleportation Wands a - a wand of cold (0:5) u - a wand of cold (0:4) c - a wand of create monster (0:10) E - a wand of striking (0:3) M - a wand of undead turning (0:7) J - a wand of wishing (0:1) Tools b - an uncursed sack containing 15 items U - an uncursed blindfold (being worn) l - an uncursed leash F - an uncursed leash n - a magic marker (0:65) p - a +0 pick-axe k - an uncursed skeleton key Gems/Stones m - an uncursed amethyst stone h - an uncursed rock Contents of the sack: 2890 gold pieces a +0 bullwhip an uncursed banana 4 uncursed lichen corpses an uncursed scroll of magic mapping an uncursed spellbook of fireball an uncursed potion of water an uncursed potion of hallucination an uncursed potion of sickness an uncursed potion of invisibility 2 uncursed potions of extra healing an uncursed potion of gain level an uncursed potion of monster detection an uncursed oil lamp an uncursed tin opener Superfly the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 6. You entered the dungeon 17614 turns ago. There was a full moon in effect when your adventure ended. You had 3038 experience points, 2082 more were needed to attain level 10. Your score was 15442 before end-of-game adjustments. Basics: You had 0 out of 83 hit points. You had 65 out of 81 energy points (spell power). Your armor class was 2. Your wallet was empty, but you had 2890 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 19 (base:18, innate limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were deliberately blind. You were not hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were shock resistant. You were telepathic. You could walk on water. You had slower digestion. You had a small defense bonus (+4). You were warded. You were lucky. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 7 hours, 1 minute and 29 seconds. Major events: Turn 1: Superfly the chaotic male human Wizard entered the dungeon 1179: entered the Gnomish Mines 1372: attained the rank of Conjurer (level 3) 5045: attained the rank of Thaumaturge (level 6) 11022: was bestowed with Magicbane by Anhur 14570: entered Sokoban 15424: completed 1st Sokoban level 16847: completed 2nd Sokoban level 17614: killed by a sergeant Vanquished creatures: a stalker 3 small mimics a xan a quantum mechanic 3 gelatinous cubes a tengu an elf mummy 2 human mummies a wraith 2 carnivorous apes 4 soldiers a leprechaun an orc-captain a mumak a giant spider a scorpion 2 horses an ice vortex a vampire bat a forest centaur a brown pudding an owlbear a yeti a gold golem a werewolf a Green-elf a dingo 2 housecats a dwarf leader a blue jelly 2 dust vortices 2 ravens 2 snakes 2 human zombies 2 rope golems a Woodland-elf a bugbear an imp a wood nymph a mountain nymph 2 Mordor orcs 3 Uruk-hai 2 rock piercers 4 rock moles 3 ponies 6 fog clouds 3 yellow lights a shrieker a violet fungus 8 gnome leaders 2 gnomish wizards a kobold mummy 6 elf zombies 2 ghouls a straw golem a paper golem 5 giant ants a little dog 6 floating eyes 4 kittens 12 dwarves a homunculus a kobold shaman 9 rothes 2 rabid rats 2 giant bats 6 monkeys 3 wererats 11 iguanas 16 killer bees 3 acid blobs 3 coyotes 3 gas spores 3 hobbits 9 manes 2 large kobolds 4 hobgoblins 4 giant rats 7 cave spiders 2 brown molds 2 yellow molds 2 green molds a red mold 27 gnomes 19 garter snakes 9 geckos 13 jackals 4 foxes 2 kobolds 7 goblins 13 sewer rats 7 grid bugs 11 lichens a kobold zombie 13 newts 352 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 3 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules twice. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: "Vault" A fountain. Level 2: A general store, some fountains. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: Many altars, a fountain. Level 5: A general store, an altar, many fountains. Level 6: Level 7: "Vault" A fountain. Level 8: Level 9: An altar to Anhur, a fountain. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Some shops, a temple, a fountain. Sokoban: levels 8 up to 6 Level 6: <- You were here. Unsolved. Final resting place for you, killed by a sergeant. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Superfly | | 2890 Au | | killed by a | | sergeant | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Superfly the Wizard... You died in Sokoban on dungeon level 6 with 15153 points, and 2890 pieces of gold, after 17614 moves. You were level 9 with a maximum of 83 hit points when you died.