The November NetHack Tournament (2019) Unix NetHack Version 3.6.3-1 Work-in-progress - last build Fri Nov 1 14:39:10 2019 (9975c79ea41298311352290741645da0bbd3c44e,branch:master). Game began 2019-11-01 18:19:41, ended 2019-11-01 18:29:28. ToneHack, chaotic male elven Wizard ---- --.. ----------- -..[ --- |......... ...- |... -- | |..... ...|!)% -- |.......... +..- [ ..|?)+ |..............<. |..| -----..| $. -.................. -----..| ( |(($|..--|--- - -...............|. |((.-@...h.G......- | --........|---- |((.|......--+- | | ----...|(((|+------).{...| +...|(!!|.......h.....| ) |...| $.|-+-.....---+-- --.^.--+-| |..-|-- |........| |."|.. |..#.....----..|..| )% --....{........|..|%$ -..|....#.....---- $ ....--..(......... ! -.--- --.----------- [ -- --- ToneHack the Conjurer St:11 Dx:17 Co:10 In:20 Wi:11 Ch:7 Chaotic Dlvl:5 $:46 HP:6(28) Pw:6(55) AC:9 Xp:5/228 T:1203 Deaf Latest messages: You produce a frightful, grave sound. Suddenly, a section of wall closes up! Suddenly, a section of wall closes up! The dwarf throws a dagger! You are hit by a dagger. What do you want to use or apply? [acnozJ or ?*] Improvise? [ynq] (q) You start playing your tooled horn. You produce a frightful, grave sound. The dwarf turns to flee. The dwarf turns to flee. The gnome lord turns to flee. What do you want to use or apply? [acnozJ or ?*] Improvise? [ynq] (q) You start playing your tooled horn. You produce a frightful, grave sound. The dwarf throws a dagger! You are hit by a dagger. What do you want to use or apply? [acnozJ or ?*] Improvise? [ynq] (q) You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [acnozJ or ?*] Improvise? [ynq] (q) You start playing your tooled horn. You produce a frightful, grave sound. What do you want to use or apply? [acnozJ or ?*] Improvise? [ynq] (q) You start playing your tooled horn. You produce a frightful, grave sound. In what direction? The door opens. You enter Elan Lapinski's hardware store! Elan Lapinski is hesitant to let you in with your mattock. Pick an object. You see here a dagger. There appears to be no shopkeeper here to receive your payment. What do you want to drop? [$a-ln-rt-zABDEH-J or ?*] Never mind. What do you want to put on? [deo or ?*] Which ring-finger, Right or Left? [rl] d - an uncursed ring of polymorph control (on right hand). What do you want to drink? [f-hvDE or ?*] You feel self-knowledgeable... The feeling subsides. What do you want to drink? [fghvD or ?*] You detect the presence of objects. (For instructions type a '?') Done. # Inventory: Coins ('$') $ - 46 gold pieces Weapons (')') a - an uncursed +0 dwarvish mattock (weapon in hands) p - a blessed burnt +1 quarterstaff Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') y - 2 uncursed white russians z - an uncursed cream pie q - an uncursed food ration I - a cursed tripe ration x - a blessed tin of hill orc meat Scrolls ('?') j - an uncursed scroll of create monster r - a blessed scroll of enchant weapon u - a blessed scroll of gold detection k - an uncursed scroll of light B - an uncursed scroll of magic mapping i - an uncursed scroll of scare monster A - an uncursed scroll of taming Spellbooks ('+') w - an uncursed spellbook of detect unseen l - a blessed spellbook of force bolt Potions ('!') h - an uncursed potion of blindness f - an uncursed potion of healing g - a blessed potion of levitation v - an uncursed potion of water Rings ('=') e - an uncursed ring of cold resistance d - an uncursed ring of polymorph control (on right hand) Wands ('/') c - an uncursed wand of sleep (0:7) Tools ('(') n - an uncursed tooled horn o - an uncursed blindfold J - an uncursed magic marker (0:73) Gems/Stones ('*') H - an uncursed worthless piece of white glass t - an uncursed worthless piece of yellowish brown glass ToneHack the Wizard's attributes: Background: You were a Conjurer, a level 5 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 1203 turns ago. You had 228 experience points, 92 more were needed to attain level 6. Basics: You had 6 out of 28 hit points. You had 6 out of 55 energy points (spell power). Your armor class was 9. Your wallet contained 46 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 10 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 7 (limit:18). Final Status: You were deaf. You were unencumbered. You were wielding a mattock. You had no skill with pick-axe. Final Attributes: You were devoutly aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You had polymorph control. You survived. Vanquished creatures: a black pudding a shrieker 2 gnome lords a dwarf an orc zombie an iguana a gas spore a hobbit a green mold a red mold 7 gnomes 4 geckos a fox a kobold 2 goblins 3 grid bugs 4 lichens a newt 34 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were deaf from birth. You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never died. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. You never had a pet. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain, a sink. Level 4: An altar. Level 5: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. A shop, some fountains, some trees. Goodbye ToneHack the Wizard... You quit in The Gnomish Mines on dungeon level 5 with 1594 points, and 46 pieces of gold, after 1203 moves. You were level 5 with a maximum of 28 hit points when you quit.