Ria, lawful female human Knight ------- ----- |.....| --------- #....| ------------ #......| |........######|...| |..........| ###|.....| |..(....| # |.{..%## |...........## #......| #.........#### ----- # ----------- ##|..........|## #-----.- e|.......| ###|....>.....####|..........| # @|.......| #-.........|####|..........| # #--------- |.........| #----|------- # #### |.......... ########### # # |.........| # # ### # |....{....| # ## # # # ----------- ############`#### # # ## -.-.- ------# -.--------####|...| |!!!.|# .........|# #....| |!.!.|# |........|# |...| |!!!.-# |......<.-# |...| ------ ---------- ----- Ria the Esquire Experience level: 5 Strength: 15 Dexterity: 9 Constitution: 11 Intelligence: 9 Wisdom: 15 Charisma: 17 Health: 39(39) Energy: 37(37) Def: 9 Gold: 229 Moves: 2499 Dungeon seed: _m82wy-ldWFdvx1n Game ID: Ria_1635878009 Your Inventory: Coins $ - 229 gold pieces Weapons b - a +1 lance (alternate weapon; not wielded) Armor e - an uncursed +1 ring mail (being worn) n - an uncursed +0 helmet (being worn) q - an uncursed +0 small shield (being worn) r - an uncursed +0 pair of leather gloves (being worn) y - an uncursed +0 pair of high boots (being worn) Scrolls g - a cursed scroll of identify D - an uncursed scroll of teleportation T - an uncursed scroll of blank paper Spellbooks C - an uncursed spellbook of force bolt Potions f - an uncursed potion of water Rings j - an uncursed ring of polymorph control Wands t - a wand of sleep (0:2) Gems z - an uncursed worthless piece of white glass N - an uncursed worthless piece of yellowish brown glass Y - an uncursed worthless piece of red glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 100% 94% n - detect monsters 1 divination 100% 94% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Y - supernatural jump -- ability ? -- Your skills at the end: Fighting Skills riding [Basic] Weapon Skills long sword [Basic] lance [Basic] Spellcasting Skills Final Attributes: You were haltingly aligned. You could jump. You survived. Vanquished creatures: a shrieker a paper golem 3 coyotes 3 red molds a gecko 6 jackals 2 kobolds 6 goblins 2 sewer rats 4 grid bugs 7 lichens 9 newts 45 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 61 times, starting on turn 45. You read items or engraved 7 times, starting on turn 1132. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 20 points of alignment, starting on turn 1659. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 a fountain a long staircase Level 2 Level 3 a hardware shop, a sink a long staircase Level 4 Level 5 <- You were here a potion shop, some fountains Level 6 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:190 you reached level 2 of The Dungeons of Doom. On T:371 you advanced to experience level 2. On T:829 you reached level 3 of The Dungeons of Doom. On T:1309 you advanced to experience level 3. On T:1413 you reached level 4 of The Dungeons of Doom. On T:1436 you reached level 5 of The Dungeons of Doom. On T:1952 you advanced to experience level 4. On T:2023 you reached level 6 of The Dungeons of Doom. On T:2220 you advanced to experience level 5. Score breakdown: Gold: 229 ( 8033 points) Experience: 5 levels (11141 points) Exploration: 6 levels ( 12.00%) ( 9583 points) Discoveries: 6 items ( 2.44%) ( 4685 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 12 monsters ( 3.15%) ( 5324 points) Turncount: 2499 turns ( -330 points) Survival: quit (score multiplied by 90%) Total score: 34592 Latest messages: Raciborz talks about the problem of shoplifters. That command is only available in debug mode. Raciborz talks about the problem of shoplifters. You faint from lack of food. You come to. You faint from lack of food. You come to. You faint from lack of food. You come to. You faint from lack of food. You come to. You faint from lack of food. You come to. You faint from lack of food. You come to. You faint from lack of food. You come to. You don't have anything to eat. You are empty handed. b - a +1 lance (alternate weapon; not wielded). You feel too weak from hunger to explore. To quit the game, use the 'save' command (typically on 'S'). Final status: Fare thee well Ria the Knight, quit... You quit in The Dungeons of Doom on dungeon level 5 with 34592 points, and 229 pieces of gold, after 2499 moves. You were level 5 with a maximum of 39 hit points when you quit.