Unix NetHack Version 3.7.0-7 Work-in-progress - last build Mon Dec 30 00:36:26 2019 (a9f870c578ec76427645720ff244a712026c6665,branch:3.7-hdf). Game began 2019-12-31 21:20:57, ended 2020-01-01 08:04:35. Vis, lawful male human Archeologist --------------------------------------------------------------------------- |..........Y..............................................................| |.........@@..............l..................... .........................| |...........d...............................>.............................| |.............)..*.......................................................)| |....................p....................................................| |.........................................................................| |.........................................................................| |.........................................................................| |.....*.[................)................................................| |.......[.................................................................| |.......)[................................................................| |.......).................................................................| |.........................................................................| |......"..................................................................| |.........................................................................| |......%..................................................................| --------------------------------------------------------------------------- Vis the Investigator St:17 Dx:12 Co:13 In:18 Wi:18 Ch:9 Lawful Dlvl:11 $:471 HP:0(52) Pw:51(51) AC:-3 Xp:7/1242 T:6236 Burdened Latest messages: You start digging. You hit the rock with all your might. You make an opening in the wall. You miss the small mimic. You miss the small mimic. You hit the small mimic. You hit the small mimic. You fall down the stairs. a - a +2 bullwhip (weapon in hand). e - a +0 pick-axe (alternate weapon; not wielded). There are several objects here. There are several objects here. The leprechaun falls into a pit! The Grey-elf picks up an orcish helm. The Grey-elf puts on an orcish helm. The Grey-elf picks up a curved sword. The Grey-elf picks up a pair of boots called elf. The Grey-elf puts on a pair of boots called elf. The Grey-elf picks up a pair of hard shoes. The Grey-elf removes a pair of boots called elf and puts on a pair of hard shoes. What do you want to throw? [$aN or ?*] o In what direction? l The dog devours a tripe ration. The dog picks up an orcish helm. The Grey-elf zaps a runed wand! The sleep ray hits you! But it reflects from your shield! The dog drops an orcish helm. You hit the Grey-elf! The Grey-elf swings her runed broadsword. The Grey-elf hits! The sasquatch hits! The sasquatch misses! The sasquatch kicks! You hit the Grey-elf! The Grey-elf swings her runed broadsword. The Grey-elf misses! You hit the Grey-elf! The Grey-elf zaps a wand of sleep! The sleep ray hits you! But it reflects from your shield! The sleep ray hits the Grey-elf. The dog picks up an orcish helm. The sasquatch hits! The sasquatch hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 471 gold pieces Weapons N - a +0 elven dagger a - a +2 bullwhip (weapon in hand) Armor L - an uncursed +0 orcish helm (being worn) C - an uncursed +0 pair of water walking boots (being worn) B - an uncursed +0 shield of reflection (being worn) Z - an uncursed +0 dwarvish cloak (being worn) O - an uncursed +0 elven mithril-coat (being worn) Comestibles Y - an uncursed kiwi k - an uncursed candy bar S - an uncursed candy bar d - an uncursed food ration H - 8 uncursed food rations o - an uncursed tripe ration Scrolls w - an uncursed scroll of blank paper X - an uncursed scroll of confuse monster n - a cursed scroll of destroy armor R - an uncursed scroll of earth M - a cursed scroll of earth T - 2 uncursed scrolls of enchant weapon q - an uncursed scroll of genocide E - 2 uncursed scrolls of identify U - a cursed scroll of identify l - an uncursed scroll of light s - an uncursed scroll of remove curse F - an uncursed scroll of scare monster Potions v - an uncursed potion of extra healing c - an uncursed potion of fruit juice W - an uncursed potion of gain ability x - an uncursed potion of gain energy y - 2 uncursed potions of healing m - an uncursed potion of monster detection V - an uncursed potion of object detection G - a cursed potion of object detection z - an uncursed potion of polymorph r - an uncursed potion of sickness P - a blessed potion of speed Rings K - an uncursed ring of conflict I - an uncursed ring of shock resistance Wands D - a wand of digging (0:6) j - a wand of polymorph (0:7) h - a wand of speed monster (0:6) t - a wand of speed monster (0:3) p - a wand of teleportation (0:3) Tools i - a magic marker (0:41) e - a +0 pick-axe (alternate weapon; not wielded) J - an uncursed skeleton key Q - an uncursed tin whistle f - a tinning kit (0:33) Gems/Stones A - an uncursed agate stone g - an uncursed touchstone Vis the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 11, a very big room. You entered the dungeon 6236 turns ago. You had 1242 experience points, 38 more were needed to attain level 8. Basics: You had 0 out of 52 hit points. You had all 51 energy points (spell power). Your armor class was -3. Your wallet contained 471 zorkmids. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a whip. You had expert skill with whip. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were stealthy. You could walk on water. You had a small defense bonus (+4). You were guarded. You were fast. You had reflection. You are dead. Vanquished creatures: a tengu 2 elf mummies a giant beetle a cockatrice an iron piercer an ice vortex 2 dingoes 2 gnome mummies 3 apes 2 human zombies a rope golem a Woodland-elf a soldier ant 2 imps a water nymph a mountain nymph 2 rock piercers a rock mole a pony 3 yellow lights 2 violet fungi 4 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling a black naga hatchling an elf zombie a straw golem 2 giant ants 2 dwarves 2 homunculi a kobold lord 10 rothes a rabid rat 2 wererats 2 iguanas an acid blob a coyote 4 hobbits 3 manes a giant rat 2 cave spiders a brown mold a yellow mold 34 gnomes 3 geckos 5 jackals a fox 3 kobolds 3 goblins 2 sewer rats a grid bug 2 lichens a kobold zombie 5 newts 139 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 15 times. You engraved Elbereth 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A sink. Level 2: A general store, some fountains. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain, a sink. Level 4: Many fountains. Level 5: Level 6: Many fountains. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: Level 9: Level 10: Level 11: <- You were here. A grave. A very big room. Final resting place for you, killed by a sasquatch, Karnac-Pri-Hum-Mal-Neu, killed by a Grey-elf, while sleeping. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Sokoban: levels 6 up to 5 Level 5: Unsolved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 471 Au | | killed by a | | sasquatch | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 11 with 5922 points, and 471 pieces of gold, after 6236 moves. You were level 7 with a maximum of 52 hit points when you died.