Unix NetHack Version 3.7.0-7 Work-in-progress - last build Mon Dec 30 00:36:26 2019 (a9f870c578ec76427645720ff244a712026c6665,branch:3.7-hdf). Game began 2020-01-01 08:37:11, ended 2020-01-01 12:59:27. Vis, lawful male human Archeologist ----------- ..........| --------------- ........<^.#### |.............| ..........| ###-.............| ---------- ## #|.............| #--------------- #### # ### ## ## ------ )##Z....| |@...| |).f.| ##%#)#...>.| ------ Vis the Exhumer St:25 Dx:14 Co:18 In:13 Wi:17 Ch:8 Lawful Dlvl:14 $:1 HP:0(89) Pw:71(78) AC:-3 Xp:13/41828 T:17566 Burdened Latest messages: You hit the leocrotta! The leocrotta hits! The leocrotta bites! The leocrotta misses! You see here a dog corpse. You stop. Your pyrolisk is in the way! You swap places with your pyrolisk. You see here a hilted polearm. You swap places with your large cat. The sergeant swings her flail. The sergeant hits! You hit the sergeant! You hit the sergeant! The sergeant swings her flail. The sergeant hits! You kill the sergeant! But wait... The sergeant's medallion begins to glow! The sergeant looks much better! The medallion crumbles to dust! The sergeant swings her flail. The sergeant hits! The giant ant bites! You hit the sergeant! You hit the sergeant! The sergeant swings her flail. The sergeant hits! The giant ant just misses! The giant ant misses! You kill the sergeant! The giant ant misses! You kill the giant ant! There are several objects here. The large cat misses the sergeant. The sergeant swings her mace. The sergeant hits! You hit the sergeant! You hit the sergeant! The large cat bites the sergeant. The sergeant is killed! There are several objects here. You hear a slurping sound. The giant zombie hits! The giant zombie hits! You hit the giant zombie! You hit the giant zombie! The giant zombie misses! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - a gold piece Amulets P - a blessed amulet of reflection (being worn) d - a cursed amulet of restful sleep y - an uncursed amulet versus poison Weapons Z - the +0 Grayswandir (weapon in hand) Armor n - an uncursed +0 dwarvish iron helm (being worn) r - a cursed -2 elven leather helm t - an uncursed very rusty +0 pair of gauntlets of power (being worn) I - an uncursed burnt +0 pair of speed boots (being worn) q - an uncursed +0 pair of water walking boots J - an uncursed +0 elven mithril-coat (being worn) Comestibles Y - an uncursed kiwi o - an uncursed food ration V - 2 uncursed food rations N - an uncursed tin of Green-elf meat E - an uncursed tin of kobold meat h - 2 uncursed lizard corpses Rings F - an uncursed +1 ring of gain strength u - a blessed +1 ring of increase damage l - an uncursed ring of levitation C - a cursed ring of polymorph Q - a cursed ring of regeneration f - a cursed ring of shock resistance T - an uncursed ring of slow digestion (on left hand) p - an uncursed ring of teleport control U - an uncursed ring of warning Wands i - a wand of cancellation (0:8) L - a wand of cancellation (0:2) O - a wand of cold (0:4) m - a wand of digging (0:7) w - a wand of digging (0:7) b - a wand of digging (0:4) S - a wand of light (0:13) j - a wand of locking (0:2) K - a wand of magic missile (0:4) k - a wand of make invisible (0:3) R - a cursed wand of opening (0:3) z - a wand of slow monster (0:8) X - a wand of striking (0:5) A - a wand of undead turning (0:4) Tools s - an uncursed bag of holding containing 73 items W - an empty uncursed sack B - an uncursed lock pick c - an uncursed magic whistle H - a tinning kit (0:85) x - an uncursed towel a - a +0 unicorn horn Gems/Stones v - an uncursed luckstone g - an uncursed touchstone Contents of the bag of holding: 31 gold pieces an uncursed amulet versus poison a +2 bullwhip the rustproof +0 Trollsbane 3 uncursed food rations 11 uncursed food rations an uncursed lembas wafer an uncursed pancake a cursed tin of stalker meat 2 uncursed scrolls of punishment an uncursed scroll of gold detection an uncursed scroll of gold detection an uncursed scroll of remove curse 4 uncursed scrolls of destroy armor 2 uncursed scrolls of enchant weapon a blessed scroll of enchant armor an uncursed scroll of enchant armor a cursed scroll of genocide an uncursed scroll of food detection an uncursed scroll of fire a blessed scroll of identify 4 uncursed scrolls of identify a blessed scroll of light 3 uncursed scrolls of light a blessed scroll of blank paper 2 uncursed scrolls of blank paper a blessed scroll of blank paper a blessed scroll of earth a cursed scroll of earth a cursed scroll of earth 2 uncursed scrolls of earth an uncursed scroll of create monster a cursed scroll of create monster a cursed scroll of teleportation an uncursed scroll of teleportation 2 blessed scrolls of teleportation a blessed spellbook of create monster an uncursed spellbook of restore ability an uncursed potion of see invisible an uncursed potion of booze an uncursed potion of sleeping 2 uncursed potions of healing an uncursed potion of healing an uncursed potion of extra healing a blessed potion of extra healing an uncursed potion of paralysis an uncursed potion of restore ability an uncursed potion of invisibility 3 uncursed potions of hallucination an uncursed potion of gain energy a cursed potion of object detection a blessed potion of gain ability 3 uncursed potions of gain ability 3 uncursed potions of fruit juice a cursed potion of oil 2 uncursed potions of speed an uncursed +3 ring of adornment an uncursed +2 ring of gain constitution an uncursed ring of slow digestion a wand of digging (0:6) a wand of magic missile (0:3) a wand of speed monster (0:1) a wand of speed monster (0:3) 2 uncursed tallow candles a +0 pick-axe 2 uncursed amethyst stones an uncursed chrysoberyl stone 2 uncursed diamonds an uncursed emerald 4 uncursed emeralds an uncursed obsidian stone an uncursed opal 3 uncursed rubies Vis the Archeologist's attributes: Background: You were an Exhumer, a level 13 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 17566 turns ago. You had 41828 experience points, 38172 more were needed to attain level 14. Basics: You had 0 out of 89 hit points. You had 71 out of 78 energy points (spell power). Your armor class was -3. Your wallet contained 1 zorkmid. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 25 (base:13, innate limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a saber. You had expert skill with saber. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You resisted hallucinations. You were telepathic. You had automatic searching. You were stealthy. You had slower digestion. You had a moderate defense bonus (+6). You were guarded. You were very fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 giant mimics 2 ogre kings a rock troll an umber hulk an Elvenking 3 large mimics 2 wumpuses a stalker a water elemental a xorn 2 sergeants 6 small mimics a warhorse a xan 3 ettin mummies 5 trolls a wood golem a large dog a shocking sphere a tiger 2 gargoyles a tengu a leocrotta 2 energy vortices a mountain centaur a stone giant 2 elf mummies 2 human mummies 2 pythons 2 wraiths a carnivorous ape 5 Grey-elves 3 watchmen a chameleon a crocodile 2 giant beetles a quivering blob 2 cockatrices 3 wolves 5 winter wolf cubs a panther 22 leprechauns 2 orc-captains 3 iron piercers 2 giant spiders a black light a vampire bat a forest centaur a gnome king a rust monster 2 owlbears 3 yetis 3 gold golems a Green-elf 3 lizards 3 dingoes a dog 2 housecats a jaguar 2 dwarf lords 3 gray unicorns 3 ravens 2 gnome mummies 2 snakes 2 human zombies a rope golem 4 Woodland-elves 4 soldier ants a fire ant 2 bugbears 3 imps a wood nymph a water nymph a mountain nymph 10 Uruk-hai 3 rock piercers a rock mole 2 fog clouds 5 yellow lights 2 shriekers a violet fungus 16 gnome lords 10 gnomish wizards a kobold mummy a gray ooze a barrow wight an elf zombie 2 paper golems 12 giant ants 2 little dogs 3 floating eyes a kitten 6 dwarves 3 homunculi a kobold lord a kobold shaman 19 rothes 3 centipedes 3 giant bats 7 monkeys 7 orc zombies 6 dwarf zombies 2 wererats 2 werejackals 8 iguanas 20 killer bees 6 acid blobs 9 coyotes 3 gas spores 5 hobbits 3 large kobolds 5 hobgoblins 14 giant rats 2 cave spiders 3 yellow molds 2 green molds a red mold 65 gnomes 27 garter snakes 4 gnome zombies 6 geckos 17 jackals a kobold 3 goblins 8 sewer rats 9 grid bugs a bat 10 lichens a kobold zombie 13 newts 543 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 22 times. You engraved Elbereth 6 times. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 15 Level 1: Level 2: An altar to Quetzalcoatl, a fountain. Level 3: An armor shop, some fountains. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A fountain. Level 6: A sink. Level 7: Some altars to Quetzalcoatl. Level 8: A fountain. Level 9: Many fountains. Level 10: A very big room. Stairs up to Sokoban, level 9. Level 11: A temple. Level 12: A jewelers, many fountains. Level 13: Level 14: <- You were here. Final resting place for you, killed by a giant zombie. Level 15: A primitive area. Summoned by Lord Carnarvon. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 32 Au | | killed by a | | giant zombie | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 14 with 50345 points, and 32 pieces of gold, after 17566 moves. You were level 13 with a maximum of 89 hit points when you died.