Unix NetHack Version 3.7.0-7 Work-in-progress - last build Mon Dec 30 00:36:26 2019 (a9f870c578ec76427645720ff244a712026c6665,branch:3.7-hdf). Game began 2020-01-01 20:54:57, ended 2020-01-02 07:10:47. Vis, neutral male human Priest --- ...| ....- ...... .....- -------......-- .............------ -..................| ----- |................- .....- -- |.......................| --.-----#-)...................^- |.....h%..<....................| ---..@----##...................| --..| -......-- | ......| ---- .|.--- | -- -- ---- Vis the Adept St:17 Dx:15 Co:10 In:11 Wi:18 Ch:8 Neutral Dlvl:9 $:224 HP:0(47) Pw:105(105) AC:-3 Xp:8/1477 T:7155 Burdened Latest messages: The gnome throws a dagger! You are hit by a dagger. You see here a dagger. The dwarf picks up 2 food rations. The gnome wields 3 daggers! You hit the gnome! You kill the gnome! The gnome picks up 3 daggers. You hit the gnome! The gnome wields 3 daggers! You kill the gnome! You have a little trouble lifting L - a cursed scroll labeled STRC PRST SKRZ KRK. There are 2 gnome corpses here; eat one? [ynq] (n) y Blecch! Rotten food! You feel rather light headed. Your leg feels better. You finish eating the gnome corpse. You feel less confused now. You hear crashing rock. The dwarf wields a dagger! You hit the dwarf! The dwarf thrusts her dagger. The dwarf misses! You hit the dwarf! The dwarf thrusts her dagger. The dwarf misses! You hear crashing rock. You kill the dwarf! The gnome wields a thonged club! There are several objects here. The gnome swings his thonged club. The gnome misses! The dwarf swings her broad pick. The dwarf hits! The umber hulk's gaze confuses you! The gnome swings his thonged club. The gnome hits! The dwarf picks up a cursed hooded cloak. The dwarf picks up a red gem. The dwarf picks up a blessed pair of hard shoes. The dwarf puts on a blessed pair of hard shoes. You feel less confused now. The dwarf picks up a dagger. The dwarf picks up 3 daggers. You hit the dwarf! The dwarf swings her broad pick. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 224 gold pieces Weapons q - a blessed +2 elven dagger i - 3 +0 orcish daggers a - a blessed rusty +1 mace (weapon in hand) Armor k - a +0 dwarvish iron helm (being worn) E - a +0 elven leather helm v - a +0 pair of jumping boots c - a +0 small shield (being worn) D - a blessed +0 elven cloak (being worn) b - a rotted +0 robe g - a blessed greased +0 gray dragon scale mail (being worn) Comestibles z - a kiwi f - a sprig of wolfsbane I - a tin of iron piercer meat s - a lizard corpse Scrolls U - a scroll of blank paper L - a cursed scroll of confuse monster S - a scroll of create monster y - a scroll of fire K - a scroll of gold detection p - a blessed scroll of teleportation Potions j - 3 potions of gain ability B - a potion of hallucination h - 2 potions of healing J - 3 potions of object detection H - a potion of paralysis G - a potion of sleeping d - 3 potions of holy water Wands t - a wand of slow monster (0:2) C - a wand of striking (0:5) A - a wand of teleportation (0:4) Tools F - a lock pick Q - a blessed oil lamp (lit) r - a +0 pick-axe l - a towel Gems/Stones w - a worthless piece of blue glass m - 2 worthless pieces of green glass o - a worthless piece of violet glass M - a worthless piece of yellowish brown glass x - a touchstone Vis the Priest's attributes: Background: You were an Adept, a level 8 human Priest. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 9. You entered the dungeon 7155 turns ago. You had 1477 experience points, 1083 more were needed to attain level 9. Basics: You had 0 out of 47 hit points. You had all 105 energy points (spell power). Your armor class was -3. Your wallet contained 224 zorkmids. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were stealthy. You were warded. You are dead (2nd time!). Vanquished creatures: a large mimic an iron piercer 2 brown puddings 2 lizards a jaguar 2 Woodland-elves a bugbear a rock mole 9 gnome lords 2 gnomish wizards an elf zombie 2 straw golems a paper golem a little dog 3 floating eyes a kitten 12 dwarves 3 homunculi a kobold lord 6 hill orcs 2 rothes 2 giant bats 3 orc zombies 4 iguanas 3 killer bees an acid blob 7 hobbits a manes a large kobold 2 hobgoblins 4 cave spiders a yellow mold a red mold 41 gnomes a gnome zombie 4 geckos 10 jackals a fox a kobold 4 goblins 2 sewer rats 8 grid bugs 2 bats 5 lichens 8 newts 172 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 5 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 6 Level 1: An altar to Hermes, a fountain. Level 2: A jewelers, a fountain. Stairs down to The Gnomish Mines. Level 3: A fountain, a grave. Level 4: A general store, a fountain. Level 5: Level 6: The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 224 Au | | killed by a | | dwarf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Priest... You died in The Gnomish Mines on dungeon level 9 with 6510 points, and 224 pieces of gold, after 7155 moves. You were level 8 with a maximum of 47 hit points when you died.