Unix NetHack Version 3.7.0-9 Work-in-progress - last build Mon Jan 13 04:16:17 2020 (4b526f1c75d24544c98472c959e6eeeef283f1eb,branch:3.7-hdf). Game began 2020-01-16 07:31:30, ended 2020-01-16 08:03:10. Vis, lawful male human Archeologist ----- |....####### |...| ###------------ -------------- #....| #|..........+####) |.............## ####---.- #|........... #@o# |............|# ## #...........| o."]oo |............|# ####### ---------+-- @ [/([%[| -----.--------#### ------- ## # o # # # #### ## # #----- ------- --- # #|...| |.<.......| --.----- #..*..#### |.........| |......| #|...| ###..#.......| |.......####`----- |.........| |......| ---|------- -------- Vis the Investigator St:12 Dx:10 Co:17 In:13 Wi:16 Ch:11 Lawful Dlvl:5 $:16 HP:0(51) Pw:27(27) AC:1 Xp:6/399 T:5245 Burdened Latest messages: a - a +2 bullwhip (weapon in hand). The gnome lord picks up an iron skull cap. The gnome lord puts on an iron skull cap. What do you want to use or apply? [ae-gjpsKZ or ?*] a In what direction? l You wrap your bullwhip around the gnome lord's bow. You yank the bow from the gnome lord's hand! J - an uncursed long sword named Sunsword (weapon in hand). The long sword named Sunsword begins to shine brightly! a - a +2 bullwhip (alternate weapon; not wielded). The gnome lord hurls a cyan potion! The vial crashes on your head and breaks into shards. The cyan potion evaporates. Something seems to be holding you. You can move again. You hit the gnome lord. You miss the gnome lord. You hit the gnome lord. The gnome lord zaps a wand of digging! The gnome lord has made a hole in the ground. The gnome lord falls through... You hit the hill orc. You miss the hill orc. The hill orc zaps a curved wand! The wand hits you! You hit the hill orc. You hit the hill orc! You kill the hill orc! But wait... The hill orc's medallion begins to glow! The hill orc looks much better! The medallion crumbles to dust! The hill orc zaps a wand of striking! The wand misses you. You hit the hill orc! The hill orc jumps into a hole! You hit the hill orc! The hill orc misses! You hit the hill orc! The hill orc hits! The hill orc picks up a potion. You miss the hill orc. You miss the hill orc. The hill orc hits! You miss the hill orc. You hit the hill orc. The hill orc hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 16 gold pieces Weapons t - a +0 orcish dagger a - a +2 bullwhip (alternate weapon; not wielded) J - the rustproof +0 Sunsword (weapon in hand) Armor U - an uncursed +0 helm of telepathy (being worn) x - an uncursed +0 helmet z - an uncursed +0 orcish helm R - an uncursed +0 pair of gauntlets of dexterity (being worn) V - an uncursed +0 pair of elven boots (being worn) W - a cursed -2 pair of levitation boots L - a cursed -3 cloak of displacement q - a cursed -1 cloak of protection i - an uncursed +0 dwarvish cloak (being worn) N - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles r - an uncursed kiwi w - an uncursed tin of cave spider meat Scrolls m - an uncursed scroll of create monster v - an uncursed scroll of enchant armor k - an uncursed scroll of identify Y - an uncursed scroll of taming Spellbooks Z - an uncursed spellbook of levitation Potions G - an uncursed potion of gain energy o - an uncursed potion of healing P - a cursed potion of see invisible Rings n - an uncursed ring of poison resistance (on right hand) b - an uncursed ring of sustain ability (on left hand) Tools s - an uncursed sack containing 1 item j - an uncursed wooden harp e - a +0 pick-axe p - an uncursed stethoscope K - an uncursed stethoscope f - a tinning kit (0:92) Gems/Stones Q - an uncursed diamond g - an uncursed touchstone Contents of the sack: 76 gold pieces Vis the Archeologist's attributes: Background: You were an Investigator, a level 6 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 5245 turns ago. You had 399 experience points, 241 more were needed to attain level 7. Basics: You had 0 out of 51 hit points. You had all 27 energy points (spell power). Your armor class was 1. Your wallet contained 16 zorkmids. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were guarded. You were fast. You had fixed abilities. You are dead. Vanquished creatures: a bugbear a pony a fog cloud a yellow light a shrieker 2 gnome lords a gnomish wizard a gray ooze 3 giant ants a dwarf a kobold shaman 3 hill orcs a centipede a giant bat an iguana a coyote 2 giant rats 2 yellow molds a green mold 17 gnomes 5 geckos 3 jackals 3 foxes a kobold 4 goblins 3 sewer rats 9 grid bugs 2 bats 4 lichens a kobold zombie 16 newts 94 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: An altar to Quetzalcoatl. Level 2: An armor shop, a fountain. Level 3: An armor shop, a fountain, a sink. Stairs down to The Gnomish Mines. Level 4: Level 5: <- You were here. A sink. Final resting place for you, killed by a hill orc. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Final resting place for Vis-Arc-Hum-Mal-Law, killed by a bolt of lightning. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 92 Au | | killed by a hill | | orc | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 5 with 1929 points, and 92 pieces of gold, after 5245 moves. You were level 6 with a maximum of 51 hit points when you died.