Unix NetHack Version 3.7.0-16 Work-in-progress - last build Tue Mar 24 12:24:09 2020 (926d935bdf0ca8705b5bdddabb80e00a9d907765,branch:3.7-hdf). Game began 2020-04-04 06:00:14, ended 2020-04-05 16:42:48. Vis, chaotic male human Rogue ---- ------------------------- ---- |..|---- |..............^........-- --..---------|..--..| ---- |..----..--------........| |......|..|.--......-----..-- ---- |...... |........-- --.---........^.............| --......----........| ----- --- --....---.........------ --|.......---........-----*..| ----- |.|...-|...........|--- --.--..................--..S..| |...| |.|--..--..........--.-- |................|.......)--.-- |...| ---------.| --..........>......| |..............-----....---|.| --..--- --...-|....-- --...............-- --.|.....^....-- |-.--- |)|---.....---.....|.-...------.............| ----....---..| --xc.| |)|....--...)'..............##.......|.....-- |..---- |..| |.@..| |...----|..--.))...............#--..----..)-- --.-- ---- |....| |...-- ----|....)..|.........--#|..| |....| |..|--- --- ---...-- |....| --...|.---#....)..| #-#- |....| --.--..-----.---...<.| ---..--- |..---- ###..--.[| --...-- --..---..............-| |....| -- ------)------ --....| |...^............-....| |....| -...|..| |.....-- ---------.----........| -...| |...^..-- |......| --- --.|.|.--- --.| -.--.-- |..--.-- ------- --- - --- -- --- Vis the Pilferer St:18 Dx:17 Co:18 In:11 Wi:11 Ch:8 Chaotic Dlvl:9 $:0 HP:0(89) Pw:39(39) AC:-1 Xp:10/9568 T:14050 Stone Stressed Latest messages: The black blade draws the animating force from the manes! You destroy the manes! The black blade draws the animating force from the manes! You destroy the manes! The manes misses! The manes misses! The manes bites! The black blade draws the animating force from the manes! You destroy the manes! There are several objects here. You feel weak! You rebalance your load. Movement is difficult. You haven't been exercising properly. What do you want to eat? [qx or ?*] Never mind. What do you want to use or apply? [ae-hsuEU or ?*] a This makes you feel great! Your movements are only slowed slightly by your load. You see here a pair of iron shoes. You fall down the stairs. What do you want to remove? [tVW or ?*] ? You were wearing an uncursed amulet called reflect. What do you want to put on? [dikrtyK-MOUX or ?*] ? y - an uncursed amulet of unchanging (being worn). The xan pricks the exposed part of your right leg! You rebalance your load. Movement is difficult. You miss the xan. The xan misses! You miss the xan. The xan scratches your left boot! The chickatrice misses! The chickatrice touches you! You hear the chickatrice's hissing! You are slowing down. The black blade draws the life from the chickatrice! The xan misses! Your limbs are stiffening. The xan misses! The xan pricks the exposed part of your right leg! Your limbs have turned to stone. Your movements are only slowed slightly by your load. The xan pricks the exposed part of your right leg! You rebalance your load. Movement is difficult. The chickatrice bites! The chickatrice touches you! You have turned to stone. The xan just misses! The xan pricks the exposed part of your left leg! You are a statue. Do you want your possessions identified? [ynq] (y) q Inventory: Amulets i - a cursed amulet of change O - an uncursed amulet of ESP t - an uncursed amulet of reflection y - an uncursed amulet of unchanging (being worn) Weapons C - 16 +0 daggers (at the ready) H - the blessed +4 Grayswandir (alternate weapon; not wielded) Q - the rustproof +1 Stormbringer (weapon in hand) Armor T - an uncursed +2 helmet (being worn) m - an uncursed rotted +0 pair of leather gloves (being worn) D - an uncursed +0 pair of iron shoes (being worn) S - a blessed very burnt rotted +0 dwarvish cloak (being worn) b - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles q - an uncursed lizard corpse x - an uncursed lizard corpse Rings M - a cursed ring of aggravate monster L - an uncursed ring of conflict k - an uncursed ring of free action r - a cursed ring of poison resistance d - an uncursed ring of protection from shape changers W - an uncursed ring of slow digestion (on left hand) V - an uncursed ring of stealth (on right hand) X - a cursed ring of sustain ability K - a cursed ring of teleportation Wands h - a wand of cold (0:6) g - a wand of undead turning (0:8) Tools s - an uncursed bag of holding containing 101 items f - an empty uncursed sack E - an uncursed leather drum U - an uncursed blindfold e - an uncursed lock pick u - a cursed magic lamp a - a +0 unicorn horn Contents of the bag of holding: 4377 gold pieces an uncursed amulet of ESP an uncursed amulet versus poison 2 +0 orcish daggers a +1 elven dagger 13 +0 daggers 5 +0 daggers 3 blessed +0 daggers a cursed -1 helm of opposite alignment a cursed -1 pair of fumble boots a cursed +0 elven cloak a cursed +0 cloak of magic resistance a cursed +0 robe 5 uncursed food rations an uncursed tripe ration an uncursed lichen corpse an uncursed lizard corpse an uncursed scroll of create monster 3 uncursed scrolls of create monster an uncursed scroll of confuse monster a cursed scroll of destroy armor an uncursed scroll of destroy armor an uncursed scroll of fire a blessed scroll of genocide an uncursed scroll of magic mapping an uncursed scroll of teleportation 2 blessed scrolls of teleportation 4 uncursed scrolls of teleportation a blessed scroll of food detection a cursed scroll of charging an uncursed scroll of punishment a cursed scroll of blank paper a blessed scroll of blank paper 3 uncursed scrolls of blank paper a blessed scroll of light an uncursed scroll of scare monster 2 uncursed scrolls of earth an uncursed scroll of gold detection an uncursed potion of fruit juice an uncursed potion of invisibility an uncursed potion of see invisible a blessed potion of see invisible a cursed potion of booze an uncursed potion of booze a cursed potion of gain ability an uncursed potion of monster detection a cursed potion of monster detection a cursed potion of levitation a blessed potion of full healing an uncursed potion of hallucination an uncursed potion of acid 3 uncursed potions of object detection a cursed potion of object detection an uncursed potion of oil an uncursed potion of blindness an uncursed potion of blindness an uncursed potion of sickness a cursed potion of speed an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of searching a wand of nothing (0:4) a wand of slow monster (0:5) a cursed wand of slow monster (0:4) a wand of sleep (0:6) a wand of create monster (0:3) a wand of create monster (0:10) a wand of digging (0:3) a wand of fire (0:5) a wand of locking (0:8) a cursed wand of locking (0:4) a wand of magic missile (0:6) a cursed wand of magic missile (0:4) a wand of magic missile (0:0) a wand of opening (0:0) a cursed wand of speed monster (0:2) a wand of striking (0:8) a wand of striking (0:6) a wand of striking (0:6) a wand of striking (0:4) a wand of teleportation (0:6) a wand of undead turning (0:3) an uncursed jet stone 3 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass an uncursed turquoise stone a cursed worthless piece of blue glass an uncursed jade stone an uncursed emerald 3 uncursed worthless pieces of green glass an uncursed agate stone an uncursed jacinth stone a cursed worthless piece of orange glass 2 uncursed worthless pieces of red glass a cursed worthless piece of red glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass a cursed worthless piece of white glass 3 uncursed worthless pieces of white glass an uncursed worthless piece of yellowish brown glass 5 uncursed worthless pieces of yellowish brown glass Vis the Rogue's attributes: Background: You were a Pilferer, a level 10 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 9. You entered the dungeon 14050 turns ago. You had 9568 experience points, 432 more were needed to attain level 11. Basics: You had 0 out of 89 hit points. You had all 39 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 17 (base:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You turned into stone. You had a wounded leg. You were stressed; movement was moderately slowed. You were wielding a broadsword. You were unskilled in broadsword. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You had slower digestion. You were guarded. You could not change from your current form. You are dead. Vanquished creatures: a stone golem a ghost a winged gargoyle 2 giant mimics an ogre king 2 large mimics an air elemental a fire elemental an earth elemental a water elemental a giant zombie an elf-lord 9 small mimics 2 warhorses a xan a quantum mechanic 3 trolls 5 pyrolisks a freezing sphere a flaming sphere a shocking sphere a tiger a gargoyle 3 tengu 2 ochre jellies a mountain centaur a red naga 2 pit vipers a wraith an ettin zombie a Grey-elf 3 watchmen an incubus a chameleon a crocodile a giant beetle 3 quivering blobs a cockatrice 3 wolves 2 winter wolf cubs a lynx 3 leprechauns 2 orc-captains an iron piercer a mumak a giant spider a scorpion a horse an ice vortex a black light a vampire bat a forest centaur a gnome king 3 orc mummies a dwarf mummy 2 brown puddings an owlbear a yeti a werewolf 5 lizards a dingo 2 housecats 2 jaguars 3 dwarf lords 2 blue jellies a white unicorn a black unicorn 2 dust vortices 2 ravens a snake 4 apes 4 human zombies 3 fire ants 2 bugbears an imp a wood nymph 3 water nymphs a mountain nymph 7 Mordor orcs 2 Uruk-hai an orc shaman 3 rock piercers 2 ponies a fog cloud 3 yellow lights a shrieker a violet fungus 6 gnome lords a gnomish wizard 4 gray oozes a barrow wight 4 elf zombies 3 ghouls a straw golem 2 paper golems 2 giant ants a little dog 4 floating eyes a kitten 13 dwarves a homunculus a kobold lord a kobold shaman 10 hill orcs 13 rothes a centipede 3 giant bats a monkey 3 orc zombies 5 dwarf zombies 2 wererats 2 iguanas 7 killer bees an acid blob a coyote 3 hobbits 26 manes a large kobold 4 giant rats 6 cave spiders a yellow mold 2 green molds a red mold 43 gnomes 22 garter snakes a gnome zombie 7 geckos 10 jackals a fox a kobold 6 goblins 3 sewer rats 5 grid bugs 3 bats 5 lichens 2 kobold zombies 5 newts 408 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 29 times. You engraved Elbereth 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). Achievements: You entered a shop. You entered the Gnomish Mines. You entered Mine Town. You entered a temple. You entered Sokoban. You completed Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: Level 3: An altar to Kos, many fountains. Level 4: A potion shop, a fountain. Stairs down to The Gnomish Mines. Level 5: A general store, a fountain. Level 6: A general store, a fountain. Level 7: Many fountains. Level 8: Stairs up to Sokoban, level 7. Level 9: A general store. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: A grave. Final resting place for notsogood-Wiz-Gno-Mal-Neu, killed by a giant bat. Level 7: Level 8: Many shops, a temple, some fountains, some trees. Level 9: <- You were here. Final resting place for you, petrified by a chickatrice. Level 10: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 4377 Au | | petrified by a | | chickatrice | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Rogue... You turned to stone in The Gnomish Mines on dungeon level 9 with 40482 points, and 4377 pieces of gold, after 14050 moves. You were level 10 with a maximum of 89 hit points when you turned to stone.