Unix NetHack Version 3.7.0-22 Work-in-progress - last build Mon Jul 27 01:10:17 2020 (c096cc396393cd8dad468e91d10e758ace9bbf83,branch:3.7-hdf). Game began 2020-08-12 15:45:42, ended 2020-08-12 16:50:28. Vis, lawful male human Archeologist ------ -------- |....---...>|<| |..........-|^| |.`...|```.||^| |%....|....||.| |----d------|.| |...dd@| |.| |....dd------.| |....d........| |.%....-----..| -------- ---- Vis the Investigator St:14 Dx:13 Co:16 In:16 Wi:15 Ch:10 Lawful S:8301 Dlvl:5 $:1973 HP:0(60) Pw:48(48) AC:-1 Xp:8/1502 T:12172 Burdened Latest messages: The werewolf misses! You hit the werewolf. Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The werewolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The werewolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The werewolf changes into a wolf. The werewolf starts to attack you, but pulls back. You finish your prayer. You feel that Quetzalcoatl is well-pleased. You feel much better. You hit the werewolf! The wolf bites! The wolf misses! The wolf bites! The werewolf misses! The wolf misses! The wolf misses! The wolf misses! The werewolf bites! You feel feverish. You can't handle your silver saber named Grayswandir! The wolf misses! The wolf misses! The wolf bites! The werewolf summons help! The werewolf bites! You hit the werewolf. The wolf bites! The wolf bites! The wolf bites! The werewolf misses! You hit the werewolf. The wolf bites! The wolf bites! The wolf bites! The werewolf bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1973 gold pieces Weapons t - a +0 orcish dagger R - the +1 Grayswandir (alternate weapon; not wielded) Armor h - an uncursed +0 orcish helm (being worn) S - an uncursed +0 pair of iron shoes (being worn) r - an uncursed +1 alchemy smock J - an uncursed +0 cloak of displacement (being worn) Z - an uncursed +0 plate mail (being worn) Comestibles j - 2 uncursed kiwis E - an uncursed kiwi K - an uncursed cram ration V - an uncursed food ration b - an uncursed fortune cookie A - an uncursed pancake W - an uncursed sprig of wolfsbane B - an uncursed tripe ration w - an uncursed egg N - an uncursed egg Scrolls Q - a blessed scroll of earth T - an uncursed scroll of earth Potions z - an uncursed potion of confusion x - an uncursed potion of gain energy M - an uncursed potion of oil o - an uncursed potion of restore ability Rings X - a cursed +2 ring of gain constitution Wands U - a wand of cancellation (0:7) s - a wand of cancellation (0:2) y - a wand of light (0:12) u - a wand of magic missile (0:4) I - a wand of sleep (0:3) Tools C - a fire horn (0:7) m - a can of grease (0:7) i - an uncursed oil lamp e - a +0 pick-axe (weapon in hand) q - an uncursed tallow candle L - an uncursed tallow candle f - a tinning kit (0:64) a - a +0 unicorn horn Gems/Stones H - an uncursed amethyst stone Y - an uncursed garnet stone g - an uncursed touchstone Vis the Archeologist's attributes: Background: You were an Investigator, a level 8 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in Sokoban, on level 5. You entered the dungeon 12172 turns ago. You had 1502 experience points, 1058 more were needed to attain level 9. Your score was 8301 before end-of-game adjustments. Basics: You had 0 out of 60 hit points. You had all 48 energy points (spell power). Your armor class was -1. Your wallet contained 1973 zorkmids. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You were displaced. You were stealthy. You were guarded. You were a werewolf. You were harmed by silver. You were fast. You are dead. Vanquished creatures: a small mimic a giant beetle a baby long worm a gnome king a dwarf mummy a gold golem a werewolf a lizard a white unicorn 2 plains centaurs a snake a soldier ant 6 bugbears a water nymph 3 Mordor orcs 2 rock piercers a rock mole 2 ponies a yellow light 6 gnome lords 2 gnomish wizards 2 gray oozes 4 elf zombies a straw golem 3 paper golems a giant ant a kitten 4 dwarves 3 homunculi 2 kobold lords a kobold shaman 4 rothes a centipede 2 giant bats 2 monkeys 12 dwarf zombies a werejackal 3 iguanas 2 acid blobs 3 coyotes 2 gas spores 2 large kobolds 4 hobgoblins 3 giant rats a brown mold a yellow mold a red mold 26 gnomes 7 garter snakes 13 geckos 14 jackals 2 foxes 6 kobolds 6 goblins 2 sewer rats 14 grid bugs a bat 10 lichens a kobold zombie 19 newts 224 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 10 times. You engraved Elbereth 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Field Worker. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Investigator. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 7 Level 1: An altar to Quetzalcoatl. Level 2: A health food store, a fountain. Stairs down to The Gnomish Mines. Level 3: An altar, a fountain. Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Sokoban: Level 5: <- You were here. Unsolved. Final resting place for you, killed by a werewolf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 1973 Au | | killed by a | | werewolf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Archeologist... You died in Sokoban on dungeon level 5 with 8104 points, and 1973 pieces of gold, after 12172 moves. You were level 8 with a maximum of 60 hit points when you died.