Unix NetHack Version 3.7.0-22 Work-in-progress - last build Mon Jul 27 01:10:17 2020 (c096cc396393cd8dad468e91d10e758ace9bbf83,branch:3.7-hdf). Game began 2020-08-13 16:54:07, ended 2020-08-13 17:22:00. Vis, lawful male human Archeologist ----- ----- |<..--- -----......@- |.....---|.........--.h .|....|.--------- -.....- .... Vis the Field Worker St:17 Dx:14 Co:13 In:15 Wi:14 Ch:8 Lawful S:1496 Dlvl:7 $:152 HP:0(43) Pw:20(20) AC:6 Xp:5/261 T:1971 Latest messages: You are beginning to feel hungry. You kill the killer bee! You hit the killer bee. The killer bee stings! You kill the killer bee! The dog misses the killer bee. The dog misses the killer bee. You miss the killer bee. The killer bee stings! The dog misses the killer bee. You miss the killer bee. The killer bee misses! You hear some noises. The killer bee stings! You hit the killer bee! The killer bee stings! The dog misses the killer bee. You kill the killer bee! You see here a killer bee corpse. What do you want to use or apply? [ae-hjnCDG or ?*] ? There is a killer bee corpse here; tin it? [ynq] (n) y K - a tin of killer bee meat. e - a +0 pick-axe (weapon in hand). a - a +2 bullwhip (alternate weapon; not wielded). What do you want to eat? [dimK or ?*] ? Using your pick-axe you try to open the tin. You stop opening the tin. The grid bug bites! You get zapped! You kill the grid bug! The killer bee stings! You hear some noises in the distance. You descend the stairs. What do you want to eat? [dimK or ?*] ? Using your pick-axe you try to open the tin. You succeed in opening the tin. It smells like killer bees. Eat it? [yn] (n) y You consume homemade killer bee. You hear a door open. You hear a door open. a - a +2 bullwhip (weapon in hand). e - a +0 pick-axe (alternate weapon; not wielded). You hear bubbling water. The gnome hits! The dungeon acoustics noticeably change. The dwarf swings her broad pick. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 152 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor c - a blessed +0 fedora (being worn) x - a blessed +0 pair of iron shoes (being worn) y - an uncursed +0 dwarvish cloak (being worn) q - an uncursed +0 leather armor (being worn) Comestibles d - 2 uncursed food rations i - 2 uncursed food rations m - an uncursed lichen corpse Scrolls H - a blessed scroll of create monster v - a cursed scroll of light o - an uncursed scroll of magic mapping B - an uncursed scroll of teleportation Spellbooks G - an uncursed spellbook of clairvoyance Potions z - an uncursed potion of blindness J - an uncursed potion of booze F - a cursed potion of extra healing l - an uncursed potion of gain energy k - an uncursed potion of paralysis p - an uncursed potion of water Wands j - a wand of speed monster (0:4) Tools h - an empty uncursed sack n - an uncursed bugle D - an uncursed blindfold e - a +0 pick-axe (alternate weapon; not wielded) C - an uncursed skeleton key f - a tinning kit (0:84) Gems/Stones t - 2 uncursed worthless pieces of blue glass w - a cursed worthless piece of yellow glass u - an uncursed worthless piece of yellowish brown glass g - an uncursed touchstone Vis the Archeologist's attributes: Background: You were a Field Worker, a level 5 male human Archeologist. You were lawful, nominally on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 1971 turns ago. You had 261 experience points, 59 more were needed to attain level 6. Your score was 1496 before end-of-game adjustments. Basics: You had 0 out of 43 hit points. You had all 20 energy points (spell power). Your armor class was 6. Your wallet contained 152 zorkmids. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were devoutly aligned. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: a dwarf lord a shrieker 3 gnome lords a gnomish wizard 4 dwarves a hill orc an iguana 4 killer bees a hobbit a large kobold 19 gnomes a gnome zombie 2 geckos 2 jackals a fox 2 kobolds 3 goblins 2 sewer rats 6 grid bugs a bat 2 lichens a kobold zombie 60 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 2 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A sink. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 152 Au | | killed by a | | dwarf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 1481 points, and 152 pieces of gold, after 1971 moves. You were level 5 with a maximum of 43 hit points when you died.