Unix NetHack Version 3.7.0-22 Work-in-progress - last build Mon Jul 27 01:10:17 2020 (c096cc396393cd8dad468e91d10e758ace9bbf83,branch:3.7-hdf). Game began 2020-08-16 13:16:06, ended 2020-08-16 13:28:39. Vis, lawful male human Archeologist h @ # d ###)### ---------# # # |...<...|##### |........#)#### |.......| # |.......+ --------- Vis the Field Worker St:14 Dx:10 Co:12 In:17 Wi:14 Ch:10 Lawful S:1589 Dlvl:5 $:0 HP:0(30) Pw:16(16) AC:5 Xp:4/136 T:2991 Burdened Latest messages: You fall down the stairs. You start digging. You hit the rock with all your might. You hear some noises. You hear a door open. You stop digging. The little dog misses the giant ant. You hear a door open. You hear a door open. The giant ant bites! The little dog misses the giant ant. The little dog misses the giant ant. You start digging. You hit the rock with all your might. You stop digging. The giant ant bites! The dog misses the giant ant. The little dog misses the giant ant. The giant ant bites! The dog bites the giant ant. The giant ant bites the dog. The little dog misses the giant ant. The giant ant is killed! You are beginning to feel hungry. You hear an animal carcass being offered in sacrifice. You swap places with your little dog. You kill the lichen! You feel an unexpected draft. There is a lichen corpse here; eat it? [ynq] (n) y This lichen corpse tastes okay. You finish eating the lichen corpse. You hear a door open. You swap places with your little dog. You swap places with your housecat. A stout spear misses you. You start digging. You hit the rock with all your might. You hear some noises. You succeed in cutting away some rock. You hear a door open. You miss the dwarf. The dwarf thrusts his broad short sword. The dwarf hits! You start digging. You hit the rock with all your might. You stop digging. The dwarf thrusts his broad short sword. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets J - a cursed amulet versus poison Weapons a - a +2 bullwhip (alternate weapon; not wielded) F - a +0 dwarvish mattock (weapon in hands) l - a +0 long sword Armor G - an uncursed +0 dwarvish iron helm (being worn) O - a cursed -2 helm of opposite alignment v - an uncursed +0 pair of iron shoes (being worn) w - an uncursed +0 dwarvish cloak (being worn) b - an uncursed +0 leather jacket (being worn) Comestibles d - an uncursed food ration Q - 2 cursed eggs k - an uncursed lichen corpse Scrolls u - an uncursed scroll of blank paper h - an uncursed scroll of confuse monster m - a cursed scroll of confuse monster L - a cursed scroll of enchant weapon N - a cursed scroll of identify Potions M - a cursed potion of blindness K - a cursed potion of levitation j - an uncursed potion of sleeping I - a potion of unholy water Rings H - a cursed -3 ring of gain constitution Wands n - a wand of light (0:13) r - a wand of light (0:12) Tools s - an uncursed sack containing 1 item P - a cursed fire horn (0:8) B - a cursed figurine of a goblin C - a cursed lock pick i - a magic marker (0:38) E - an uncursed skeleton key x - an uncursed tallow candle f - a tinning kit (0:88) Gems/Stones D - an uncursed agate stone y - an uncursed worthless piece of black glass g - an uncursed touchstone Contents of the sack: 835 gold pieces Vis the Archeologist's attributes: Background: You were a Field Worker, a level 4 male human Archeologist. You were lawful, nominally on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 2991 turns ago. You had 136 experience points, 24 more were needed to attain level 5. Your score was 1589 before end-of-game adjustments. Basics: You had 0 out of 30 hit points. You had all 16 energy points (spell power). Your armor class was 5. Your wallet was empty. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mattock. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: a gnome lord a giant ant 2 dwarves a kobold shaman an iguana an acid blob a gas spore a large kobold a yellow mold 5 gnomes a gnome zombie 5 geckos 11 jackals 2 kobolds 3 grid bugs 5 lichens a kobold zombie 9 newts 52 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 1 time. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Field Worker. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A jewelers, a fountain, a sink. Level 4: A weapon shop. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: A grave. Final resting place for Vis-Arc-Hum-Mal-Law, killed by an arrow. Level 5: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 835 Au | | killed by a | | dwarf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 1506 points, and 835 pieces of gold, after 2991 moves. You were level 4 with a maximum of 30 hit points when you died.