Unix NetHack Version 3.7.0-22 Work-in-progress - last build Mon Jul 27 01:10:17 2020 (c096cc396393cd8dad468e91d10e758ace9bbf83,branch:3.7-hdf).
Game began 2020-08-16 20:14:11, ended 2020-08-17 12:44:57.
Vis, lawful male human Archeologist
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┌wall
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┐wall
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┌wall
─wall
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┘wall
>staircase down
.floor of a room
│wall
.dark part of a room
.dark part of a room
%a pancake
│wall
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│wall
.dark part of a room
^hole
^hole
^hole
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^hole
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.floor of a room
.floor of a room
.floor of a room
.dark part of a room
.dark part of a room
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│wall
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├wall
+closed door
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┐wall
%a tripe ration
@Grey-elf
│wall
.dark part of a room
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┤wall
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│wall
@human archeologist called Vis
`a boulder
│wall
.dark part of a room
.dark part of a room
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│wall
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│wall
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├wall
┘wall
.dark part of a room
.dark part of a room
.dark part of a room
─wall
@Grey-elf
`a boulder
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.dark part of a room
.dark part of a room
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│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.floor of a room
.floor of a room
.dark part of a room
─wall
┘wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
<staircase up
.dark part of a room
.dark part of a room
│wall
.dark part of a room
─wall
.dark part of a room
│wall
`a boulder
.dark part of a room
─wall
.dark part of a room
.dark part of a room
│wall
.dark part of a room
─wall
┤wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
.dark part of a room
`a boulder
`a boulder
│wall
.dark part of a room
.dark part of a room
.dark part of a room
`a boulder
.dark part of a room
│wall
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
│wall
.dark part of a room
─wall
.dark part of a room
│wall
.dark part of a room
`a boulder
─wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
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│wall
.dark part of a room
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*63 rocks
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│wall
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└wall
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┘wall
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Vis the Investigator St:16 Dx:16 Co:15 In:16 Wi:14 Ch:12 Lawful S:9363
Dlvl:3 $:259 HP:0(61) Pw:38(38) AC:3 Xp:8/2196 T:9546 Burdened Deaf
Latest messages:
You see here 63 rocks.
With great effort you move the boulder.
With great effort you move the boulder.
You feel strong!
You must have been exercising diligently.
With great effort you move the boulder.
You see here 63 rocks.
With great effort you move the boulder.
The boulder falls into and plugs a hole in the floor!
What do you want to zap? [nwEF or ?*] ?
What do you want to zap? [nwEF or ?*] <space>
Never mind.
What do you want to write with? [- bgntwzD-FHOZ or ?*] -
You write in the dust with your fingertip.
What do you want to write in the dust here? Elbereth
What do you want to write with? [- bgntwzD-FHOZ or ?*] ?
Do you want to add to the current engraving? [ynq] (y) y
You add to the writing in the dust with a crystal wand.
What do you want to add to the writing in the dust here? Elbereth
What do you want to zap? [nwEF or ?*] ?
The Grey-elf wields a runed broadsword!
The Grey-elf swings his runed broadsword.
The Grey-elf hits!
You hit the Grey-elf!
The Grey-elf swings his runed broadsword.
The Grey-elf hits!
You hit the Grey-elf!
You kill the Grey-elf!
You have a little trouble lifting L - a spherical amulet.
A runed arrow misses you.
A runed arrow misses you.
A runed arrow misses you.
You are almost hit by a runed arrow.
There is a Grey-elf corpse here; eat it? [ynq] (n) y
Blecch! Rotten food!
The world spins and goes dark.
The Grey-elf thrusts his runed short sword.
The Grey-elf hits!
The Grey-elf wields a runed broadsword!
The Grey-elf thrusts his runed short sword.
The Grey-elf hits!
The Grey-elf thrusts his runed short sword.
The Grey-elf hits!
The Grey-elf swings her runed broadsword.
The Grey-elf hits!
The Grey-elf thrusts his runed short sword.
The Grey-elf hits!
You die...
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) q
Inventory:
Coins
$ - 259 gold pieces
Amulets
L - an uncursed amulet versus poison
Weapons
O - a blessed +1 elven dagger (at the ready)
Z - the +0 Grayswandir (weapon in hand)
z - the blessed rustproof +2 Sunsword
Armor
v - an uncursed +0 orcish helm (being worn)
p - a cursed -2 pair of gauntlets of dexterity
J - an uncursed +0 dwarvish mithril-coat (being worn)
Comestibles
C - an uncursed kiwi
K - 2 uncursed candy bars
e - an uncursed cream pie
j - 2 uncursed tripe rations
y - 2 uncursed lizard corpses
Rings
D - a cursed ring of hunger
t - a cursed -1 ring of increase damage
b - an uncursed +1 ring of protection
H - an uncursed ring of teleport control (on left hand)
Wands
F - a wand of fire (0:0)
E - a wand of nothing (0:13)
w - a wand of opening (0:2)
n - a cursed wand of speed monster (0:5)
Tools
s - an uncursed bag of holding containing 21 items
a - an empty uncursed sack
R - a bag of tricks (0:2)
q - an uncursed tooled horn
k - an uncursed blindfold
W - an uncursed magic lamp
G - a +0 pick-axe (alternate weapon; not wielded)
I - an uncursed skeleton key
Gems/Stones
g - an uncursed touchstone
Contents of the bag of holding:
- 6 uncursed food rations
- a cursed scroll of confuse monster
- 2 uncursed scrolls of earth
- an uncursed scroll of enchant weapon
- an uncursed scroll of fire
- an uncursed scroll of light
- an uncursed scroll of light
- 2 uncursed scrolls of teleportation
- a cursed scroll of teleportation
- an uncursed potion of full healing
- a blessed potion of gain energy
- an uncursed potion of healing
- an uncursed potion of healing
- 2 uncursed potions of monster detection
- 2 uncursed potions of object detection
- a cursed potion of object detection
- a blessed potion of restore ability
- an uncursed potion of restore ability
- a blessed potion of sickness
- a potion of holy water
- a tinning kit (0:61)
Vis the Archeologist's attributes:
Background:
- You were an Investigator, a level 8 male human Archeologist.
- You were lawful, on a mission for Quetzalcoatl
- who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
- You were in Sokoban, on level 3.
- You entered the dungeon 9546 turns ago.
- There was a new moon in effect when your adventure ended.
- You had 2196 experience points, 364 more were needed to attain level 9.
- Your score was 9363 before end-of-game adjustments.
Basics:
- You had 0 out of 61 hit points.
- You had all 38 energy points (spell power).
- Your armor class was 3.
- Your wallet contained 259 zorkmids.
- Autopickup was on for '$?!/"=' plus thrown.
Final Characteristics:
- Your strength was 16 (limit:18/100).
- Your dexterity was 16 (limit:18).
- Your constitution was 15 (limit:18).
- Your intelligence was 16 (limit:18).
- Your wisdom was 14 (limit:18).
- Your charisma was 12 (limit:18).
Final Status:
- You were deaf.
- You were burdened; movement was slightly slowed.
- You were wielding a saber.
- You were skilled in saber.
Final Attributes:
- You were piously aligned.
- You were fire resistant.
- You were poison resistant.
- You resisted hallucinations.
- You were telepathic.
- You were stealthy.
- You had teleport control.
- You were guarded.
- You were fast.
- You were unlucky.
- You are dead (2nd time!).
Vanquished creatures:
- a large mimic
- 3 small mimics
- an ettin zombie
- a Grey-elf
- 2 giant beetles
- a wolf
- 2 winter wolf cubs
- a gold golem
- 2 lizards
- a dingo
- a housecat
- a human zombie
- 2 fire ants
- 2 quasits
- 2 wood nymphs
- 3 mountain nymphs
- a rock piercer
- 2 rock moles
- a pony
- a fog cloud
- 2 yellow lights
- a shrieker
- 11 gnome lords
- 2 gnomish wizards
- a kobold mummy
- a straw golem
- 3 giant ants
- 4 little dogs
- 4 floating eyes
- 2 kittens
- a dwarf
- a homunculus
- a hill orc
- 4 rothes
- a rabid rat
- a centipede
- 2 giant bats
- 4 orc zombies
- 4 dwarf zombies
- 3 iguanas
- 13 killer bees
- an acid blob
- 3 coyotes
- a gas spore
- 3 hobbits
- 14 manes
- 3 large kobolds
- 2 hobgoblins
- a giant rat
- 3 cave spiders
- 3 yellow molds
- a green mold
- 29 gnomes
- 4 garter snakes
- a gecko
- 13 jackals
- 2 foxes
- a kobold
- 4 goblins
- 6 grid bugs
- a bat
- 7 lichens
- 6 newts
206 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 14 times.
- You engraved Elbereth 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You violated the special Sokoban rules once.
Achievements:
- You attained the rank of Field Worker.
- You entered a shop.
- You entered the Gnomish Mines.
- You attained the rank of Investigator.
- You entered Minetown.
- You entered a temple.
- You entered Sokoban.
The Dungeons of Doom: levels 1 to 6
Level 1:
Level 2:
A general store, an altar to Quetzalcoatl.
Level 3:
A jewelers, an altar to Quetzalcoatl, a fountain.
Stairs down to The Gnomish Mines.
Level 4:
A general store.
Level 5:
Many fountains.
Level 6:
A shop, a fountain.
Stairs up to Sokoban, level 5.
The Gnomish Mines: levels 4 to 7
Level 4:
Level 5:
Level 6:
Level 7:
Some shops, a temple, some fountains.
Sokoban: levels 5 up to 3
Level 3: <- You were here.
Unsolved.
Final resting place for
you, killed by a Grey-elf, while unconscious from rotten food.
Level 4:
Solved.
Level 5:
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| Vis |
| 259 Au |
| killed by a |
| Grey-elf |
| |
| |
| 2020 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye Vis the Archeologist...
You died in Sokoban on dungeon level 3 with 9338 points,
and 259 pieces of gold, after 9546 moves.
You were level 8 with a maximum of 61 hit points when you died.