Unix NetHack Version 3.7.0-22 Work-in-progress - last build Mon Jul 27 01:10:17 2020 (c096cc396393cd8dad468e91d10e758ace9bbf83,branch:3.7-hdf).
Game began 2020-08-22 05:18:52, ended 2020-08-22 09:04:09.
Vis, lawful male human Archeologist
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>staircase down
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%a kobold lord corpse
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@human archeologist called Vis
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[an orcish helm
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Vis the Investigator St:25 Dx:11 Co:16 In:17 Wi:13 Ch:10 Lawful S:18754
Dlvl:8 $:363 HP:0(64) Pw:37(37) AC:-5 Xp:9/3449 T:10126 Burdened
Latest messages:
The Uruk-hai picks up a scroll of teleportation.
You hit the Uruk-hai!
You kill the Uruk-hai!
The Uruk-hai picks up an orcish helm.
The Uruk-hai puts on an orcish helm.
The Uruk-hai picks up a scroll of teleportation.
You hit the Uruk-hai!
You kill the Uruk-hai!
The Uruk-hai picks up an orcish helm.
The Uruk-hai picks up a black potion.
You hit the Uruk-hai!
The Uruk-hai hurls a black potion!
The bottle crashes on your head and breaks into shards.
The black potion evaporates.
You feel somewhat dizzy.
Call a black potion: conf
You hit the Uruk-hai!
The Uruk-hai thrusts her orcish short sword.
The Uruk-hai hits!
You kill the Uruk-hai!
You have a little trouble lifting Q - a scroll called 80.
You have a little trouble lifting R - a scroll of teleportation.
There is a doorway here.
There are many more objects here.
The incubus hits!
The incubus misses!
You miss the incubus.
The incubus hits!
The incubus hits!
You feel less confused now.
You miss the incubus.
The incubus hits!
The incubus misses!
You hit the incubus!
The incubus misses!
The incubus hits!
You kill the incubus!
You have a little trouble lifting R - a scroll of teleportation.
You see here an Uruk-hai corpse.
You hit the ochre jelly!
You are splashed by the ochre jelly's acid!
You hit the ochre jelly!
You are splashed by the ochre jelly's acid!
The ochre jelly engulfs you!
You are covered in slime! It burns!
You kill the ochre jelly!
You see here an Uruk-hai corpse.
You are splashed by the ochre jelly's acid!
You die...
Do you want your possessions identified? [ynq] (y) q
Inventory:
Coins
$ - 363 gold pieces
Weapons
l - 11 +0 shuriken
K - a +2 bullwhip (alternate weapon; not wielded)
e - a rusty +0 dwarvish mattock (weapon in hands)
M - the rustproof +0 Sunsword
Armor
u - an uncursed +0 dwarvish iron helm (being worn)
k - an uncursed +0 elven leather helm
x - an uncursed very rusty +0 pair of gauntlets of power (being worn)
T - a blessed +1 pair of iron shoes (being worn)
H - a blessed +0 pair of jumping boots
r - an uncursed +0 elven cloak (being worn)
j - an uncursed +0 elven mithril-coat (being worn)
Comestibles
t - an uncursed carrot
U - 6 uncursed food rations
O - 2 uncursed lembas wafers
m - 2 uncursed pears
G - an uncursed tripe ration
C - an uncursed tin of kobold shaman meat
h - 2 uncursed tins of spinach
c - 2 uncursed lichen corpses
F - 3 uncursed lizard corpses
Scrolls
D - 2 uncursed scrolls of earth
Q - an uncursed scroll of enchant armor
V - an uncursed scroll of identify
R - 2 uncursed scrolls of teleportation
Potions
y - a cursed potion of acid
q - an uncursed potion of extra healing
I - an uncursed potion of object detection
Rings
n - a cursed ring of aggravate monster
z - a cursed -1 ring of increase accuracy
N - a cursed -1 ring of increase damage
S - an uncursed ring of invisibility
P - a cursed ring of searching
w - an uncursed ring of stealth
Wands
Z - a wand of create monster (0:13)
E - a wand of magic missile (0:6)
X - a cursed wand of polymorph (0:5)
L - a wand of probing (0:5)
B - a wand of probing (0:3)
p - a wand of speed monster (0:6)
J - a wand of striking (0:3)
Tools
s - an uncursed sack containing 17 items
i - a magic marker (0:54)
W - an uncursed oil lamp
Y - an uncursed stethoscope
f - a tinning kit (0:45)
v - an uncursed towel
a - a +0 unicorn horn
Gems/Stones
A - an uncursed amber stone
g - an uncursed touchstone
Contents of the sack:
- 4075 gold pieces
- a blessed scroll of confuse monster
- an uncursed scroll of destroy armor
- a cursed scroll of enchant weapon
- an uncursed scroll of magic mapping
- an uncursed scroll of remove curse
- an uncursed scroll of light
- a cursed scroll of light
- 2 uncursed scrolls of light
- a cursed spellbook of magic missile
- an uncursed potion of restore ability
- an uncursed potion of gain energy
- an uncursed potion of healing
- a blessed potion of see invisible
- an uncursed potion of polymorph
- an uncursed potion of sickness
- an uncursed potion of confusion
Vis the Archeologist's attributes:
Background:
- You were an Investigator, a level 9 male human Archeologist.
- You were lawful, on a mission for Quetzalcoatl
- who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
- You were in Sokoban, on level 8.
- You entered the dungeon 10126 turns ago.
- You had 3449 experience points, 1671 more were needed to attain level 10.
- Your score was 18754 before end-of-game adjustments.
Basics:
- You had 0 out of 64 hit points.
- You had all 37 energy points (spell power).
- Your armor class was -5.
- Your wallet contained 363 zorkmids.
- Autopickup was on for '$?!/"=' plus thrown.
Final Characteristics:
- Your strength was 25 (base:17, innate limit:18/100).
- Your dexterity was 11 (limit:18).
- Your constitution was 16 (limit:18).
- Your intelligence was 17 (limit:18).
- Your wisdom was 13 (limit:18).
- Your charisma was 10 (limit:18).
Final Status:
- You were burdened; movement was slightly slowed.
- You were wielding a mattock.
- You had expert skill with pick-axe.
Final Attributes:
- You were piously aligned.
- You were sleep resistant.
- You were poison resistant.
- You were stealthy.
- You had a small defense bonus (+4).
- You were guarded.
- You were fast.
- You are dead.
Vanquished creatures:
- a water elemental
- a xan
- a quantum mechanic
- a tiger
- an ochre jelly
- an energy vortex
- a human mummy
- a wraith
- an ettin zombie
- a leather golem
- 4 Grey-elves
- an incubus
- a crocodile
- a giant beetle
- a quivering blob
- a cockatrice
- a wolf
- a gremlin
- 2 iron piercers
- an ice vortex
- a forest centaur
- an ogre
- an owlbear
- 3 lizards
- a dog
- a housecat
- a jaguar
- a dwarf lord
- a blue jelly
- a gray unicorn
- a plains centaur
- a snake
- an ape
- 3 Woodland-elves
- a soldier ant
- a fire ant
- a bugbear
- 2 wood nymphs
- 5 Uruk-hai
- a rock piercer
- 5 rock moles
- 4 yellow lights
- 3 violet fungi
- 2 gnome lords
- 2 gnomish wizards
- 2 kobold mummies
- an elf zombie
- a ghoul
- 2 straw golems
- 10 giant ants
- 3 kittens
- 3 dwarves
- 4 homunculi
- 3 kobold lords
- a kobold shaman
- 3 hill orcs
- 8 rothes
- 3 rabid rats
- 2 centipedes
- 5 giant bats
- an orc zombie
- a dwarf zombie
- 3 wererats
- a werejackal
- 2 iguanas
- 15 killer bees
- 3 acid blobs
- a hobbit
- 2 manes
- 2 giant rats
- a cave spider
- a brown mold
- 5 yellow molds
- a red mold
- 22 gnomes
- a gnome zombie
- 2 geckos
- 10 jackals
- 2 foxes
- a kobold
- 4 goblins
- 4 sewer rats
- 7 grid bugs
- 7 lichens
- 13 newts
232 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 13 times.
- You engraved Elbereth 6 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You did not violate any of the special Sokoban rules.
Achievements:
- You entered a shop.
- You attained the rank of Field Worker.
- You entered the Gnomish Mines.
- You attained the rank of Investigator.
- You entered Minetown.
- You entered a temple.
- You entered Sokoban.
The Dungeons of Doom: levels 1 to 11
Level 1:
A fountain.
Level 2:
A general store.
Level 3:
An altar to Quetzalcoatl.
Stairs down to The Gnomish Mines.
Level 4:
A delicatessen, an altar, a fountain.
Level 5:
A fountain, a sink.
Level 6:
Level 7:
A sink.
Level 8:
Level 9:
Many fountains.
Level 10:
Some fountains.
Stairs up to Sokoban, level 9.
Level 11:
The Gnomish Mines: levels 4 to 6
Level 4:
Level 5:
Level 6:
Many shops, a temple, some fountains.
Sokoban: levels 9 up to 8
Level 8: <- You were here.
Solved.
Final resting place for
you, killed by an ochre jelly.
Level 9:
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| Vis |
| 4438 Au |
| killed by an |
| ochre jelly |
| |
| |
| 2020 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye Vis the Archeologist...
You died in Sokoban on dungeon level 8 with 18311 points,
and 4438 pieces of gold, after 10126 moves.
You were level 9 with a maximum of 64 hit points when you died.