Unix NetHack Version 3.7.0-22 Work-in-progress - last build Mon Aug 24 10:41:25 2020 (48ac60dc14c8a71257afb14173c7d7ee4a73bfbc,branch:3.7-hdf). Game began 2020-08-24 18:41:52, ended 2020-08-25 09:19:35. Vis, lawful male human Archeologist -------- |......| |.......#### ----- |......| ###-..^| ------- ----.-.- |.^.| ....... # # --.-- |%..... # # |...... # # |..... ## # |.... @) # ###..... ---@--- # # ----- ..)@... # #### ..@@@.. # ##### ..(.. -|---# ... |...+#### |...|# |..<|# |...-# -----# Vis the Exhumer St:18/20 Dx:13 Co:18 In:14 Wi:16 Ch:10 Lawful S:99406 Dlvl:19 $:4206 HP:0(98) Pw:66(66) AC:-4 Xp:12/23555 T:26933 Burdened Latest messages: The lieutenant hits! You hit the lieutenant! The soldier wields a knife! The lieutenant swings her broadsword. The lieutenant hits! The lieutenant swings her broadsword. The lieutenant hits! You hear a nearby zap. The wand misses it. The wand hits it. The wand misses the lieutenant. You kill the lieutenant! What do you want to zap? [bqyCHIKLRWX or ?*] ? Nothing happens. The soldier picks up a broadsword. Suddenly, the soldier disappears out of sight. You hit the soldier! The soldier wields a broadsword! It is hit. You kill the soldier! The soldier thrusts a forked polearm. A forked polearm misses you. The soldier throws a spear! The spear misses the soldier. The spear misses the soldier. A spear misses you. You hit the soldier! The soldier thrusts his short sword. The soldier just misses! Suddenly, the soldier disappears out of sight. The soldier throws a knife! The knife misses the soldier. A knife misses you. You kill the soldier! The lieutenant picks up a short sword. The soldier jumps into a hole! You hit the lieutenant! The soldier zaps a wand of striking! The wand misses the lieutenant. An effervescent potion shatters! You smell a peculiar odor... Call an effervescent potion: A crystal plate mail shatters into a thousand pieces! The wand hits you! You hear the howling of the CwnAnnwn... The soldier zaps a wand of striking! The wand hits the lieutenant! The wand hits you! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 4206 gold pieces Amulets M - an uncursed amulet of guarding w - an uncursed amulet of magical breathing l - an uncursed amulet of reflection (being worn) u - a cheap plastic imitation of the Amulet of Yendor named fake Weapons D - the rustproof +0 Demonbane Q - the blessed rustproof +0 Dragonbane x - the +3 Grayswandir (weapon in hand) Armor V - an uncursed +0 elven leather helm (being worn) m - an uncursed burnt +0 pair of leather gloves (being worn) F - a cursed -1 pair of fumble boots d - an uncursed +0 pair of jumping boots Y - an uncursed +0 pair of water walking boots (being worn) T - an uncursed +0 elven shield (being worn) Z - an uncursed burnt +0 cloak of displacement E - an uncursed +0 cloak of invisibility (being worn) U - an uncursed +0 elven mithril-coat (being worn) Comestibles n - an uncursed candy bar labeled "Choco Nummer" P - an uncursed tin of spinach p - an uncursed lizard corpse Rings v - a cursed +1 ring of adornment z - an uncursed ring of polymorph control (on left hand) i - an uncursed ring of protection from shape changers h - an uncursed ring of see invisible o - an uncursed ring of slow digestion (on right hand) S - an uncursed ring of warning Wands W - a cursed wand of cancellation (1:1) q - a wand of create monster (0:9) b - a wand of fire (1:2) L - a wand of light (0:10) H - a wand of lightning (0:0) C - a wand of opening (0:4) I - a wand of sleep (0:4) X - a wand of speed monster (0:3) K - a wand of striking (0:0) R - a wand of teleportation (0:6) y - a wand of teleportation (0:5) Tools s - a blessed bag of holding containing 80 items A - an empty uncursed sack t - an uncursed tooled horn r - a blessed magic lamp (lit) G - an uncursed magic whistle N - an uncursed pair of lenses e - a +0 pick-axe (alternate weapon; not wielded) j - an uncursed skeleton key J - an uncursed stethoscope f - a tinning kit (0:38) O - an uncursed towel a - a +0 unicorn horn Gems/Stones B - an uncursed jade stone k - an uncursed luckstone g - an uncursed touchstone Contents of the bag of holding: a blessed +0 long sword an uncursed candy bar labeled "Choco Nummer" an uncursed cream pie 2 uncursed food rations an uncursed lembas wafer an uncursed pancake an uncursed tripe ration an uncursed scroll of fire 5 uncursed scrolls of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of earth 4 uncursed scrolls of charging an uncursed scroll of create monster 2 uncursed scrolls of create monster 2 uncursed scrolls of enchant armor 2 uncursed scrolls of enchant weapon 2 uncursed scrolls of enchant weapon 5 uncursed scrolls of identify an uncursed scroll of light 5 uncursed scrolls of magic mapping an uncursed scroll of stinking cloud an uncursed scroll of taming a cursed scroll of taming 2 blessed scrolls of teleportation 2 uncursed scrolls of teleportation a cursed scroll of teleportation a cursed scroll of teleportation 3 uncursed scrolls of teleportation an uncursed spellbook of detect monsters a blessed potion of hallucination an uncursed potion of sickness a cursed potion of gain ability an uncursed potion of paralysis 2 cursed potions of paralysis a cursed potion of restore ability a blessed potion of restore ability an uncursed potion of booze 8 potions of holy water 3 uncursed potions of water a potion of unholy water 3 uncursed potions of extra healing an uncursed potion of full healing 3 uncursed potions of gain energy 7 uncursed potions of healing a blessed potion of levitation an uncursed potion of levitation a cursed potion of object detection an uncursed potion of object detection an uncursed potion of oil an uncursed potion of polymorph an uncursed potion of see invisible a blessed potion of sleeping 3 uncursed potions of speed a cursed ring of teleportation a cursed -2 ring of protection a cursed ring of polymorph an uncursed ring of slow digestion an uncursed ring of warning a wand of digging (0:6) a wand of digging (0:2) a wand of locking (0:2) a wand of locking (0:8) a blessed wand of polymorph (0:6) a wand of polymorph (0:5) a wand of striking (0:5) a wand of teleportation (0:5) a horn of plenty (0:15) an uncursed amber stone 2 uncursed amethyst stones an uncursed citrine stone 3 uncursed diamonds 5 uncursed emeralds 2 uncursed garnet stones an uncursed jade stone an uncursed jasper stone 2 uncursed opals 3 uncursed opals 3 uncursed rubies an uncursed topaz stone 2 uncursed turquoise stones Vis the Archeologist's attributes: Background: You were an Exhumer, a level 12 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 26933 turns ago. You had 23555 experience points, 16445 more were needed to attain level 13. Your score was 99406 before end-of-game adjustments. Basics: You had 0 out of 98 hit points. You had all 66 energy points (spell power). Your armor class was -4. Your wallet contained 4206 zorkmids. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 18/20 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 10 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a saber. You had expert skill with saber. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You were stealthy. You could walk on water. You had slower digestion. You had a small defense bonus (+4). You were guarded. You had polymorph control. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper a vampire a lieutenant 2 ghosts 2 giant mimics a zruty 2 umber hulks a flesh golem an Elvenking a doppelganger 2 large mimics 2 stalkers a fire elemental 2 water elementals a giant mummy a xorn an elf-lord 2 water demons 2 wargs 5 winter wolves 2 small mimics 2 warhorses 2 xans an ettin mummy 3 ogre lords a quantum mechanic a troll a wood golem 3 gelatinous cubes a pyrolisk a large dog 4 freezing spheres 5 shocking spheres 2 large cats 10 tigers 2 gargoyles a dwarf king 2 ochre jellies 4 leocrottas 2 energy vortices a mountain centaur a human mummy 2 red nagas 3 pythons a pit viper a wraith a carnivorous ape 3 ettin zombies 8 Grey-elves 16 soldiers 3 watchmen a succubus 7 chameleons 3 crocodiles 5 giant beetles 4 quivering blobs 4 cockatrices 13 wolves 8 winter wolf cubs 5 leprechauns 2 orc-captains an iron piercer a mumak 14 giant spiders a scorpion 4 horses 2 ice vortices 4 black lights 4 vampire bats 3 forest centaurs 4 gnome kings 4 orc mummies 2 dwarf mummies 3 ogres 3 brown puddings 2 rust monsters 5 yetis 2 gold golems a werewolf 4 Green-elves 10 lizards a chickatrice 2 dingoes 2 dogs a housecat 5 jaguars a dwarf lord 2 blue jellies a white unicorn 2 black unicorns 3 dust vortices 2 ravens 3 plains centaurs 2 gnome mummies 14 snakes 2 water moccasins 5 apes 2 human zombies a rope golem 9 Woodland-elves 8 soldier ants 3 fire ants 9 bugbears 4 quasits 3 wood nymphs 3 water nymphs 2 mountain nymphs 2 Mordor orcs an Uruk-hai an orc shaman 6 rock piercers 2 ponies 2 fog clouds 5 yellow lights 2 shriekers 6 violet fungi 24 gnome lords 7 gnomish wizards 2 kobold mummies 5 gray oozes a barrow wight 5 elf zombies 3 ghouls 2 straw golems 3 paper golems 10 giant ants 2 little dogs 11 floating eyes 16 dwarves 4 homunculi 3 kobold lords a kobold shaman 18 hill orcs 8 rothes 4 rabid rats 4 centipedes 2 giant bats a monkey an orc zombie 4 dwarf zombies 2 wererats 10 iguanas 7 killer bees 4 acid blobs 7 coyotes a gas spore 7 hobbits 11 manes 4 large kobolds 9 hobgoblins 4 giant rats 10 cave spiders a brown mold 10 yellow molds 2 green molds a red mold 69 gnomes 10 garter snakes 4 gnome zombies 11 geckos 21 jackals a fox 2 kobolds 6 goblins 2 sewer rats 13 grid bugs 3 bats 7 lichens a kobold zombie 11 newts 759 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 44 times. You engraved Elbereth 8 times. You never genocided any monsters. You used no wishes. You violated the special Sokoban rules once. Achievements: You entered the Gnomish Mines. You entered a shop. You attained the rank of Field Worker. You entered Minetown. You entered a temple. You attained the rank of Investigator. You completed the Gnomish Mines. You attained the rank of Exhumer. You entered Sokoban. You completed Sokoban. You entered the Big Room. The Dungeons of Doom: levels 1 to 19 Level 1: Level 2: An armor shop. Level 3: A health food store. Stairs down to The Gnomish Mines. Level 4: Some fountains, a grave. Level 5: A health food store. Level 6: An altar, many fountains. Level 7: A fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: A sink. Stairs up to Sokoban, level 8. Level 10: A fountain. Level 11: A very big room. Level 12: An altar. Level 13: A temple. Level 14: An altar to Quetzalcoatl. Level 15: A primitive area. Summoned by Lord Carnarvon. Portal to The Quest. Level 16: Final resting place for tinklebear-Rog-Orc-Mal-Cha, killed by a soldier ant. Level 17: An altar. Level 18: Level 19: <- You were here. Final resting place for you, killed by a wand. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: Level 1: Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 4206 Au | | killed by a wand | | | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 19 with 98986 points, and 4206 pieces of gold, after 26933 moves. You were level 12 with a maximum of 98 hit points when you died.