Unix NetHack Version 3.7.0-22 Work-in-progress - last build Mon Aug 24 10:41:25 2020 (48ac60dc14c8a71257afb14173c7d7ee4a73bfbc,branch:3.7-hdf). Game began 2020-09-13 07:40:14, ended 2020-09-15 05:46:48. Vis, lawful male human Archeologist ------------------ |...>...........@| ---....-----------q| |....-.|---|..`.[..| |.--...|...|.....%.| |..........|.......| |....-.--`-|...<...| |.-....|...|.......| |...-...%..|..%....| |.-%..-``|.|.......| |.....`..|---------- ---.|....| -------- Vis the Investigator St:17 Dx:10 Co:16 In:13 Wi:15 Ch:7 Lawful S:9014 Dlvl:4 $:297 HP:0(68) Pw:48(48) AC:1 Xp:8/2010 T:6038 Hungry Latest messages: The leprechaun misses! You hit the leprechaun. The leprechaun hits! Your purse feels lighter. A mysterious force prevents the leprechaun from teleporting! You hit the leprechaun! You hit the leprechaun. There is a broken door here. You see here a mummy wrapping. You are beginning to feel hungry. You start digging. This wall is too hard to dig into. You hit the leprechaun! You hit the leprechaun. You hit the leprechaun. You miss wildly and stumble forwards. You start digging. This wall is too hard to dig into. You start digging. This wall is too hard to dig into. You kill the leprechaun! $ - 208 gold pieces. A snake was hidden under a mummy wrapping! The snake bites! You miss the snake. The snake bites! You miss the snake. The snake bites! You hit the snake! The snake misses! You hit the snake! The snake bites! The snake bites! You hit the snake! The snake bites! You miss the snake. The snake bites! The snake's bite was poisoned! The poison doesn't seem to affect you. The snake bites! You hit the snake. The snake bites! You miss the snake. The snake misses! You miss the snake. You kill the snake! The rothe hits! The rothe bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 297 gold pieces Weapons i - a +0 orcish dagger (alternate weapon; not wielded) P - a +2 bullwhip r - a very rusty +0 dwarvish mattock (weapon in hands) Armor m - an uncursed thoroughly rusty +0 helm of brilliance (being worn) l - a blessed +1 pair of low boots (being worn) B - an uncursed +0 alchemy smock n - an uncursed +0 oilskin cloak (being worn) C - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles y - an uncursed candy bar labeled "Fruity Oaty" z - an uncursed carrot A - 2 uncursed food rations t - an uncursed egg q - an uncursed lichen corpse w - 2 uncursed lizard corpses Scrolls j - a blessed scroll of earth o - a cursed scroll of earth Rings e - an uncursed ring of conflict Q - an uncursed ring of invisibility p - an uncursed ring of stealth O - a cursed ring of stealth x - an uncursed ring of sustain ability (on left hand) b - an uncursed ring of warning (on right hand) Wands I - a wand of digging (0:5) D - a wand of magic missile (0:5) E - a wand of slow monster (0:3) h - a wand of teleportation (0:3) v - a wand of undead turning (0:5) Tools s - an uncursed sack containing 14 items k - an uncursed magic whistle f - a tinning kit (0:53) a - a +0 unicorn horn Gems/Stones g - an uncursed touchstone Contents of the sack: 317 gold pieces 2 uncursed scrolls of create monster an uncursed scroll of amnesia a cursed scroll of teleportation an uncursed scroll of enchant armor an uncursed scroll of taming an uncursed scroll of blank paper 2 uncursed scrolls of identify a cursed potion of booze a potion of holy water a blessed potion of see invisible a cursed potion of sleeping an uncursed potion of levitation an uncursed potion of hallucination Vis the Archeologist's attributes: Background: You were an Investigator, a level 8 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in Sokoban, on level 4. You entered the dungeon 6038 turns ago. It was nighttime. You had 2010 experience points, 550 more were needed to attain level 9. Your score was 9014 before end-of-game adjustments. Basics: You had 0 out of 68 hit points. You had all 48 energy points (spell power). Your armor class was 1. Your wallet contained 297 zorkmids. Autopickup was on for '$?!/"=' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 7 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a mattock. You were skilled in pick-axe and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were warned. You were stealthy. You aggravated monsters. You were guarded. You were fast. You had fixed abilities. You were unlucky. You are dead. Vanquished creatures: a large mimic a small mimic an elf mummy a pit viper a leather golem 2 leprechauns 2 giant spiders 2 brown puddings 4 lizards a black unicorn a raven a gnome mummy a snake a rope golem a Woodland-elf 4 soldier ants a fire ant a bugbear a water nymph a pony a fog cloud a shrieker 5 gnome lords 4 gnomish wizards a kobold mummy a red naga hatchling a barrow wight 2 straw golems a paper golem 2 giant ants a little dog 8 dwarves 2 rothes 2 orc zombies a werejackal 5 iguanas 17 killer bees 4 coyotes 2 hobbits 2 large kobolds a hobgoblin a brown mold 2 yellow molds a green mold a red mold 27 gnomes 2 garter snakes 6 geckos 14 jackals a fox 4 goblins 2 sewer rats 4 grid bugs 7 lichens 2 kobold zombies 2 newts 169 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 7 times. You engraved Elbereth 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Field Worker. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Investigator. You entered Sokoban. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: An armor shop, a fountain. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Sokoban: levels 6 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a rothe. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Vis | | 614 Au | | killed by a | | rothe | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vis the Archeologist... You died in Sokoban on dungeon level 4 with 8953 points, and 614 pieces of gold, after 6038 moves. You were level 8 with a maximum of 68 hit points when you died.