Unix NetHack Version 3.7.0-31 Work-in-progress - last build Mon Mar 1 18:34:24 2021 (1b8d117b4c5cd3e22dec11a45b0588aa25218057,branch:setseed-hdf).
Game began 2021-03-06 16:28:44, ended 2021-03-06 16:50:22.
Randomly chosen seed: \x89\xff\xce\xf9\x8c\x08\xf0\x9e\xaa\xd0\x8f\x9f\xdb\x19\\\xd4\xcc\xe7\x03\x03[C\xafu\x0b\xfa\xc4\x96\xcf\x8d\x99\xb0
amateurhour, chaotic male human Monk
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>staircase down
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)a dwarvish mattock
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%a cream pie
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*a worthless piece of yellow glass
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1unknown creature causing you concern
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$some gold pieces
$some gold pieces
1unknown creature causing you concern
1unknown creature causing you concern
$some gold pieces
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-open door
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1unknown creature causing you concern
%a warhorse corpse
iuninjured manes
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`a boulder
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`a boulder
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@uninjured peaceful Woodland-elf
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@human monk called amateurhour
-open door
%a leprechaun corpse
kuninjured kobold shaman
'uninjured rope golem
yuninjured invisible black light
euninjured floating eye
.broken door
.floor of a room
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$some gold pieces
Buninjured vampire bat
ouninjured hill orc
ouninjured hill orc
duninjured warg
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+closed door
1unknown creature causing you concern
2unknown creature causing you anxiety
$some gold pieces
ouninjured hill orc
Funinjured green mold
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1unknown creature causing you concern
1unknown creature causing you concern
1unknown creature causing you concern
$some gold pieces
4unknown creature causing you alarm
│wall
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[Amateurhour the Initiate ] St:18 Dx:16 Co:13 In:11 Wi:12 Ch:9 Chaotic
Dlvl:5 $:646 HP:54(59) Pw:19(36) AC:-1 Xp:9 T:3874
Latest messages:
In what direction? .
You feel better.
In what direction? .
You feel better.
The shocking sphere turns into a giant beetle!
$ - 33 gold pieces.
You see here a warhorse corpse.
You hit the housecat!
The housecat bites!
You kill the housecat!
$ - 72 gold pieces.
The giant beetle turns into a baby crocodile!
You kill the giant rat!
$ - 66 gold pieces.
The baby crocodile turns into a large mimic!
You kill the giant rat!
$ - 16 gold pieces.
The door opens.
You kill the giant rat!
$ - 21 gold pieces.
The large mimic turns into a xan!
You hit the leprechaun!
The leprechaun hits!
Your purse feels lighter.
A mysterious force prevents the leprechaun from teleporting!
The leprechaun picks up some gold.
You hit the leprechaun!
The leprechaun hits!
Your purse feels lighter.
A mysterious force prevents the leprechaun from teleporting!
You kill the leprechaun!
T - a food ration.
$ - 409 gold pieces.
You see here a leprechaun corpse.
The door opens.
The scroll turns to dust as you pick it up.
Call a scroll labeled TEMOV: scm
Some text has been burned into the floor here.
You read: "Elbereth".
You see here a bag.
Your knapsack cannot accommodate any more items.
What do you want to drop? [$a-zA-Z or ?*] ?
You drop a dwarvish cloak.
p - a bag.
Really quit? (yes) [no] yes
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) y
Do you want an account of creatures vanquished? [ynaq] (y) y
Do you want to see your conduct and achievements? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) y
Inventory:
Coins
$ - 646 gold pieces
Armor
n - an uncursed greased +1 dwarvish iron helm (being worn)
k - an uncursed +0 orcish helm
a - an uncursed +2 pair of leather gloves (being worn)
o - an uncursed +0 pair of iron shoes (being worn)
w - a blessed +2 dwarvish cloak
v - an uncursed +0 dwarvish cloak
b - an uncursed +1 robe (being worn)
Comestibles
g - 6 uncursed apples
T - 4 uncursed food rations
t - a cursed food ration
i - 3 uncursed fortune cookies
h - 6 uncursed oranges
R - 3 uncursed tripe rations
Z - an uncursed egg
Scrolls
C - an uncursed scroll of create monster
z - a cursed scroll of create monster
m - 2 uncursed scrolls of earth
K - 2 uncursed scrolls of enchant armor
s - an uncursed scroll of food detection
H - a blessed scroll of gold detection
W - an uncursed scroll of identify
M - a cursed scroll of identify
d - an uncursed scroll of light
V - an uncursed scroll of light
X - a cursed scroll of light
D - an uncursed scroll of remove curse
Spellbooks
c - a blessed spellbook of healing
Potions
y - an uncursed potion of confusion
e - 3 uncursed potions of healing
O - 2 uncursed potions of healing
P - an uncursed potion of paralysis
Rings
B - a cursed -1 ring of adornment
U - an uncursed ring of cold resistance
Q - an uncursed ring of conflict
Y - a cursed ring of stealth
u - an uncursed ring of warning
Wands
f - a wand of lightning (0:5)
A - a wand of probing (0:3)
q - a wand of slow monster (0:4)
S - a wand of speed monster (0:7)
E - a wand of teleportation (0:4)
L - a wand of undead turning (0:5)
Tools
p - an uncursed bag of holding containing 1 item
j - an uncursed oil lamp
Gems/Stones
x - 3 uncursed amethyst stones
G - an uncursed diamond
I - 3 uncursed rubies
l - an uncursed turquoise stone
F - an uncursed worthless piece of green glass
J - 2 uncursed worthless pieces of red glass
r - an uncursed worthless piece of yellow glass
N - an uncursed luckstone
Contents of the bag of holding:
- an uncursed worthless piece of yellowish brown glass
Amateurhour the Monk's attributes:
Background:
- You were an Initiate, a level 9 male human Monk.
- You were chaotic, on a mission for Huan Ti
- who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
- You were in Sokoban, on level 5.
- You entered the dungeon 3874 turns ago.
- You had 2925 experience points, 2195 more were needed to attain level 10.
Basics:
- You had 54 out of 59 hit points.
- You had 19 out of 36 energy points (spell power).
- Your armor class was -1.
- Your wallet contained 646 zorkmids.
- Autopickup was on for '$?!/="+' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 18 (limit:18/100).
- Your dexterity was 16 (limit:18).
- Your constitution was 13 (limit:18).
- Your intelligence was 11 (limit:18).
- Your wisdom was 12 (limit:18).
- Your charisma was 9 (limit:18).
Final Status:
- You were not hungry.
- You were unencumbered.
- You were empty handed.
- You had expert skill with martial arts.
Final Attributes:
- You were piously aligned.
- You were sleep resistant.
- You were poison resistant.
- You saw invisible.
- You were warned.
- You had automatic searching.
- You were stealthy.
- You were guarded.
- You were fast.
- You were lucky.
- You had extra luck.
- Bad luck did not time out for you.
- Good luck did not time out for you.
- You survived.
- Miscellaneous:
- You disabled loading of bones levels.
Vanquished creatures:
- 3 giant mimics
- a stalker
- a small mimic
- a warhorse
- an ettin mummy
- a large dog
- a freezing sphere
- an amorous demon
- a giant beetle
- a wolf
- a leprechaun
- an iron piercer
- a giant spider
- 3 scorpions
- a gnome ruler
- 2 ogres
- a lizard
- a dog
- a housecat
- a jaguar
- a blue jelly
- 2 dust vortices
- a raven
- 2 plains centaurs
- 4 soldier ants
- a bugbear
- a wood nymph
- a yellow light
- a violet fungus
- 10 gnome leaders
- 4 gnomish wizards
- a kobold mummy
- a red naga hatchling
- 3 giant ants
- a little dog
- 11 dwarves
- 3 hill orcs
- a rabid rat
- a centipede
- 3 monkeys
- 4 orc zombies
- an iguana
- a killer bee
- an acid blob
- 4 hobbits
- 2 manes
- 8 giant rats
- 45 gnomes
- a gecko
- 5 jackals
- 2 goblins
- a sewer rat
- 2 lichens
- a kobold zombie
- 3 newts
159 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You followed a strict vegan diet.
- You never hit with a wielded weapon.
- You read items or engraved 2 times.
- You never engraved Elbereth.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You did not violate any of the special Sokoban rules.
Achievements:
- You entered the Gnomish Mines.
- You attained the rank of Novice.
- You entered Minetown.
- You entered a temple.
- You entered a shop.
- You attained the rank of Initiate.
- You completed the Gnomish Mines.
- You entered Sokoban.
- You completed Sokoban.
The Dungeons of Doom: levels 1 to 9
Level 1:
Level 2:
Stairs down to The Gnomish Mines.
Level 3:
A fountain.
Level 4:
A general store, a fountain.
Level 5:
An altar to Huan Ti, a fountain, a grave.
Level 6:
A fountain, a sink.
Level 7:
An armor shop.
Level 8:
Level 9:
Stairs up to Sokoban, level 8.
The Gnomish Mines: levels 3 to 10
Level 3:
Level 4:
Level 5:
Some shops, a temple, some fountains.
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:
Sokoban: levels 8 up to 5
Level 5: <- You were here.
Solved.
Level 6:
Solved.
Level 7:
Solved.
Level 8:
Unsolved.
Goodbye amateurhour the Monk...
You quit in Sokoban on dungeon level 5 with 12806 points,
and 646 pieces of gold, after 3874 moves.
You were level 9 with a maximum of 59 hit points when you quit.