amateurhour, lawful male segfaulting Monk --- ---..-- |.%...| ---- ----.....| --..-- --......- ----....| --......----.....[.---- |.....[*||............| |.......--.......%<...-- |.............h.%......--- ---.|......-.------.....@| ---------.......| ---....| -----....| --.%..---- -->.-- |.....|..|--..|..| ---- |...--|.--...----- --...||.|..------- |..--|..........- |.-- |..--...........- --- --.- .|....------ |.. ---...| ---- ---- [Amateurho the Novice] St11 Dx15 Co10 In9 Wi12 Ch6 MonSegMalLaw Min:3 $54 HP16(51) Pw12(37) AC-2 Exp4 T619 Latest messages The segfault venom misses the half-dragon mummy. Splash! The cutpurse hits you! [-2 -> 35] The jedi called sohlman the jedi apprentice swings her red double lightsaber. The jedi called sohlman the jedi apprentice misses. The jedi called sohlman the jedi apprentice swings her red double lightsaber. The jedi called sohlman the jedi apprentice hits you! [-19 -> 16] The half-dragon mummy claws you! [-4 -> 12] You're pushed back! Count: 60 The greener hobbit picks up a sling {2}. The greener hobbit wields a sling {2}! The sling welds itself to the greener hobbit's hand! The greener hobbit picks up 27 rocks {0}. Oops... Suddenly, the dungeon collapses. Report error to 'flauschie' and it might be possible to rebuild. obj_is_local:Segmentation fault -- core dumped. Your inventory Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed strongly greased +1 robe (being worn) {16} Comestibles g - 3 uncursed food rations {0} h - 3 blessed apples {0} i - 15 uncursed apples {0} j - 4 blessed oranges {0} k - 12 uncursed oranges {0} l - 3 uncursed fortune cookies {0} Scrolls d - an uncursed scroll of identify {0} m - 7 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - an uncursed finalized scroll of enchant weapon {0} w - an uncursed scroll of charging {0} x - a blessed scroll of healing {0} z - an uncursed scroll of confuse monster {0} A - an uncursed finalized scroll of enchant armor {0} Spellbooks c - a blessed finalized spellbook of healing (4:2) {0} Potions e - 2 uncursed finalized potions of healing {0} f - an uncursed burnt diluted potion of healing {0} u - an uncursed finalized potion of gain ability {0} y - an uncursed potion of monster detection {0} B - an uncursed potion of restore ability {0} Rings v - an uncursed ring of polymorph control {0} Wands s - an uncursed wand of secret door detection (0:9) {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property extrinsically: stealth Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 100% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 82% Weapon drop chance was reduced to 86% Tool drop chance was reduced to 91% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: flail The following skill was trained at half the usual rate: elemental spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: protection spells The following skill became untrainable after a while: polymorphing (turn 10343) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 54752 Monster spawn increase reached its maximum at turn 124599 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 310392 The monster class that cannot be genocided was orc The monster class that was spawned more often: leprechaun (freq bonus 6) The monster species that spawned more often: deductor centaur (freq bonus 40) The monster species that spawned more often: edgepusher (freq bonus 21) The monster species that spawned more often: corelate faddier (freq bonus 24) The monster species that spawned more often: dragonite (freq bonus 66) The monster species that spawned more often: boomkin desexualize icehouse (freq bonus 24) The monster species that spawned more often: bravity-modded person (freq bonus 18) The monster species that spawned more often: shitty stalk (freq bonus 11) The monster species that spawned more often: blissful derby interlace (freq bonus 40) The monster species that spawned more often: evil foulwing (freq bonus 18) The monster species that spawned more often: carnage opinionatedly (freq bonus 7) The monster species that spawned more often: jabbered unkingly (freq bonus 84) The monster species that spawned more often: moderate vamp (freq bonus 28) The monster species that spawned more often: unsympathetically permutation (freq bonus 42) The monster species that spawned more often: chem grue (freq bonus 60) The monster species that spawned more often: taker warp patch (freq bonus 66) The monster species that spawned more often: centaur virusmaster (freq bonus 54) The monster species that spawned more often: recapturing neurosurgeon (freq bonus 8) The monster species that spawned more often: great bile wyrm (freq bonus 36) The monster species that spawned more often: wiretap halest (freq bonus 32) The monster species that spawned more often: malady fancy (freq bonus 52) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 3) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 8) The monster trait that was more common: monsters that count as mercenaries (freq bonus 4) The monster species that never randomly spawned: disgusting patch The monster species that never randomly spawned: bankroll parquet anglophobe unrecoverable The monster species that never randomly spawned: thorn brute The monster species that never randomly spawned: Bael The monster species that never randomly spawned: sloth vortex The monster species that never randomly spawned: inoffensively shaggiest The monster species that never randomly spawned: squeaking cloud The monster species that never randomly spawned: housebat The monster species that never randomly spawned: hungry warp patch The monster species that never randomly spawned: sunbow abreact distemper angular The RNG hath decreed that this item was never generated: guitar ((null)) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 16) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 188) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 62) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 4) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 3) The RNG hath decreed that this item was generated more often: bad equipment (FIXED AND FINISHED, freq bonus 15) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 7) The RNG hath decreed that this item was generated more often: razor whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 10) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 5) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 9) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 7) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 28) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 1) Trap randomization happened for 1 in 464 traps Traps were spawned invisible 1 times in 99 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1975 Strength training was 10 Dexterity training was 3 Wisdom training was 5 Constitution training was 27 Your sanity was 0 You were sleep resistant You were poison resistant You were paralyzed (37) You had not decided on your sexuality yet You saw invisible You had 865 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a) - last build Tue Dec 1 19:11:08 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 5% 94% Techniques known in the end Name Level Status pummel 4X Prepared(0) air dash 4X Prepared(0) chained blitz 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) chi strike 3X Prepared(0) chi healing 1X Prepared(0) Discoveries Armor * leather gloves (black gloves) * robe (cyan robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (petsense helmet) * sedge hat (etched helmet) * skullcap (obsidian helmet) * flack helmet (crazy helmet) * crystal helm (nano helmet) * mining helm (spired helmet) * field helm (failuncap helmet) * helm of safeguard (ruined helmet) * war hat (tight helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (excavated gloves) * gauntlets of plugsuit (foam gloves) * commander gloves (boxing gloves) * field gloves (runic gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (spider boots) * field boots (failuncap shoes) * boots of safeguard (ski heels) * Femmy stiletto boots (biker boots) * Madeleine plateau boots (femmy boots) * Marlena hiking boots (exceptional sneakers) * Anastasia dancing shoes (clunky heels) * Jessica lady shoes (rain boots) * Solvejg mocassins (sharp-edged sandals) * Wendy leather pumps (mud boots) * Katharina platform boots (explosive boots) * Elena combat boots (heavy boots) * Thai combat boots (generic high heels) * Elif sneakers (balanced boots) * Nadja buckled lady shoes (red sneakers) * Sandra combat boots (corona boots) * Natalje block heel sandals (fin boots) * Jeanetta girl boots (rainbow boots) * Yvonne girl sneakers (fetish heels) * Maurah hugging boots (bone heels) * Meltem combat boots (block-heeled boots) * Sarah hugging boots (riding boots) * Claudia wooden sandals (buckled boots) * Ludgera hiking boots (hugging boots) * Kati girl boots (opankes) * Nelly lady pumps (combat boots) * Eveline wedge sandals (melded boots) * Karin lady sandals (orange boots) * Juen peep-toes (ether boots) * Kristina platform sneakers (unsexy boots) * Lou sneakers (unisex pumps) * Almut sneakers (garish boots) * Julietta peep-toes (imaginary heels) * Arabella hugging boots (shadowy heels) Scrolls scroll of identify (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) scroll of healing (GOT UP 20 LEVELS AS LOSTSOUL AND THEN SAVEGAME CORRUPTION) scroll of mana (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of phase door (NO WONDERLAND QUOTE BUT ILL SMASH YOUR FINGERS) scroll of standard id (DER VORNAME NABE) scroll of cure (IM BAD AT THIS GAME PLZKILL ME) scroll of heal other (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) * scroll of extra healing (WHIPLASH EM EXTENDED ACCELERATION) * scroll of greater mana restoration (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) scroll of enchant weapon (BLAZE THE 420 WEED CAT) scroll of charging (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) scroll of confuse monster (MAKE ENEMY BAD THEN SNORING NEXT) scroll of enchant armor (INTEGER DIVIDE BY ZERO) Spellbooks spellbook of healing (adamantium) Potions potion of healing (turbulent) potion of gain ability (alcoholic) potion of monster detection (castor bean) potion of restore ability (wormwood) Rings ring of polymorph control (grit) Wands wand of secret door detection (driftwood) Tools red double lightsaber (double lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 4 Level 3: <- You are here Vanquished creatures 0 regular blobs (1 created) a fogs 0 little dogs (1 created) a hobbit veteran 0 wimps (1 created) a hobbit slingerer 0 greener hobbits (2 created) 0 midgety dwarves (1 created) 0 idiot home princesses (1 created) 0 mover jellies (1 created) 0 blue jellies (1 created) 0 pack kobolds (1 created) 0 green lemmings (1 created) a goblin 2 marine goblins 0 borcs (1 created) 0 yeek archers (1 created) 0 rock piercers (1 created) 0 giant garbage rats (1 created) a little cheatspider 0 black clouds (1 created) 0 squishy maggots (1 created) 0 generic errors (1 created) 0 tiny dragoms (1 created) 0 porter lichens (1 created) a sub-gnome (3 created) 0 stroke gnomes (1 created) a clockwork dood (2 created) 0 gnomes (1 created) 0 gnome stalkers (1 created) 0 pt gnomes (1 created) 0 pat gnomes (1 created) a poignome 0 intercromes (1 created) 0 gnome lords (3 created) 0 crosslords (1 created) 0 deep gnomes (1 created) 0 burrower gnomes (1 created) 0 dotz gnomes (1 created) 0 gless children (1 created) 0 S boys (1 created) 0 grab lieutenants (1 created) 0 chamfered mummies (1 created) a sally-line 0 gnome mummies (1 created) 0 half-dragon mummies (1 created) 0 snakel nagas (1 created) 0 minor ogres (1 created) 0 putits (1 created) 0 easy vamps (1 created) a monkey a point stealer 0 spider zombies (1 created) 0 dog zombies (1 created) 0 hus golems (1 created) 0 friendly adventurers (1 created) a regular human a hallucinating survivor 0 aimless-looking merchants (1 created) 0 poisoners (1 created) 0 cutpurses (1 created) an item user 0 jedis (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created) 0 bitty demons (1 created) 0 noxious mushroom patches (1 created) a white icky thing a swolp fish 76 creatures born. 18 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 18 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new segfaulter 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (36 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (1 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (21 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye amateurhour the Monk... You died in The Gnomish Mines on dungeon level 3 with 791 points, and 54 pieces of gold, after 619 moves. Killer: the dreaded segfault panic You were level 4 with a maximum of 51 hit points when you died. You reached the 163rd place on the top 10000 list. No Points Name Hp [max] 1 2137882 mobileuser-Mid-Gel-Mal-Cha died in Deep Mines on level 63 [max 73]. Killed by a monster (Grengor). - [248] 2 1143799 Donald Tru-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 30 [max 84]. Killed by a monster (modron secundus), while paralyzed by a monster spell. - [121] 3 935807 amateurhou-Mon-Ang-Mal-Law died in Deep Mines on level 32 [max 36]. Killed by a monster (thoul), while paralyzed by a monster's passive attack. - [171] 161 832 amateurhou-Mon-Fai-Mal-Law died in The Gnomish Mines on level 3. Killed by a wand of striking. - [33] 162 831 Viktor-Ble-Ico-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (gnome friendloader), while sleeping. - [72] *163 791 amateurhou-Mon-Seg-Mal-Law died in The Gnomish Mines * on level 3 [max 4]. Killed by the dreaded segfault panic. 16 [51] 164 785 amateurhou-Mon-Ang-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (angband horror). - [70] 165 743 Stanislav-Gen-Bul-Mal-Neu died in The Gnomish Mines on level 3. Killed by disturbing their deity. - [30]