amateurhour, chaotic male incorporealoidic Monk ...... ... .. . . *. .. .... .... .. .. .... ... ........ .... . .. .... ................ ....... . ........ . . . .%....`....... ....... .....[..... . ... ..................... . .. ... . ..... . .... .....%........... .. ..... . ......... %% .... .......... ... ..... . ........ ....... ........ .....^..^.%... .)..%...... .. ... .... .. .. .... ... ........ ..... .... .... .% . ..... . ........ . ... .`. ..... . ............. . . ... ........ ....... .. .).... . ... . . . .. ...>....................`....@.. .... ... ... ....... .. ....... .... ......%. ... . .... ..<.. ... .. ...[.... . .. .. . . .. [Amateurho the Initiate] St17 Dx13 Co6 In9 Wi15 Ch11 MonIcoMalCha+OMKb Min:4 $224 HP-1(38) Pw36(36) AC-8 Exp6 T789 Latest messages You see here a human corpse {1450}. You kill the intermediate gnome! You see here an intermediate gnome corpse {650}. (2x) You hit the intercrome! You engulf the intercrome! You generate a sinister darkness! You expel the intercrome! The intercrome swings her crossbow. Your robe deflects the intercrome's attack. You kill the intercrome! Welcome to experience level 6. You learn how to perform elemental fist! G - 2 white gems {0}. B - a green gem {0}. You see here a whistle {0}. H - a whistle {0}. You try to move the boulder, but in vain. Click! You trigger a rolling boulder trap! You are hit by a boulder! You die... Your inventory Amulets D - an uncursed amulet of depetrify {0} Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - a blessed +1 robe (being worn) {16} C - a cursed -3 enchanted (of improved vision) pair of sweet mocassins {1} Comestibles f - 3 uncursed food rations {0} g - 18 uncursed apples {0} h - 11 uncursed oranges {0} i - 4 blessed oranges {0} j - 2 uncursed fortune cookies {0} k - a blessed fortune cookie {0} Scrolls d - an uncursed finalized scroll of gain mana {0} l - 6 uncursed scrolls of healing {0} m - 3 uncursed scrolls of mana {0} n - an uncursed greased scroll of mana {0} o - 4 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} s - an uncursed scroll of growth {0} w - an uncursed scroll of create monster {0} E - an uncursed finalized scroll of identify {0} F - a cursed scroll of healing {0} Spellbooks c - a blessed spellbook of healing (0:1) {0} Potions e - 3 uncursed potions of healing {0} t - an uncursed potion of levitation {0} x - a blessed finalized potion of sickness {0} Wands A - an uncursed wand of summon undead (0:2) {0} Tools u - a blessed magic candle called magic candle {0} y - a * uncursed crystal ball (0:3) {0} H - a blessed magic whistle {0} Gems v - an uncursed +0 halite stone {0} z - 7 uncursed +0 sling ammos called not auto B - 3 uncursed +0 worthless pieces of green glass {0} G - 2 uncursed +0 worthless pieces of white glass {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property intrinsically: psi resistance You could not have the double effect of this property: searching Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 23 Gem identification only worked 100 times out of 194 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 86% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 96% Tool drop chance was reduced to 99% Food drop chance was reduced to 94% Shop item generation was reduced to 84% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: riding The following skill was trained at half the usual rate: missile weapons The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: martial arts The following skill became untrainable if you tried to train it too early: sling (turn 2265) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 57594) Sticky curses were more common by 1% Number of artifacts generated was 2 Number of fake artifacts generated was 5 Monster spawn increase started at turn 82997 Monster spawn increase reached its maximum at turn 165967 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 3112720 The monster class that cannot be genocided was turret The monster species that spawned more often: strange quark (freq bonus 8) The monster species that spawned more often: quarantine patch (freq bonus 14) The monster species that spawned more often: uaah straw golem (freq bonus 6) The monster species that spawned more often: blood extractor (freq bonus 4) The monster species that spawned more often: postulating likelier (freq bonus 2) The monster species that spawned more often: maximite fruity (freq bonus 20) The monster species that spawned more often: bong colic demimondaine (freq bonus 12) The monster species that spawned more often: well-hidden drow (freq bonus 8) The monster species that spawned more often: admirer irritating (freq bonus 8) The monster species that spawned more often: goodwife myrrhic (freq bonus 6) The monster species that spawned more often: trickster dresser (freq bonus 2) The monster species that spawned more often: Gloeckle (freq bonus 32) The monster species that spawned more often: wild cat (freq bonus 12) The monster species that spawned more often: silver wolf (freq bonus 4) The monster species that spawned more often: black devil (freq bonus 8) The monster species that spawned more often: Waston (freq bonus 2) The monster species that spawned more often: armstream banger (freq bonus 3) The monster species that spawned more often: nummer zombie (freq bonus 42) The monster species that spawned more often: nonethical nurse (freq bonus 8) The monster species that spawned more often: hamy ogre (freq bonus 6) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 6) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 2) The monster trait that was more common: monsters that can be tamed with food (freq bonus 1) The monster species that never randomly spawned: rear gray unicorn The monster species that never randomly spawned: castle bomb The monster species that never randomly spawned: falling vampire The monster species that never randomly spawned: pr0n girl The monster species that never randomly spawned: dread troll The monster species that never randomly spawned: Inspector Kleever The monster species that never randomly spawned: regroup elemental The monster species that never randomly spawned: unsaddle unveiled The monster species that never randomly spawned: solstitial feyer The monster species that never randomly spawned: devised force fungus The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was never generated: blesscurse stone (gray) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: monster glyph stone (gray) The RNG hath decreed that this item was never generated: stack javelin ((null)) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 18) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 17) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 22) The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 9) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 8) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 10) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 11) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 12) The RNG hath decreed that this item was generated more often: Eveline's jewel (red, freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 3) Trap randomization happened for 1 in 254 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 50% of the time Next attribute increase check would have come at turn 3139 Strength training was 8 Dexterity training was 15 Wisdom training was -1 Constitution training was 50 Your sanity was 0 You were sleep resistant You were disintegration-resistant You were poison resistant You were immune to petrification You had x-ray vision You had the following problem: The walls became invisible. (281) You had the risk of temporarily losing intrinsics (2336) You had to wait until you can create boulders again. (957) You had to wait until you can disarm traps again. (1859) You had not decided on your sexuality yet You saw invisible You had 1500 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You had resistance to death rays You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.7.1 (86bb1de) - last build Thu May 20 18:46:47 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 1% 93% Techniques known in the end Name Level Status pummel 6X LIMIT(0) air dash 6X LIMIT(0) chained blitz 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) chi strike 5X LIMIT(0) chi healing 3X LIMIT(0) elemental fist 1X LIMIT(0) Discoveries Amulets amulet of depetrify (semicircular) Armor * leather gloves (alloy gloves) * robe (white robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (sand helmet) * sedge hat (filtered helmet) * skullcap (shemagh) * flack helmet (wide metal helm) * crystal helm (tight helmet) * mining helm (scuba helmet) * field helm (resounding helmet) * helm of safeguard (scrappy helmet) * war hat (ruined helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (black gloves) * gauntlets of plugsuit (delicious gloves) * commander gloves (demolition gloves) * field gloves (inverse gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (ugly boots) * field boots (winter boots) * boots of safeguard (fur boots) * Femmy stiletto boots (zero-drop shoes) * Madeleine plateau boots (sexy heels) * Marlena hiking boots (conundrum boots) * Anastasia dancing shoes (wedge boots) * Jessica lady shoes (snow boots) * Solvejg mocassins (spider boots) * Wendy leather pumps (castlevania boots) * Katharina platform boots (3D-printed wedges) * Elena combat boots (gentle sneakers) * Thai combat boots (camouflage patterned boots) * Elif sneakers (climbing boots) * Nadja buckled lady shoes (persian boots) * Sandra combat boots (biker boots) * Natalje block heel sandals (arcane boots) * Jeanetta girl boots (throwaway sandals) * Yvonne girl sneakers (velcro boots) * Maurah hugging boots (elite sneakers) * Meltem combat boots (side gore boots) * Sarah hugging boots (fleecy boots) * Claudia wooden sandals (thigh boots) * Ludgera hiking boots (shadowy heels) * Kati girl boots (nail-new boots) * Nelly lady pumps (fleshy boots) * Eveline wedge sandals (unisex pumps) * Karin lady sandals (brittle boots) * Juen peep-toes (riding boots) * Kristina platform sneakers (fungal sandals) * Lou sneakers (failuncap shoes) * Almut sneakers (machinery boots) * Julietta peep-toes (high iron boots) * Arabella hugging boots (cast iron boots) * Kristin combat boots (business shoes) * Anna hugging boots (turbo boots) * Ruea combat boots (weapon light boots) * Dora combat boots (sandals with socks) * Marike sneakers (unisex sneakers) * Jette combat boots (femmy boots) * Ina hugging boots (ankle boots) * Sing platform boots (winter stilettos) * Victoria combat boots (regular sneakers) * Melissa wedge boots (bone heels) * Anita lady pumps (noble sandals) * Henrietta combat boots (hiking boots) * Verena stiletto sandals (house slippers) Scrolls scroll of gain mana (NUMB IF HITTED SERIOUS IF HURT) scroll of healing (ERAU QSSI DRLO WEHT) scroll of mana (MY SPUTA WILL FLOW DOWN) scroll of phase door (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of standard id (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of cure (WAWAE EHA) scroll of heal other (MESSED AFTER RUSH AND WHIRLING) * scroll of extra healing (GWEN SHOULD HAVE PICKED EDDIE) * scroll of greater mana restoration (RO MON LIN TEXTILE) scroll of growth (VALLEY RAL AND PLACE) scroll of create monster (HTH HAND GFY) scroll of identify (ADE EXPIRIUS) Spellbooks spellbook of healing (corrupted) Potions potion of healing (sparkly) potion of levitation (glowing-red) potion of sickness (aqueous) Wands wand of summon undead (circular) Tools magic candle called magic candle (candle) crystal ball (glass orb) magic whistle (whistle) Gems sling ammo called not auto (gray) halite stone (white) worthless piece of green glass (green) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You are here Vanquished creatures 0 blots (1 created) 0 little dogs (1 created) a hobbit a telehobbit a greener hobbit a dental brace guy a hurkle a vile sewer pygmy Elif (0 times) a millipede a metallic blue centipede 0 great wyrms of power (1 created) a lichen The Greater Hell-Lichen Moldoux, the Defenceless Mold 3 sub-gnomes a back pew 2 unable gnomes a clockwork dood 3 gnomes a pt gnome a pat gnome 2 intermediate gnomes an intercrome a gnome comrade 2 gnome lords a grabber a cowardly lady a minor corpse Njusha a creep mummy a tanglederp mummy an early mummy a dwarf mummy a tron xorn (2 created) an ant zombie a gnome zombie 0 orc zombies (1 created) a grave digger a half-dragon zombie 0 protia (1 created) 49 creatures born. 42 creatures vanquished. 4 bosses born. 3 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 41 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 2 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 2 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new incorporealoid 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (68 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (4 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye amateurhour the Monk... You died in The Gnomish Mines on dungeon level 4 with 1640 points, and 224 pieces of gold, after 789 moves. Killer: a boulder You were level 6 with a maximum of 38 hit points when you died. You reached the 332nd place on the top 10000 list. No Points Name Hp [max] 1 5228191 amateurhou-Mon-Esp-Fem-Cha died in Gehennom on level 71 [max 72]. Killed by a monster (black shuck). - [277] 2 4455221 Ulf-Ast-Hrl-Mal-Neu died in Void on level 91. Killed by a monster (ancient cancel dragon). - [282] 3 2137882 mobileuser-Mid-Gel-Mal-Cha died in The Temple of Moloch on level 63 [max 73]. Killed by a monster (Grengor). - [248] 330 1651 microlance-Ama-Esp-Fem-Law died in The Dungeons of Doom on level 4. Killed by a monster (hallucinogen-distorted general). - [24] 331 1646 amateurhou-Mon-Asu-Mal-Law quit in The Dungeons of Doom on level 2 [max 3]. 67 [67] *332 1640 amateurhou-Mon-Ico-Mal-Cha died in The Gnomish Mines on level 4. Killed by a boulder. - [38] 333 1552 mk2021-Gan-Uri-Mal-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (invisible Mr. Cahersiveen, the shopkeeper). - [58] 334 1458 Alexander-Acu-Rus-Mal-Law died in The Gnomish Mines on level 5. Burned by a fireball. - [47]