Unix xNetHack Version 5.1 - last build Wed May 6 00:19:40 2020 (074dc5a7db82fb72354a16145982dd9cfcdd7167). Game began 2020-05-05 11:56:28, ended 2020-05-06 17:36:08. amateurhour, chaotic male human Monk $ ------------- # |......%.....######### $ -----+------- ------- |..%...%.%..| #####...~.......$| ##+.....| |...%%%....%| ------- ## |....>......| # |.....| |...%.%.%...-######|[...)-### #-...........|####......| |...[%%..%..| %-..%)[| #|..@........|### |.....| # |..%.%.%.%..| #|.....| ##|...........|## |.....-# -|---- --.---+------ #|.....| # -.-----------# |.....|# |....| ##### #-.----- # ########### -------% |....-# ## #% ### # |....|## #### 1 ## # # |....| ### #### # # # ## ##### ^ ------ # # ##### #### -----.-# # # #---.-|- # ### # # # |.....|# # # #|$...~| # -.--- --.----# |.....|# ---.-# $ #|.....| # |...| |.....-# |.....[# |...|# #......| ##....| |.....|# -------%#####..<..# ------- --|-- ----+--############ ----- * ^ # Amateurhour the Student of Waters St:25 Dx:17 Co:17 In:15 Wi:23 Ch:14 Chaotic Dlvl:21 $:55 HP:118(118) Pw:114(114) AC:-17 Exp:16 T:22517 Hungry Burdened Latest messages: What do you want to use or apply? [- bvE-GK-PS or ?*] O What do you want to use or apply? [- bvE-GK-PS or ?*] O You climb up the stairs. Where do you want to travel to? (For instructions type a '?') What do you want to remove? [JNW or ?*] ? What do you want to remove? [JNW or ?*] Never mind. What do you want to remove? [JNW or ?*] f You finish taking off your gloves. What do you want to wear? [f or ?*] ? What do you want to wear? [f or ?*] Never mind. What do you want to use or apply? [- bvE-GK-PS or ?*] O You have a little trouble removing d - an uncursed +0 pair of gauntlets of power {30}. What do you want to wear? [df or ?*] d You finish your dressing maneuver. What do you want to use or apply? [- bvE-GK-PS or ?*] O What do you want to use or apply? [- bvE-GK-PS or ?*] O You put 5 uncursed black gems into the bag called bag of holdin. You put 2 uncursed blue gems into the bag called bag of holdin. You put 6 uncursed blue gems into the bag called bag of holdin. You put an uncursed green gem into the bag called bag of holdin. You put 4 uncursed green gems into the bag called bag of holdin. You put an uncursed orange gem into the bag called bag of holdin. You put an uncursed orange gem into the bag called bag of holdin. You put 7 uncursed orange gems into the bag called bag of holdin. You put an uncursed red gem into the bag called bag of holdin. You put 9 uncursed red gems into the bag called bag of holdin. You put 11 uncursed violet gems into the bag called bag of holdin. You put an uncursed violet gem into the bag called bag of holdin. You put an uncursed obsidian stone into the bag called bag of holdin. What do you want to use or apply? [- bvE-GK-PS or ?*] O What do you want to use or apply? [- bvE-GK-PS or ?*] O You have a little trouble removing i - an uncursed tin {10}. You have a little trouble removing e - an uncursed tin {10}. What do you want to eat? [ehilu or ?*] ? It is not so easy to open this tin. You hear the footsteps of a guard on patrol. You are beginning to feel weak from hunger. You succeed in opening the tin. It smells like humans. Eat it? [yn] (n) n You discard the open tin. What do you want to eat? [hilu or ?*] ? Ugh. Rotten egg. You only feel hungry now. Really quit? (This will end your game permanently!) (yes) [no] yes Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 1107/1000 weight (33/52 slots) Coins $ - 55 gold pieces {1} Amulets W - an uncursed silver amulet of reflection (being worn) {25} Armor X - a blessed +5 helm of brilliance (being worn) {50} d - an uncursed +0 pair of gauntlets of power (being worn) {30} f - an uncursed +2 pair of leather gloves {10} U - an uncursed +3 pair of dwarvish boots (being worn) {50} m - a blessed +3 robe (being worn) {15} c - a blessed +1 Hawaiian shirt (being worn) {5} Comestibles h - 2 uncursed food rations {40} l - an uncursed lembas wafer {5} i - an uncursed tin of plains centaur meat {10} Rings J - an uncursed ring of free action (on right hand) {3} Wands k - a wand of cancellation (0:2) {7} q - a wand of death (0:4) {7} t - a blessed wand of digging (0:2) {7} g - a wand of digging (0:7) {7} B - a wand of make invisible (0:4) {7} p - a wand of opening (0:3) {7} j - a wand of polymorph (0:4) {7} n - a wand of slow monster (0:8) {7} a - a wand of striking (0:0) {7} A - a wand of teleportation (0:3) {7} Tools O - a blessed bag of holding containing 115 items {604} L - an uncursed mithril bugle {5} K - the Bell of Opening (0:3) {10} N - the blessed Eyes of the Overworld (being worn) {3} S - a magic marker (0:36) {2} b - an uncursed mirror {13} P - a blessed silver magic lamp {21} v - an uncursed skeleton key {3} M - a tinning kit (0:51) {100} F - an uncursed towel {2} E - a blessed +0 unicorn horn {20} Gems/Stones G - a blessed luckstone {10} Contents of the bag of holding: 5729 gold pieces an uncursed mithril amulet of magical breathing an uncursed +0 pair of jumping boots an uncursed +0 cloak of invisibility a blessed +0 mummy wrapping 17 uncursed food rations 8 uncursed oranges 3 uncursed tripe rations 6 uncursed scrolls of blank paper 2 cursed scrolls of blank paper 5 uncursed scrolls of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of scare monster 2 uncursed scrolls of confuse monster a cursed scroll of confuse monster 4 uncursed scrolls of create monster 2 cursed scrolls of create monster an uncursed scroll of destroy armor a cursed scroll of destroy armor 2 uncursed scrolls of fire a cursed scroll of fire 3 uncursed scrolls of food detection a cursed scroll of food detection 3 uncursed scrolls of gold detection an uncursed scroll of identify 2 blessed scrolls of light 5 uncursed scrolls of light a cursed scroll of light 3 uncursed scrolls of magic mapping a blessed scroll of remove curse 4 uncursed scrolls of remove curse an uncursed scroll of taming 11 uncursed scrolls of teleportation a cursed scroll of teleportation 2 uncursed scrolls of water an uncursed spellbook of dig an uncursed spellbook of extra healing an uncursed spellbook of haste self an uncursed spellbook of magic missile an uncursed spellbook of remove curse an uncursed potion of confusion 9 potions of holy water an uncursed potion of acid an uncursed potion of blindness a cursed potion of enlightenment 2 uncursed potions of extra healing 2 uncursed potions of fruit juice an uncursed potion of gain energy an uncursed potion of hallucination an uncursed potion of healing 3 uncursed potions of invisibility a blessed potion of levitation a cursed potion of monster detection a blessed potion of object detection an uncursed potion of object detection an uncursed potion of paralysis a cursed potion of polymorph an uncursed potion of restore ability 2 uncursed potions of see invisible 2 uncursed potions of sickness 2 uncursed potions of sleeping an uncursed diluted potion of sleeping a blessed potion of speed 5 uncursed potions of speed a cursed potion of speed an uncursed +5 ring of carrying an uncursed ring of fire resistance an uncursed +3 ring of increase damage an uncursed ring of polymorph control an uncursed ring of teleport control an uncursed ring of teleport control an uncursed ring of teleportation a wand of death (0:0) a wand of fire (0:5) a wand of light (0:12) a wand of lightning (0:0) a blessed wand of magic missile (0:4) a wand of magic missile (0:3) a wand of magic missile (0:5) a wand of magic missile (0:7) a wand of secret door detection (0:13) a wand of striking (0:7) a wand of teleportation (0:5) a silver horn of plenty (0:9) an uncursed mithril magic whistle a can of grease (0:6) a blessed magic lamp an uncursed magic lamp a +0 pick-axe 5 uncursed worthless pieces of black glass 6 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of blue glass 4 uncursed worthless pieces of green glass an uncursed worthless piece of green glass 7 uncursed worthless pieces of orange glass an uncursed agate stone an uncursed jacinth stone 9 uncursed worthless pieces of red glass an uncursed garnet stone an uncursed fluorite stone 11 uncursed worthless pieces of violet glass 5 uncursed diamonds 6 uncursed worthless pieces of white glass a cursed worthless piece of white glass 6 uncursed worthless pieces of yellow glass 2 uncursed citrine stones 2 uncursed topaz stones 4 uncursed worthless pieces of yellowish brown glass 6 uncursed amethyst stones 6 uncursed emeralds 2 uncursed jade stones an uncursed obsidian stone 5 uncursed rubies an uncursed flint stone an uncursed luckstone Amateurhour the Monk's attributes: Background: You were a Student of Waters, a level 16 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were heterosexual. You were in the Dungeons of Doom, on level 21. You entered the dungeon 22517 turns ago. There was a full moon in effect when your adventure ended. You had 51934 experience points, 3066 more were needed to attain level 17. Basics: You had all 118 hit points. You had all 114 energy points (spell power). Your armor class was -17. Your wallet contained 55 zorkmids. Autopickup was on for '$?!/="+' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/10, peak:18/11, innate limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (base:10, limit:18). Your wisdom was 23 (base:18, innate limit:18). Your charisma was 14 (limit:18). Final Status: You were nauseated. You were hungry. You were burdened; movement was slightly slowed. You were empty handed. You had unknown skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had a moderate defense bonus (+9). You were guarded. You were fast. You had reflection. You had free action. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Master Kaen Croesus a purple worm 2 silver dragons a blue dragon a titanothere a trapper a captain 2 vampires 4 lieutenants 2 queen bees 2 giant mimics 5 long worms a fire giant an ogre king an Elvenking a rock troll a flesh golem a doppelganger a large mimic a couatl 21 stalkers an air elemental a fire elemental 22 earth elementals a giant mummy a black naga an elf-lord 21 xorns 13 sergeants 3 wargs 3 winter wolves 9 small mimics a glass piercer 3 warhorses 4 xans 2 ettin mummies 17 trolls 2 quantum mechanics 3 pyrolisks a large dog a freezing sphere a flaming sphere a shocking sphere a large cat 2 tigers 3 dwarf kings 3 tengu an ochre jelly 2 chameleons a crocodile 2 leocrottas 2 stone giants an elf mummy a Grey-elf a python a pit viper a cobra a wraith 5 carnivorous apes a leather golem 73 soldiers an incubus 6 giant beetles 3 quivering blobs 7 cockatrices 8 wolves 3 winter wolf cubs 2 panthers 3 leprechauns 4 lizards an orc-captain an iron piercer 3 giant spiders 3 scorpions 3 horses an ice vortex 4 giant eels 3 vampire bats 7 forest centaurs 3 gnome kings an orc mummy 2 dwarf mummies 3 brown puddings a rust monster 4 owlbears 3 yetis a werewolf a dog a housecat a jaguar a dwarf lord a blue jelly 2 white unicorns a dust vortex 6 ravens 4 plains centaurs a gnome mummy a Woodland-elf 8 snakes 5 apes 3 rope golems 6 soldier ants 3 fire ants 2 wood nymphs a water nymph 20 bugbears a Mordor orc 18 Uruk-hai 5 orc shamans 4 rock piercers 3 rock moles a pony a fog cloud 7 yellow lights 12 shriekers 8 violet fungi 19 gnome lords 8 gnomish wizards 2 kobold mummies a barrow wight 5 elf zombies 3 ghouls a straw golem 4 paper golems 4 giant ants 2 little dogs 5 floating eyes a kitten 18 dwarves 3 kobold lords a kobold shaman 5 iguanas 12 hill orcs 8 rothes 3 rabid rats 3 giant bats 5 monkeys 3 orc zombies 7 dwarf zombies a werejackal 66 killer bees 2 acid blobs a coyote 2 gas spores 6 hobbits 2 large kobolds 4 geckos 23 hobgoblins 4 giant rats 2 cave spiders 10 brown molds 16 yellow molds 16 green molds 14 red molds 75 gnomes 6 garter snakes 6 jackals a fox 2 kobolds 5 newts 8 goblins a sewer rat 5 grid bugs a bat 14 lichens 3 kobold zombies 895 creatures vanquished. Genocided species: jellyfish piranha sharks giant eels electric eels krakens liches demiliches master liches arch-liches 10 species genocided. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You genocided 10 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. You never scared an enemy with impunity. You been celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You entered Mine Town. You entered a shop. You entered a temple. You completed the Gnomish Mines. You entered Sokoban. You completed Sokoban. You entered the Big Room. You had the Bell of Opening. The Dungeons of Doom: levels 1 to 22 Level 1: A fountain. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: A fountain, a sink. Level 5: A general store, a fountain, a grave. Level 6: A grave. Level 7: An altar to Huan Ti. Level 8: Many trees. Oracle of Delphi. Level 9: An armor shop, an altar. Stairs up to Sokoban, level 8. Level 10: Many trees. A very big room. Level 11: A grave. Level 12: Level 13: Some altars. Portal to Fort Ludios. Level 14: Level 15: A fountain. Portal to The Quest. Level 16: Level 17: A fountain. Level 18: A temple, a fountain, a tree. Level 19: An altar. Level 20: Level 21: <- You were here. Level 22: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. The Quest: levels 1 to 6 Level 1: An altar, some fountains, some sinks, many trees. Completed quest for the Grand Master. Level 2: Many trees. Level 3: Many trees. Level 4: Level 5: Level 6: An altar. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Fort Ludios: Level 1: Goodbye amateurhour the Monk... You quit in The Dungeons of Doom on dungeon level 21 with 216630 points, and 5784 pieces of gold, after 22517 moves. You were level 16 with a maximum of 118 hit points when you quit.