Unix EvilHack Version 0.5.0-0 post-release - last build Wed Jun 24 15:42:21 2020 (379f0d95b79c083afd30a58fdd59fd70fb9f34a6,branch:master). Game began 2020-06-16 20:48:44, ended 2020-07-06 21:07:14. aoei, chaotic female giant Wizard ------ ----- |....| |...| ----- |.....###### |...| |...| |....| # ------ |...| ----- |....# |....| ##.....| ####....| |...| |...|######-....| |....| ## |....#|...| |#..| ####------ ###-....-### |...|#-...---- |....### ############ -.---- -----#|......| |..@| # ####|......| ----- ## #|......| #################### ## #----.---## --------|- #### ##*######## |........| ------------ ### ####### |>.......| |..........| # ---------- #####.........| |...........########## #...}}..}.| |........| |..........| ###|..}}....| ---------- |..........| # |...}.}..| |....<%....-########## |}..}.}... ------------ ---------- Aoei the Conjurer St:11 Dx:14 Co:17 In:13 Wi:8 Ch:12 Chaotic Dlvl:4 $:285 HP:56(56) Pw:33(33) AC:5 Xp:5/270 T:2579 Latest messages: The dwarf punches you! You hear the footsteps of a guard on patrol. The dwarf flies into a berserker rage! The dwarf punches you! You kill the dwarf! You hear someone cursing shoplifters. You see here a dagger. D - a dagger (10 aum). You hear someone cursing shoplifters. You are beginning to feel hungry. What do you want to eat? [B or ?*] ? B - a tripe ration (10 aum). Yak - dog food! You finish eating the tripe ration. You feel slightly confused. You can't seem to think straight. You feel incredibly sick. You feel a bit steadier now. You are about to vomit. You feel less confused now. You vomit! You can move again. You hear the footsteps of a guard on patrol. Really save? [yn] (n) y Saving... Restoring save file... Hello aoei, the giant Wizard, welcome back to EvilHack! You are lucky! Full moon tonight. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Inventory: 334/850 weight (12/52 slots) Coins $ - 285 gold pieces (3 aum) Amulets a - an uncursed amulet of magic resistance (being worn) (20 aum) Weapons D - a +0 dagger (10 aum) y - a rusty +1 dagger (10 aum) q - a rusty +0 orcish dagger named uc (at the ready) (10 aum) z - a +0 steel dagger (9 aum) b - a blessed +1 quarterstaff (weapon in hand) (40 aum) Armor p - an uncursed +0 pair of jumping boots (being worn) (20 aum) c - an uncursed +0 pair of low boots (10 aum) Rings f - an uncursed ring of poison resistance (on left hand) (3 aum) e - an uncursed ring of searching (on right hand) (3 aum) Wands d - a very rusty wand of digging (0:3) (7 aum) Tools n - an uncursed sack containing 12 items (189 aum) Contents of the sack: an uncursed scroll of gold detection 2 blessed scrolls of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of blank paper a blessed spellbook of blank paper an uncursed spellbook of blank paper an uncursed potion of water an uncursed diluted potion of healing a blessed potion of healing an uncursed diluted potion of sickness a cursed ring of stealth an uncursed worthless piece of white glass Aoei the Wizard's attributes: Background: You were a Conjurer, a level 5 female giant Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 2579 turns ago. There was a full moon in effect when your adventure ended. You had 270 experience points, 50 more were needed to attain level 6. Basics: You had all 56 hit points. You had all 33 energy points (spell power). Your armor class was 5. Your wallet contained 285 zorkmids. Autopickup was on for '$?=/' plus thrown. Final Characteristics: Your strength was 11 (limit:25). Your dexterity was 14 (limit:14). Your constitution was 17 (limit:25). Your intelligence was 13 (peak:14, limit:14). Your wisdom was 8 (limit:18). Your charisma was 12 (limit:16). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were 100% poison resistant. You had automatic searching. You had infravision. You aggravated monsters. You could jump. You were lucky. You survived. Vanquished creatures: a dwarf lady a rock mole a pony 3 gnome lords a gnome lady an elf zombie a jellyfish a kitten 5 dwarves a pseudodragon a wererat 2 hobbits a manes 2 brown molds a red mold 8 gnomes a garter snake 5 jackals a fox a kobold a goblin 4 grid bugs 3 lichens a kobold zombie 4 newts 52 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A sink. Level 2: A jewelers. Level 3: Many fountains. Stairs down to The Gnomish Mines. Level 4: <- You were here. A sink. Level 5: The Gnomish Mines: levels 4 to 5 Level 4: Level 5: Goodbye aoei the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 1565 points, and 285 pieces of gold, after 2579 moves. You were level 5 with a maximum of 56 hit points when you quit.