Unix NetHack Version 3.7.0-18 Work-in-progress - last build Mon Apr 27 18:25:20 2020 (190cf2092eb8e0e6f7a308e11e5ad81b0885622c,branch:3.7-hdf). Game began 2020-05-07 02:30:40, ended 2020-05-07 14:33:25. aoei, chaotic female elven Wizard ------------------------ ........................... ........----.----.......... ..%...)..-- !). --.......... ........-- $... --...)...... ----- .........| .... |.......... 5..| ...------- .%%% -------...- 5---------..-- -.-- .). -+- |.......|...-- .)). -----%----- 5|...@..V|.5.4---...).? ---.........--- 5|...@...-XAY..-...... |......%......| |.....@D|.4..---.... |. ----%---- .| |.....@.|.%.-- | |....%..| | ---------..-- |......%| 4 ...| |..._...| ----- |.......| |.......| --------- Aoei the Enchantress St:18 Dx:18 Co:16 In:20 Wi:20 Ch:12 Chaotic Astral Plane $:0 HP:203(203) Pw:228(228) AC:-35 Xp:15/211391 T:30464 Latest messages: The vampire bat bites the orange dragon. The vampire bat misses the orange dragon. "Burrrrp!" The vampire bat misses the orange dragon. The vampire bat misses the orange dragon. The vampire bat turns to flee. The priest of Anhur swings his mace at the vampire bat. The priest of Anhur hits the vampire bat. The priest of Anhur hits the vampire bat. The vampire bat bites the priest of Anhur. The vampire bat bites the priest of Anhur. Pardon me, high priest of Anhur. The orange dragon bites the high priest of Anhur. The orange dragon hits the high priest of Anhur. The orange dragon hits the high priest of Anhur. The high priest of Anhur wields a mace! The mace welds itself to the high priest of Anhur's hand! "Burrrrp!" The vampire bat misses the priest of Anhur. The vampire bat bites the priest of Anhur. The priest of Anhur swings his mace at the vampire bat. The priest of Anhur hits the vampire bat. The vampire bat is killed! The seemingly dead vampire bat suddenly transforms and rises as a vampire! The priest of Anhur hits the vampire. What do you want to remove? [co or ?*] c You were wearing a blessed ring of conflict (on left hand). Pardon me, high priest of Anhur. The orange dragon turns to flee. "Burrrrp!" The high priest of Anhur casts a spell! The high priest of Anhur looks better. You stop. The high priest of Anhur doesn't want to swap places. "Burrrrp!" You sense a faint wave of psychic energy. "Burrrrp!" You sense a faint wave of psychic energy. There is a high altar to Anhur (chaotic) here. What do you want to sacrifice? [J or ?*] J You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of extinct species? [ynq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets o - a blessed amulet of life saving (being worn) z - the blessed Eye of the Aethiopica Weapons Q - 10 blessed rustproof +6 daggers (at the ready) w - the blessed rustproof +2 Magicbane (weapon in hand) Armor a - a blessed rustproof +5 dwarvish iron helm (being worn) g - a blessed fireproof +5 pair of leather gloves (being worn) S - a blessed fireproof +4 pair of speed boots (being worn) W - a blessed fireproof +5 pair of water walking boots C - a blessed fireproof +5 cloak of protection (being worn) G - a blessed +5 silver dragon scale mail (being worn) Scrolls V - an uncursed scroll of create monster r - an uncursed scroll of light R - an uncursed scroll of teleportation Spellbooks L - the blessed Book of the Dead Potions f - a blessed potion of extra healing O - a cursed potion of healing X - a blessed potion of sleeping Rings c - a blessed ring of conflict l - a blessed ring of levitation p - an uncursed ring of polymorph control x - an uncursed ring of protection from shape changers y - an uncursed ring of searching B - an uncursed ring of slow digestion D - an uncursed ring of stealth Wands i - a wand of cancellation (0:6) Z - a wand of cancellation (0:5) j - a wand of cold (0:4) t - a wand of death (3:6) M - a wand of digging (0:1) Y - a wand of fire (0:3) d - a wand of light (0:1) I - a wand of opening (0:2) v - a wand of secret door detection (0:6) U - a wand of sleep (0:7) b - a wand of striking (0:6) E - a wand of teleportation (1:5) N - a wand of teleportation (0:1) T - a wand of wishing (1:0) Tools n - a blessed bag of holding containing 31 items m - an uncursed sack named SCARE MON containing 1 item A - the Bell of Opening (0:2) e - an uncursed skeleton key P - a blessed moist towel u - a blessed +0 unicorn horn Gems/Stones K - a blessed luckstone named max Contents of the sack named SCARE MON: a blessed scroll of scare monster Contents of the bag of holding: 28 uncursed C-rations 4 uncursed food rations 14 uncursed K-rations 4 uncursed lembas wafers an uncursed lizard corpse 15 uncursed scrolls of blank paper 6 cursed scrolls of blank paper 2 blessed scrolls of charging 3 uncursed scrolls of charging a cursed scroll of confuse monster an uncursed scroll of identify 3 blessed scrolls of remove curse an uncursed scroll of remove curse a blessed scroll of scare monster 3 blessed scrolls of stinking cloud an uncursed potion of confusion an uncursed potion of healing 2 uncursed potions of speed 7 potions of holy water 4 uncursed potions of water a potion of unholy water a wand of cold (0:7) a wand of digging (0:8) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:6) a wand of striking (0:6) a wand of striking (0:5) a wand of striking (0:3) a magic marker (0:47) 4 uncursed emeralds Aoei the Wizard's attributes: Background: You were an Enchantress, a level 15 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 30464 turns ago. There was a full moon in effect when your adventure ended. You had 211391 experience points, 108609 more were needed to attain level 16. Basics: You had all 203 hit points. You had all 228 energy points (spell power). Your armor class was -35. Your wallet was empty. Autopickup was on for '?!=' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You could teleport. You had teleport control. You had a small defense bonus (+5). You were protected. You took half spell damage. You were very fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Yeenoghu Juiblex the Wizard of Yendor (7 times) Pestilence (twice) Famine Vlad the Impaler an arch-lich a high priest a mastodon Medusa 4 krakens an iron golem 3 master liches 2 storm giants 2 titans a glass golem a balrog 6 purple worms a gray dragon 8 silver dragons 2 red dragons 2 orange dragons a black dragon 3 blue dragons 6 green dragons 2 yellow dragons 5 minotaurs 2 jabberwocks the Dark One 3 baluchitheria 29 Angels 5 demiliches 4 stone golems a master mind flayer 11 Olog-hai a Nazgul 10 pit fiends 2 sandestins 4 hell hounds 2 titanotheres a trapper a guardian naga 3 disenchanters 30 vampire lords 5 skeletons 26 aligned priests 3 captains 6 shades 9 liches 2 clay golems 2 nurses 2 ice devils 6 nalfeshnees 2 lurkers above an Aleax a frost giant 2 golden nagas 9 black puddings 22 vampires 4 lieutenants 41 ghosts 14 queen bees 3 winged gargoyles 5 giant mimics 3 long worms 2 zruties 5 fire giants 5 ogre kings 13 ice trolls 2 rock trolls 7 umber hulks a flesh golem 3 doppelgangers 8 hezrous 6 bone devils 3 large mimics a couatl 6 stalkers 3 air elementals 3 fire elementals 4 earth elementals 11 water elementals 4 hill giants 2 giant mummies 3 black nagas 11 xorns 17 giant zombies an elf-lord 7 sergeants 11 barbed devils 4 vrocks 3 salamanders 13 wargs 2 winter wolves 2 hell hound pups 12 small mimics 3 glass piercers 6 warhorses a steam vortex 11 xans 3 ettin mummies an ogre lord 2 quantum mechanics 28 trolls 3 wood golems 4 erinyes 27 mariliths a djinni 4 sharks an electric eel 2 gelatinous cubes 4 pyrolisks 3 large dogs a freezing sphere 4 flaming spheres 3 shocking spheres 3 large cats 4 tigers 2 gargoyles 2 dwarf kings 12 tengu 7 ochre jellies 9 leocrottas 2 energy vortices 2 mountain centaurs a stone giant an elf mummy a human mummy a red naga 2 green slimes 4 pythons 7 pit vipers 7 cobras 40 wraiths a carnivorous ape 14 ettin zombies 3 leather golems 3 Grey-elves 52 soldiers 3 watchmen 5 succubi 14 horned devils 8 incubi 4 chameleons 3 crocodiles 11 giant beetles 3 quivering blobs 8 cockatrices 5 wolves a winter wolf cub a lynx 54 gremlins 17 leprechauns 2 orc-captains 2 iron piercers 2 mumakil 10 giant spiders 3 scorpions 6 horses 4 black lights 40 vampire bats 2 gnome kings an orc mummy a dwarf mummy an ogre a brown pudding 5 rust monsters 8 owlbears 8 yetis 2 piranha 8 giant eels 10 lizards 2 chickatrices 3 dingoes 5 dogs a housecat 3 jaguars 6 dwarf lords 2 blue jellies 2 white unicorns 2 gray unicorns 4 dust vortices 12 ravens 5 plains centaurs 4 gnome mummies 5 snakes 5 apes 27 human zombies 2 rope golems 20 soldier ants 5 fire ants 10 bugbears 6 imps 4 lemures 2 quasits 2 wood nymphs 5 water nymphs 4 mountain nymphs 22 Mordor orcs 12 Uruk-hai 2 orc shamans 7 rock piercers 2 rock moles 3 ponies 4 fog clouds 9 yellow lights a shrieker 2 violet fungi 19 gnome lords 10 gnomish wizards 2 kobold mummies 3 gray oozes 3 barrow wights 13 elf zombies 6 ghouls a straw golem 3 paper golems 5 jellyfish a baby crocodile 11 giant ants a little dog 8 floating eyes 2 kittens 22 dwarves 4 homunculi 3 kobold lords 3 kobold shamans 27 hill orcs 10 rothes a rabid rat a centipede 8 giant bats 12 orc zombies 11 dwarf zombies 2 wererats a werejackal 14 iguanas 80 killer bees 10 acid blobs 3 coyotes 9 hobbits 2 manes 6 large kobolds 16 hobgoblins a giant rat 2 cave spiders 2 brown molds a yellow mold 66 gnomes a Keystone Kop 2 garter snakes 11 gnome zombies 9 geckos 12 jackals a kobold 4 goblins 11 sewer rats 10 grid bugs 11 bats 10 lichens 12 kobold zombies 11 newts 1788 creatures vanquished. Extinct species: erinyes (extinct) 1 species extinct. Voluntary challenges: You read items or engraved 172 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used 5 wishes. You did not wish for any artifacts. Achievements: You entered the Gnomish Mines. You entered a shop. You entered Minetown. You entered a temple. You entered Sokoban. You completed the Gnomish Mines. You completed Sokoban. You defeated Medusa. You entered Gehennom. You had the Bell of Opening. You handled the Candelabrum of Invocation. You had the Book of the Dead. You gained access to Moloch's Sanctum. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: One way stairs up to The Elemental Planes. Level 2: Level 3: "some daggers in shop" A general store. Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: Level 6: "spellbook" A fountain. Level 7: Oracle of Delphi. Level 8: "black unicorn" An altar to Anhur. Stairs up to Sokoban, level 7. Level 9: An altar to Anhur. Level 10: Level 11: Level 12: Level 13: Level 14: An altar to Anhur. Summoned by Neferet the Green. Portal to The Quest. Level 15: Level 16: A primitive area. Level 17: Level 18: Level 19: A temple to Anhur. Level 20: Level 21: Level 22: Some fountains. Level 23: A temple. Level 24: A grave. Level 25: A sink. Level 26: "titan" Level 27: Level 28: The castle. Connection to Gehennom. Gehennom: levels 29 to 48 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: A fountain. Level 36: Level 37: Level 38: "ORCUS" Some shops, an altar, many graves. Level 39: Level 40: Level 41: "vladstair" Stairs up to Vlad's Tower, level 40. Level 42: "WizTop" Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: "book of polymorph" Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: "polytrap" Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: "extra healing spellbook" Given quest by Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vlad's Tower: levels 40 up to 38 Level 38: Level 39: Level 40: Goodbye aoei the Demigoddess... You went to your reward with 1782408 points, Magicbane (worth 3500 zorkmids and 8750 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 4 emeralds (worth 10000 zorkmids), 1 amulet of life saving (worth 150 zorkmids), and 0 pieces of gold, after 30464 moves. You were level 15 with a maximum of 203 hit points when you ascended.