The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Thu Nov 5 03:09:18 2020 (17c09f86e145bf8e1d304f17593459a202e84a6a,branch:master). Game began 2020-11-07 13:44:39, ended 2020-11-07 16:32:13. aoei, chaotic female elven Wizard ---- |..-- --...| ---.... ---....- |......--- -. --.....).---- -.- |...........--..| --- |.---.--.......- .| |)| --|........-- -.| |.| --...)....- - |.| |.-- |..........# |.|--..-- |..........| | - | |.|.....| --....-#-.-- -%.).[...)...)..- ---.@# . -..........--.--..| |.-- -- -.. ---..----- ..| |.. --. --- -.. -- .. --- Aoei the Conjurer St:11 Dx:14 Co:14 In:18 Wi:9 Ch:9 Chaotic Dlvl:3 $:179 HP:7(31) Pw:0(49) AC:8 Exp:4 T:980 Latest messages: The dagger misses it. You miss it. You miss it. The gnome hits! You hit it. You kill the gnome! The gnome shoots 2 crossbow bolts! You are hit. In what direction? You kill the gnome! In what direction? The spell hits it. The dwarf resists! You kill the dwarf! H - a yellowish brown gem. Q - a dagger (at the ready). Q - a dagger (at the ready). I - 12 crossbow bolts. J - 2 green gems. Q - a dagger (at the ready). $ - 9 gold pieces. You see here a pair of hard shoes. K - a pair of hard shoes. You don't have enough energy to cast that spell. In what direction? The dagger hits it. In what direction? The dagger misses it. In what direction? The dagger hits it. In what direction? The dagger misses it. In what direction? The dagger misses it. In what direction? The dagger misses it. You have no ammunition readied. What do you want to throw? [$aGI or ?*] You ready: n - a magic marker (0:20). In what direction? In what direction? The spell hits it. You hit it. You kill the dwarf! You fall into a pit! $ - 119 gold pieces. Q - 6 daggers. There are several more objects here. # Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 179 gold pieces Weapons G - 7 +0 arrows I - 12 cursed -1 crossbow bolts Q - 6 +0 daggers a - a blessed +1 quarterstaff (weapon in hands) Armor t - an uncursed +0 orcish helm (being worn) K - an uncursed +0 pair of iron shoes b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an uncursed clove of garlic F - 2 uncursed food rations q - 2 cursed food rations o - 2 uncursed tins of spinach Wands c - a wand of polymorph (0:4) Rings x - an uncursed +1 ring of increase damage e - an uncursed ring of invisibility d - an uncursed ring of warning (on right hand) Potions g - an uncursed potion of levitation h - an uncursed potion of object detection f - an uncursed potion of see invisible u - a potion of holy water p - 2 potions of unholy water Scrolls j - an uncursed scroll of enchant armor i - an uncursed scroll of identify k - an uncursed scroll of taming B - an uncursed scroll of taming Spellbooks m - an uncursed spellbook of detect monsters y - an uncursed spellbook of light E - a blessed spellbook of sleep Tools n - a magic marker (0:20) (at the ready) Gems/Stones J - 2 uncursed aquamarine stones z - an uncursed jet stone s - an uncursed worthless piece of white glass H - an uncursed worthless piece of yellowish brown glass Aoei the Wizard's attributes: Background: You were a Conjurer, a level 4 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 3. You entered the dungeon 980 turns ago. You had 134 experience points, 26 more were needed to attain level 5. Basics: You had 7 out of 31 hit points. You had 0 out of 49 energy points (spell power). Your armor class was 8. Your wallet contained 179 zorkmids. Autopickup was on for '$?!/' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 9 (limit:18). Final Status: You were trapped in a pit. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were sleep resistant. You were warned. You had infravision. You were warded. You survived. Vanquished creatures: a gnome lord 2 dwarves a wererat 2 coyotes a gas spore 8 gnomes 2 geckos 2 jackals a goblin 3 sewer rats 2 grid bugs a lichen 3 newts 29 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You read items or engraved 11 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never died. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. You never had a pet. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: An altar to Anhur. The Gnomish Mines: Level 3: <- You were here. Goodbye aoei the Wizard... You quit in The Gnomish Mines on dungeon level 3 with 915 points, and 179 pieces of gold, after 980 moves. You were level 4 with a maximum of 31 hit points when you quit.