The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Wed Nov 11 13:00:54 2020 (6be7df930e5dd98265155865e22855fbd8ef0799,branch:master). Game began 2020-11-14 10:21:31, ended 2020-11-14 10:32:23. aoei, chaotic female elven Wizard --------------- |.............+ |.........{...| |..............#F@F ----- |.............| |..!| |....$........| -.!!| --------------- |.!!| |.!!| ----- Aoei the Evoker St:10 Dx:14 Co:15 In:19 Wi:11 Ch:9 Chaotic Dlvl:6 $:0 HP:11(11) Pw:8(8) AC:9 Exp:1 T:666 Latest messages: What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] Nothing happens. What do you want to zap? [z or ?*] You wrest one last charge from the worn-out wand. In what direction? What a strange direction! The wand of digging glows and fades. The wand of digging turns to dust. The lichen misses! You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. You don't have anything to zap. # Raciborz comes and takes all your possessions. Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor v - an uncursed +0 pair of leather gloves b - an uncursed +0 cloak of magic resistance (being worn) Comestibles n - 2 uncursed food rations y - 3 uncursed food rations p - 2 uncursed lembas wafers C - 3 uncursed tripe rations Rings e - an uncursed ring of polymorph control d - an uncursed ring of teleportation Potions o - an uncursed potion of fruit juice h - an uncursed potion of invisibility x - an uncursed potion of restore ability c - 2 uncursed potions of water f - a potion of unholy water Scrolls t - an uncursed scroll of amnesia E - an uncursed scroll of blank paper s - an uncursed scroll of destroy armor u - an uncursed scroll of identify B - an uncursed scroll of light i - 2 uncursed scrolls of remove curse Spellbooks k - a blessed spellbook of blank paper l - an uncursed spellbook of detect food A - a cursed spellbook of light D - a cursed spellbook of teleport away Tools m - an uncursed bugle Gems/Stones r - an uncursed worthless piece of green glass Aoei the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 666 turns ago. There was a new moon in effect when your adventure ended. You had 5 experience points, 15 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$?!/' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 9 (limit:18). Final Status: You were held by a lichen. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 2 Kop Sergeants 2 Keystone Kops a gecko a sewer rat a grid bug a newt 8 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You read items or engraved 3 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never died. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. You never had a pet. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: "sho" Level 4: Level 5: A general store, a fountain. Level 6: <- You were here. A potion shop, a fountain. Goodbye aoei the Wizard... You quit in The Dungeons of Doom on dungeon level 6 with 270 points, and 0 pieces of gold, after 666 moves. You were level 1 with a maximum of 11 hit points when you quit.