The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Wed Nov 11 13:00:54 2020 (6be7df930e5dd98265155865e22855fbd8ef0799,branch:master). Game began 2020-11-17 15:57:29, ended 2020-11-17 16:02:12. aoei, chaotic female elven Wizard ------ ------+- |....| ----------- |......|####.....| -------- |.........-# |....._|# |.....### |.)%(/@| |.........|# |.....%.# |....| ####-@![+(*| |.........|## |......| --+--- #|.!%%%[| -|--------- # -.----|- -------- # # # ### ### # ## # ## # # # # ### ### # ################# ### -----.-- ## # ## ### |....... ##-------# # ## |....<.| #.......# # -|--------- |......| |.....| # |.........| |......| |.....| ###->......%.| |......| ------- |.........| -------- ----------- Aoei the Evoker St:10 Dx:10 Co:15 In:15 Wi:13 Ch:12 Chaotic Dlvl:3 $:24 HP:8(11) Pw:7(7) AC:9 Exp:1 T:752 Hungry Latest messages: You find a hidden door. The door resists! The door opens. You sense the presence of monsters. Done. Wizards aren't able to use two weapons at once. You hear someone cursing shoplifters. You miss it. The gecko bites! You kill the gecko! You find a hidden door. The door opens. You are beginning to feel hungry. You stop searching. You hear the chime of a cash register. You find a hidden door. The door resists! The door resists! The door opens. You find a hidden door. This door is locked. This door is locked. This door is locked. $ - 13 gold pieces. You see here a cream pie. You find a hidden door. You see here a cream pie. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? WHAMMM!!! In what direction? As you kick the door, it crashes open! The sewer rat bites! You miss it. The sewer rat bites! You miss it. The sewer rat bites! You kill the sewer rat! $ - 6 gold pieces. "Hello, aoei! Welcome to Adjama's general store!" You see here a murky potion (for sale, 150 zorkmids). You see here a food ration (for sale, 90 zorkmids). You see here 2 food rations (for sale, 180 zorkmids). You see here a horn (for sale, 67 zorkmids). You see here a copper wand (for sale, 175 zorkmids). # Adjama gratefully inherits all your possessions. Inventory: Coins $ - 24 gold pieces Amulets v - a cursed amulet of life saving Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Wands c - a wand of slow monster (0:5) Rings e - an uncursed ring of poison resistance (on left hand) d - an uncursed ring of regeneration Potions h - a blessed potion of confusion f - an uncursed potion of confusion r - an uncursed potion of restore ability g - an uncursed potion of water Scrolls i - 2 uncursed scrolls of blank paper k - a blessed scroll of confuse monster t - a cursed scroll of genocide u - an uncursed scroll of gold detection s - an uncursed scroll of missing code Spellbooks q - a blessed spellbook of blank paper n - an uncursed spellbook of protection Tools a - an uncursed tooled horn m - a magic marker (0:47) Aoei the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 752 turns ago. There was a new moon in effect when your adventure ended. You had 15 experience points, 5 more were needed to attain level 2. Basics: You had 8 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 24 zorkmids. Autopickup was on for '$?!/' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 10 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 15 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 12 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You survived. Vanquished creatures: 2 giant rats a gecko a fox a goblin 2 sewer rats 3 newts 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You read items or engraved 9 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never died. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. You never had a pet. The Dungeons of Doom: levels 1 to 4 Level 1: A grave. Level 2: A sink. Level 3: <- You were here. A general store, an altar. Level 4: Goodbye aoei the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 234 points, and 24 pieces of gold, after 752 moves. You were level 1 with a maximum of 11 hit points when you quit.