aoei, neutral female gnomish Healer -------------- |.>|-..|..|..| ------- |.`|..`......|---- |.....|--|...`.`-```..|...| |.....+.||.`..-..`..`.`...| --|.....|-|--....`.--.-..|.-- |.+.....+.|--.`..|..|..--|.| |.|.....|-|.`.|.---....| |.| |.|.....+.|...|..|.--..--|.| |.|.....|-|.`....|%..--..|.-- |.|------ |-.----...-..`.|..| |.| |............`..`.| |.-------------------..-...-- |..^^^^^^^^^^^^^^.......|..| ---------------------.%.|--- --..| ---- [Aoei the Empiric] St:9 Dx:11 Co:13 In:13 Wi:16 Ch:17 Neutral Sokoban:7 $:1558 HP:43(43) Pw:42(42) AC:3 Xp:5/285 T:4563 Latest messages Restoring save file... Hello aoei, the gnomish Healer, welcome back to UnNetHack! You are lucky! Full moon tonight. What do you want to drink? [dfpKLOTZ or ?*] You don't have that object. What do you want to drink? [dfpKLOTZ or ?*] Never mind. # Really quit? [yes/no] # Really quit? [yes/no] Your inventory Inventory: 600/600 weight (44/52 slots) Coins $ - 1558 gold pieces* Weapons a - an uncursed +0 scalpel* h - 6 [uncursed] poisoned [+0] darts (quivered) w - an [uncursed +0] curved sword [scimitar] (weapon in hand) B - an uncursed [+0] runed dagger [elven] I - 10 uncursed [+0] arrows Q - an uncursed [+0] crude dagger [orcish] (alternate weapon; not wielded) Armor b - an uncursed +1 pair of leather gloves (being worn)* l - an [uncursed] +0 iron skull cap [orcish helm] (being worn) r - a [cursed -1] pair of jungle boots [levitation] Comestibles e - an [uncursed] clove of garlic t - 5 [uncursed] food rations V - 2 [uncursed] slime molds Scrolls x - 2 uncursed scrolls called asphd 80 [of remove curse] G - a [cursed] scroll called earth [of earth] M - an uncursed scroll labeled VERR YED HORRE [of identify] R - an uncursed scroll labeled VENZAR BORGAVVE [of enchant weapon] X - an uncursed scroll labeled READ ME [of enchant armor] Potions d - 3 uncursed potions of healing* f - 2 uncursed potions of extra healing* p - an [uncursed] swirly potion [of enlightenment] K - a blessed potion called water [of holy water] L - an uncursed potion called eff 100 [of sleeping] O - an uncursed potion called white 300 [of paralysis] T - an uncursed potion called silver 200/150 [of levitation] Z - an uncursed squishy potion [of oil] Rings v - a [cursed] silver ring named probC [of polymorph] F - an [uncursed +0] ring called ridged non-obvious named uc [of increase damage] N - an [uncursed +1] ring called ridged non-obvious [of increase damage] S - an uncursed ring of invisibility (on left hand) W - an [uncursed] ring called granite non-obvious named uc [of polymorph control] Wands c - an [uncursed] wand of secret door detection [0:15] g - an uncursed wand of sleep (0:0)* i - an [uncursed] wand of create monster [0:12] n - an [uncursed] wand of secret door detection [0:13] A - an uncursed wand called light [of light (0:14)] H - an [uncursed] wand of speed monster [0:2] Y - an [uncursed] wand called light [of light (0:15)] Tools q - an uncursed partly used [tallow] candle s - an uncursed stethoscope* Gems m - an uncursed stone called luck named +2 [luckstone] o - 2 uncursed gems called soft blue [worthless glass] C - an uncursed gem called soft orange [worthless glass] D - an uncursed gem called soft white [worthless glass] P - 3 uncursed gems called soft black [worthless glass] Final Attributes You were piously aligned. Hunger level was 390. Your alignment was 26 / 32. Monster difficulty range was 1 - 7. Level difficulty was 10. Seed was uivby95f. You were poison resistant. You were telepathic. You had infravision. You were invisible. You were protected. You were fast. You were very lucky (6). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You survived. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 78% b - extra healing 3 healing 11% 78% c - stone to flesh 3 healing 31% 78% Vanquished creatures a giant mimic (2 created) a large cat 2 giant beetles (3 created) a jaguar (2 created) a dust vortex a snake (2 created) an ape (7 created) a soldier ant (3 created) a snow ant a wood nymph a rock mole a fog cloud a yellow light a gnome lord (3 created) 2 kobold mummies a baby crocodile 2 giant ants (3 created) a kitten (2 created) a dwarf (7 created) a kobold lord 10 hill orcs 3 rothes (6 created) a dwarf zombie (2 created) a werejackal (2 created) 3 iguanas 2 killer bees an acid blob (3 created) 3 coyotes 2 hobbits (3 created) a large kobold (2 created) a hobgoblin a green mold (3 created) a red mold (2 created) 3 gnomes (4 created) 2 garter snakes a gecko (4 created) 6 jackals (7 created) 2 foxes 3 goblins (4 created) 4 sewer rats (6 created) 2 grid bugs (3 created) 5 bats (7 created) 3 lichens (5 created) 3 kobold zombies (4 created) 3 newts (4 created) 90 creatures vanquished. Voluntary challenges You used a wielded weapon 103 times. You read items or engraved 1 time. You put on armor 8 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: a sink Level 2: a fountain Stairs down to The Gnomish Mines Level 4: a potion shop, a fountain, a sink Level 5: some fountains Level 6: an altar to Hermes Level 7: a fountain Level 8: some fountains Level 9: [oracle] (tripe on floor) many fountains Level 10: Stairs up to Sokoban, level 9 The Gnomish Mines: levels 3 to 5 Level 5: [minetn] many shops, a temple, some fountains Sokoban: Level 7: [soko1] <- You were here Level 8: [soko2] Level 9: [soko3] Game information Seed: uivby95f Started: 2020-06-20 02:44:54 Ended: 2020-12-01 01:35:51 Play time: PT00:23:44 Goodbye aoei the Healer... You quit in Sokoban on dungeon level 7 with 1657 points, and 1558 pieces of gold, after 4563 moves. Killer: quit You were level 5 with a maximum of 43 hit points when you quit. 1 1757579 Anerag-Val-Dwa-Fem-Law ascended to demigoddess-hood. 377 [377] 2 1721526 Mandevil-Val-Dwa-Fem-Law ascended to demigoddess-hood. 191 [269] 3 1638321 jt-Val-Dwa-Fem-Law ascended to demigoddess-hood. 422 [424] 99 4752 wvc-Con-Vam-Fem-Cha died in The Gnomish Mines on level 6. Killed by a mumak. - [90] 100 4672 lacca-Hea-Hum-Fem-Neu died in The Dungeons of Doom on level 9 [max 10]. Killed by a Mordor orc, while frozen by a monster's gaze. - [55]