Unix NetHack Version 3.7.0-38 Work-in-progress - last build Mon Aug 2 01:41:54 2021 (16cbe09fb743c11e82008ccb6eb5201dc528aca3,branch:master). Game began 2021-08-05 09:23:07, ended 2021-08-05 10:01:28. attie, neutral male gnomish Wizard ---- |..-- --...| --....| |G....--- ----....| ------..-- --.-- --..-- |...-----..| --....| |-.--- -- --...---....-##-- ... |................- --........+...---- ---.<..)^+....- |...--.*#.....| --.----###.....| -----..| ........- |.....-- ..--.....| |..---- -.-- ------ ---- --- Attie the Conjurer St:12 Dx:12 Co:14 In:19 Wi:9 Ch:8 Neutral Dlvl:7 $:32 HP:0(23) Pw:20(41) AC:6 Exp:4 T:2038 Blind Latest messages: You drop a spherical amulet. You miss the giant ant. The giant ant bites! The giant ant misses! In what direction? k The spell misses the giant ant. The giant ant bites! In what direction? k The spell hits the giant ant! You kill the giant ant! The little dog eats a tripe ration. You swap places with your little dog. E - a spherical amulet. There is nothing here to pick up. What do you want to put on? [eE or ?*] E E - a spherical amulet (being worn). You hear crashing rock. In what direction? l The dagger hits the rothe. In what direction? l The dagger misses the rothe. You miss the rothe. You hit the rothe! The rothe hits! The rothe bites! The rothe misses! You hit the rothe! The rothe hits! The rothe bites! The rothe bites! You hit the rothe. The rothe turns to flee. You miss the rothe. y - a dagger (at the ready). y - a dagger (at the ready). You hear crashing rock. You miss the yellow light. The yellow light explodes! You are blinded by a blast of light! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! It hits! You stop searching. It bites! It bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 32 gold pieces Amulets E - an uncursed amulet of reflection (being worn) Weapons y - 5 uncursed +0 daggers (at the ready) F - an uncursed +0 elven dagger a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 studded leather armor (being worn) Comestibles p - 4 uncursed food rations D - an uncursed tripe ration Scrolls A - an uncursed scroll of blank paper h - an uncursed scroll of create monster m - an uncursed scroll of identify i - an uncursed scroll of light j - an uncursed scroll of scare monster named picked up Potions n - a cursed potion of confusion C - an uncursed potion of enlightenment g - 2 uncursed potions of gain ability s - an uncursed potion of restore ability B - an uncursed potion of sickness f - an uncursed potion of sleeping Rings d - a blessed +1 ring of increase accuracy (on left hand) e - an uncursed ring of shock resistance Wands c - an uncursed wand of create monster (0:13) t - an uncursed wand of sleep (0:4) Tools x - an uncursed oil lamp Gems/Stones u - a cursed chrysoberyl stone Attie the Wizard's attributes: Background: You were a Conjurer, a level 4 male gnomish Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2038 turns ago. You had 123 experience points, 37 more were needed to attain level 5. Basics: You had 0 out of 23 hit points. You had 20 out of 41 energy points (spell power). Your armor class was 6. Your wallet contained 32 zorkmids. Autopickup was on for '$?/"=!%' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You were not hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were aligned. You were magic-protected. You had infravision. You had a small bonus to hit (+1). You were warded. You had reflection. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: an imp a yellow light a paper golem 5 giant ants a little dog a floating eye a kitten 3 dwarves a kobold leader an acid blob 2 hobbits a yellow mold 2 gnomes 2 garter snakes 3 geckos 4 jackals a goblin a sewer rat 4 grid bugs 2 bats 4 lichens a kobold zombie 5 newts 48 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. The Dungeons of Doom: levels 1 to 4 Level 1: A grave. Level 2: Level 3: A grave. Level 4: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Final resting place for you, killed by a rothe. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | attie | | 32 Au | | killed by a | | rothe | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye attie the Wizard... You died in The Gnomish Mines on dungeon level 7 with 821 points, and 32 pieces of gold, after 2038 moves. You were level 4 with a maximum of 23 hit points when you died.