# bezaban # UI testing OPTIONS=windowtype:curses # To use new NH4-style status window (true) # set !classic_status # Not yet implemented in 3.6.1 #OPTIONS=classic_status # Window borders (3) # 0 - always draw borders # 1 - never draw borders # 2 - draw borders if terminal is big enough OPTIONS=windowborders:2 # Set terminal window for same dimensions # Adjust these variables to your liking #OPTIONS=term_cols:50 #OPTIONS=term_rows:32 # use colour in non-map areas (true) OPTIONS=guicolor # Display inventory window permanently on right of screen (false) #OPTIONS=perm_invent # Window alignment (msg:top, status:bottom) # note: align_status:left/right displays a more verbose window, arranged vertically # this is only partially implemented in 3.6.1 and is buggy # it will be fixed soon #OPTIONS=align_message:bottom #OPTIONS=align_status:top #OPTIONS=popup_dialog #OPTIONS=statuslines:3 # General UI #OPTIONS=windowtype:tty OPTIONS=!showscore,time,showexp,showrace OPTIONS=!cmdassist OPTIONS=msg_window:reversed OPTIONS=symset:DECgraphics OPTIONS=number_pad:1 OPTIONS=paranoid_confirmation:Confirm quit pray quit wand-break Remove # Colors OPTIONS=color,menucolors MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" named !c"=yellow MENUCOLOR=" named cursed"=red # Water MENUCOLOR=" holy water"=lightcyan&bold MENUCOLOR=" blessed potion. called water"=lightcyan&bold MENUCOLOR=" unholy water"=red&bold MENUCOLOR=" cursed potion. called water"=red&bold # Worn MENUCOLOR=" worn"=gray&inverse MENUCOLOR=" blessed .* worn"=green&inverse MENUCOLOR=" cursed .* worn"=red&inverse # Wielded MENUCOLOR=" cursed .* in other hand"=red&inverse MENUCOLOR=" cursed .* in hand"=red&inverse MENUCOLOR=" blessed .* in other hand"=green&inverse MENUCOLOR=" blessed .* in hand=green&inverse MENUCOLOR=" in hand"=gray&inverse MENUCOLOR=" in other hand"=gray&inverse MENUCOLOR=" quiver"=gray&bold MENUCOLOR=" the ready"=gray&bold # Boh MENUCOLOR=" blessed .* bag of holding"=green&underline MENUCOLOR=" uncursed .* bag of holding"=cyan&underline MENUCOLOR=" cursed .* bag of holding"=red&underline # Cancellation MENUCOLOR=" wand of cancellation"=purple&underline MENUCOLOR=" called cancellation"=purple&underline MENUCOLOR=" bag of tricks"=purple&underline # Various MENUCOLOR=" (gauntlets|gloves|boots) .* fumbl"=orange MENUCOLOR=" fumble boots"=orange MENUCOLOR=" dunce cap"=orange MENUCOLOR="align"=orange MENUCOLOR=" c(hi|o)ckatrice corpse"=yellow MENUCOLOR=" cockatrice egg"=yellow MENUCOLOR=":0"=yellow MENUCOLOR="empty"=yellow MENUCOLOR="wishing"=lightcyan MENUCOLOR="unpaid"=white&underline # General gameplay OPTIONS=autodig,fruit:avocado,boulder:0 SYMBOLS=S_ghost:7 OPTIONS=runmode:teleport,!rest_on_space OPTIONS=autoquiver OPTIONS=bones # Messagetypes MSGTYPE=hide "You swap places with your .*" ## items on floor. don't repeat the message. #MSGTYPE=norep "You see here a .*" #MSGTYPE=norep "You see here an .*" ## delayed instadeaths. always prompt for -more- MSGTYPE=stop "You are slowing down." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You are turning a little .*" ## moving up or down stairs MSGTYPE=hide "You descend .*" MSGTYPE=hide "You (climb|fly) (up|down) .*" # Auto pickup OPTIONS=autopickup,pickup_types:$!?/"=% autopickup_exception=">.*scare.*" autopickup_exception=">.*named empty.*" autopickup_exception="<.*lizard corpse.*" autopickup_exception="<.*lichen corpse.*" AUTOPICKUP_EXCEPTION=">.* corpse" autopickup_exception="<.*Amulet of Yendor.*" # arc and others with a touchstone, unidentified gems autopickup_exception="<.*gem.*" autopickup_exception=">.*named glass" # Pet OPTIONS=hilite_pet OPTIONS=catname:Catface,dogname:Dogface,horsename:Horseface # statushitlites is a popular option for 3.6.x - some common settings: OPTIONS=hitpointbar # HP OPTIONS=statushilites OPTIONS=hilite_status:hitpoints/100%/grey&normal OPTIONS=hilite_status:hitpoints/<100%/green&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse # hardfought defaults #OPTIONS=hilite_status: hitpoints-max/green&normal #OPTIONS=hilite_status: hitpoints/100%/green&normal #OPTIONS=hilite_status: hitpoints/<100%/lightgreen&normal #OPTIONS=hilite_status: hitpoints/<76%/yellow&normal #OPTIONS=hilite_status: hitpoints/<51%/orange&normal #OPTIONS=hilite_status: hitpoints/<26%/red&normal #OPTIONS=hilite_status: hitpoints/<11%/black&normal # Power OPTIONS=hilite_status:power/100%/grey&normal OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold # Encumberance OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse&blink # Hunger OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse&blink ## Mental OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold ## Health OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse # Str, Con, Dex, Int, Wis, Cha OPTIONS=hilite_status:characteristics/up/green/down/red # gold OPTIONS=hilite_status: gold/up/yellow/down/brown # For more information on what you can set in your nethackrc file, refer to: # https://nethackwiki.com/wiki/Options