Unix NetHack Version 3.7.0-53 Work-in-progress - last build Apr 18 2022 03:42:42 (02b85442fffe0e2954e411e09df771b56fe27bbc,branch:master). Game began 2022-03-28 06:28:17, ended 2023-05-02 16:57:42. chip, chaotic male human Monk #`### #########+#%[#) ## # # # # # # # ## # ##### # ### ### # # # # # # # # # # ## ### ### ##### ### <1# # #H # # # # # # # #[## # # # `### # ## ### #@`########## # # # $ # # # # # ### # ### # 3 # ############# ## % # # # # # # # # ##### ## # ##### ########### # # # # # # ## ### ### ## ######### # # ## ### ## # # ###### Chip the Student of Metals St:25 Dx:17 Co:18 In:15 Wi:20 Ch:10 Chaotic S:430559 Dlvl:28 $:736 HP:192(192) Pw:99(99) AC:-20 Xp:18/1287699 T:26736 Latest messages: You have a little trouble removing B - a blessed tinning kit (0:44). Your movements are slowed slightly because of your load. What do you want to use or apply? [abdeg-iklszBGILPYZ or ?*] B There is a nurse corpse here; tin it? [ynq] (n) y u - a tin of nurse meat. What do you want to use or apply? [abdeg-iklszBGILPYZ or ?*] b You put an uncursed +0 mummy wrapping into the bag of holding. You put a tin of nurse meat into the bag of holding. You put a wand of magic missile (0:8) into the bag of holding. You put a wand of striking (0:7) into the bag of holding. You put a blessed tinning kit (0:43) into the bag of holding. Your movements are now unencumbered. What do you want to use or apply? [abdeg-iklszGIYZ or ?*] b You put a blessed touchstone into the bag of holding. You see here 53 gold pieces. $ - 53 gold pieces. Where do you want to be teleported? (For instructions type a '?') You materialize in a different location! Restoring save file... Hello chip, the human Monk, welcome back to NetHack! Unix NetHack Version 3.7.0-53 Work-in-progress - last build Apr 18 2022 03:42:42 (02b85442fffe0e2954e411e09df771b56fe27bbc,branch:master). I - the blessed Eyes of the Overworld (being worn). The hill giant misses! You begin striking monsters with your gloved hands. You hit the hill giant! You hit the hill giant! The hill giant misses! Pick an object. @ a human or elf (invisible human monk called chip) You hit the hill giant! The hill giant misses! You kill the hill giant! You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. With great effort you move the boulder. There are several objects here. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Major events: Turn 1: chip the chaotic male human Monk entered the dungeon 480: entered the Gnomish Mines 1238: attained the rank of Novice (level 3) 2230: entered Sokoban 2493: completed sokoban 1 2614: attained the rank of Initiate (level 6) 3143: completed sokoban 2 3768: completed sokoban 3 4757: completed sokoban 4 4921: acquired the Sokoban bag of holding 6310: reached Mine Town 6458: destroyed RisingThumb's ghost, the former Thaumaturge 7953: attained the rank of Student of Stones (level 10) 8122: acquired the Mines' End luckstone 10608: entered the Bigroom 12848: made his first wish - "blessed greased fixed amulet of reflection" 13475: entered Gehennom 15229: attained the rank of Student of Waters (level 14) 15260: killed Medusa 15637: wished for "blessed greased fixed spellbook of identify" 16738: wished for "blessed greased fixed +2 speed boots" 17201: killed Master Kaen 17204: found the Eyes of the Overworld on the floor 17204: acquired the Bell of Opening 18728: wished for "blessed greased fixed wand of polymorph" 23377: attained the rank of Student of Metals (level 18) 24619: wished for "blessed greased fixed +2 gauntlets of power" 26736: quit Inventory: Coins $ - 736 gold pieces Amulets D - an uncursed greased amulet of reflection (being worn) Weapons t - a +0 aklys Armor j - a blessed greased rustproof +4 helm of brilliance (being worn) W - a blessed greased rustproof +4 pair of gauntlets of power (being worn) m - a blessed greased fireproof +5 pair of speed boots (being worn) K - an uncursed greased fireproof +4 robe (being worn) v - a blessed +4 T-shirt with text "Hello, I'm War!" (being worn) Comestibles H - an uncursed lizard corpse Rings M - an uncursed +0 ring of protection (on right hand) c - a blessed ring of shock resistance (on left hand) Wands Y - a wand of death (0:1) a - a wand of digging (0:7) i - a wand of fire (0:6) l - a wand of striking (0:5) e - a wand of teleportation (0:3) Tools b - a blessed greased bag of holding containing 136 items Z - an uncursed greased sack named DANGER containing 5 items z - an uncursed tooled horn G - the Bell of Opening (0:3) d - an uncursed blindfold I - the blessed Eyes of the Overworld (being worn) k - an uncursed skeleton key s - an uncursed stethoscope h - a blessed +0 unicorn horn Gems/Stones f - an uncursed luckstone Contents of the bag of holding: 15031 gold pieces an uncursed amulet of life saving a blessed +1 bullwhip an uncursed +2 pair of leather gloves an uncursed fireproof +0 pair of jumping boots an uncursed +0 shield of reflection an uncursed +0 cloak of magic resistance an uncursed +0 mummy wrapping an uncursed +0 robe 3 uncursed slime molds 6 uncursed apples 9 uncursed carrots 3 uncursed cram rations 7 uncursed eucalyptus leaves 4 uncursed food rations 7 uncursed fortune cookies 5 uncursed K-rations 10 uncursed lumps of royal jelly an uncursed melon an uncursed tripe ration a blessed tin of nurse meat 2 uncursed tins of spinach 3 uncursed eggs an uncursed lichen corpse 2 uncursed lichen corpses an uncursed lizard corpse 4 blessed scrolls of blank paper an uncursed scroll of blank paper 2 cursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of create monster an uncursed scroll of destroy armor 3 cursed scrolls of destroy armor 6 uncursed scrolls of enchant weapon 2 uncursed scrolls of genocide 2 uncursed scrolls of gold detection a blessed scroll of identify 3 blessed scrolls of remove curse 2 uncursed scrolls of taming a blessed scroll of teleportation an uncursed scroll of teleportation 4 cursed scrolls of teleportation an uncursed spellbook of blank paper an uncursed spellbook of force bolt an uncursed spellbook of knock an uncursed spellbook of remove curse an uncursed potion of oil an uncursed potion of extra healing 3 uncursed potions of full healing 2 uncursed potions of gain energy 2 uncursed potions of healing an uncursed potion of invisibility 2 uncursed potions of levitation an uncursed potion of object detection an uncursed potion of polymorph 2 uncursed potions of speed 7 potions of holy water a potion of unholy water a cursed ring of invisibility an uncursed ring of conflict an uncursed ring of free action an uncursed ring of levitation an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed ring of regeneration a cursed ring of slow digestion an uncursed ring of teleport control an uncursed ring of teleportation named c a wand of cold (1:13) a wand of cold (0:6) a wand of create monster (0:15) a wand of death (3:7) a wand of digging (0:8) a wand of digging (0:5) a wand of digging (0:4) a wand of digging (0:3) a wand of fire (0:8) a wand of lightning (0:5) a wand of locking (2:7) a wand of magic missile (0:8) a wand of make invisible (0:8) a blessed greased wand of polymorph (1:1) a wand of secret door detection (0:12) a wand of sleep (0:6) a wand of sleep (0:5) a wand of speed monster (0:4) a wand of striking (0:7) a wand of striking (0:4) a wand of teleportation (0:5) a wand of teleportation (0:3) a wand of teleportation (0:0) a wand of undead turning (1:3) a wand of wishing (0:1) an empty uncursed sack 4 uncursed wax candles an uncursed blindfold a can of grease (0:5) an expensive camera (0:64) an expensive camera (0:54) an uncursed lock pick a magic marker (0:69) a magic marker (0:53) a magic marker (0:48) a magic marker (0:24) a magic marker (1:7) a magic marker (1:6) an uncursed magic whistle an uncursed magic whistle an uncursed mirror a blessed oil lamp an uncursed oil lamp an uncursed oil lamp a +2 pick-axe named Mine an uncursed skeleton key an uncursed skeleton key 16 uncursed tallow candles a cursed tallow candle an uncursed tin opener an uncursed tin whistle an uncursed tin whistle an uncursed tin whistle a blessed tinning kit (0:43) a +0 unicorn horn an uncursed amber stone 3 uncursed amethyst stones an uncursed aquamarine stone an uncursed chrysoberyl stone 3 uncursed diamonds 2 uncursed emeralds an uncursed garnet stone 5 uncursed jade stones 2 uncursed jasper stones an uncursed opal an uncursed ruby a blessed touchstone Contents of the sack named DANGER: a blessed scroll of scare monster a blessed potion of healing a wand of cancellation (0:4) an empty uncursed bag of holding a bag of tricks (0:9) Chip the Monk's attributes: Background: You were a Student of Metals, a level 18 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Gehennom, on level 28. You entered the dungeon 26736 turns ago. You had 1287699 experience points, 1272301 more were needed for level 19. Your score was 430559 before end-of-game adjustments. Basics: You had all 192 hit points. You had all 99 energy points (spell power). Your armor class was -20. Your wallet contained 736 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/26, innate limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (base:11, limit:18). Your wisdom was 20 (base:16, innate limit:18). Your charisma was 10 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You could teleport. You had teleport control. You had a small defense bonus (+4). You were protected. You were very fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 15 hours, 48 minutes and 33 seconds. Vanquished creatures: Master Kaen Medusa 3 iron golems a balrog 2 white dragons 3 black dragons a green dragon a yellow dragon 3 baluchitheria a demilich 5 Olog-hai a Nazgul 3 titanotheres a baby gray dragon a guardian naga a disenchanter 8 vampire leaders 2 shopkeepers an aligned cleric 3 captains 2 liches 2 clay golems 3 nurses an ice devil a nalfeshnee a lurker above a frost giant 10 vampires 2 lieutenants a watch captain 32 ghosts 2 queen bees 7 giant mimics 5 fire giants 3 ogre tyrants 2 ice trolls 2 rock trolls an umber hulk 2 flesh golems 2 hezrous 8 bone devils 2 large mimics 4 wumpuses 4 couatls 9 stalkers 3 fire elementals 40 earth elementals 6 water elementals 4 hill giants 2 giant mummies 2 black nagas 31 xorns 14 giant zombies 17 sergeants 3 vrocks 7 wargs a hell hound pup 5 small mimics a glass piercer 2 warhorses a steam vortex 4 xans 3 ettin mummies 2 ogre leaders 5 quantum mechanics 3 trolls a marilith 3 sharks a gelatinous cube a large dog 3 freezing spheres a flaming sphere a shocking sphere a large cat 2 tigers 2 gargoyles 3 dwarf rulers a tengu 4 ochre jellies 4 leocrottas a stone giant 5 elf mummies 2 red nagas 2 pythons 4 pit vipers 3 cobras 35 wraiths 7 ettin zombies a leather golem 2 Grey-elves 40 soldiers 4 watchmen 4 amorous demons a chameleon 5 giant beetles 3 quivering blobs 5 cockatrices 3 wolves 6 winter wolf cubs a lynx 6 leprechauns 2 orc-captains 3 iron piercers 6 giant spiders 5 scorpions 4 horses an ice vortex 2 black lights 3 vampire bats a forest centaur 9 orc mummies 6 dwarf mummies an ogre 3 rust monsters 4 owlbears 4 yetis a gold golem a werewolf a Green-elf 2 giant eels 7 lizards 6 chickatrices 2 dingoes a dog a jaguar 2 dwarf leaders a white unicorn 2 gray unicorns 4 ravens 2 plains centaurs 4 gnome mummies 2 snakes 6 water moccasins 8 apes 10 human zombies 2 rope golems 2 Woodland-elves 7 soldier ants 4 fire ants 8 bugbears 3 wood nymphs 2 mountain nymphs 4 Mordor orcs 12 Uruk-hai 2 orc shamans 3 rock piercers 4 rock moles a fog cloud 6 yellow lights a shrieker 15 gnome leaders 3 gnomish wizards 4 kobold mummies a red naga hatchling 4 gray oozes 3 barrow wights 12 elf zombies 19 ghouls 3 straw golems 4 paper golems 2 jellyfish a baby crocodile 15 giant ants 3 little dogs 10 floating eyes 2 kittens 20 dwarves 3 kobold leaders 3 kobold shamans 11 hill orcs 10 rothes 3 rabid rats 2 centipedes 2 monkeys 17 orc zombies 16 dwarf zombies a wererat 3 werejackals 5 iguanas 64 killer bees 2 acid blobs 2 coyotes 7 hobbits a manes 3 large kobolds 7 hobgoblins 4 giant rats 7 cave spiders a brown mold a yellow mold 50 gnomes a Keystone Kop a garter snake 12 gnome zombies 7 geckos 8 jackals a kobold a goblin 8 sewer rats 10 grid bugs a bat 4 lichens 15 kobold zombies 13 newts 1082 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 114 times. You engraved Elbereth 4 times. You never genocided any monsters. You never changed form. You used 5 wishes. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Novice. You entered a shop. You entered Sokoban. You attained the rank of Initiate. You completed Sokoban. You entered Minetown. You entered a temple. You attained the rank of Student of Stones. You completed the Gnomish Mines. You entered the Big Room. You learned the tune to open and close the Castle's drawbridge. You entered Gehennom. You attained the rank of Student of Waters. You defeated Medusa. You had the Bell of Opening. You attained the rank of Student of Metals. The Dungeons of Doom: levels 1 to 25 Level 1: Level 2: "bars" Some altars. Stairs down to The Gnomish Mines. Level 3: A shop, many fountains, a grave. Level 4: A fountain. Level 5: Level 6: An altar to Huan Ti, a fountain. Level 7: A throne, a fountain. Level 8: "black uni" Many fountains. Oracle of Delphi. Final resting place for nurdglaw-Kni-Hum-Mal-Law, killed by a coyote. Level 9: A general store, a fountain. Stairs up to Sokoban, level 8. Level 10: "$" An altar. Level 11: A very big room. Level 12: Some shops. Level 13: Level 14: Level 15: A primitive area. Portal to The Quest. Level 16: "$" Level 17: A general store. Level 18: Level 19: Some fountains. Level 20: An untended shop. Level 21: Some fountains. Level 22: Level 23: Level 24: A fountain, many graves. Level 25: The castle (play notes "EECBD" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 26 to 28 Level 26: A temple, many graves. Valley of the Dead. Level 27: Level 28: <- You were here. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, a fountain, a grave. Final resting place for RisingThumb-Wiz-Elf-Mal-Cha, killed by a soldier ant, while frozen by a potion. Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: levels 1 to 6 Level 1: A temple, many trees. Completed quest for the Grand Master. Level 2: Level 3: Level 4: Level 5: Level 6: An altar to Huan Ti. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Goodbye chip the Monk... You quit in Gehennom on dungeon level 28 with 430559 points, and 15767 pieces of gold, after 26736 moves. You were level 18 with a maximum of 192 hit points when you quit.