Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 17 11:23:30 2019 (94977abb3e59f4f9683b5d73c7783f831c61aca0,branch:hardfought). Game began 2019-06-23 00:33:56, ended 2019-06-23 13:12:20. coldaemon, chaotic male human Rogue --------- ---------------- |_......-# ------ |..............| |.......|# ###-....| ##...............| --.------# # |....| # |....<.........|###########################################.....| # --+-------------# # ## # ------ ## ################ ## # # ## ### # # # ## ### # ## ## # # # ## ------## # --|-.----- # # ------------# |..^>.#### |........| # ##..........*-# |....|# |......).-##### # ##|..........| |....-# |........| ####### # # ##|..........| ------ |...[....| # ----|-|---- #|..........| |...[....| # |..........#####|..........| ---------- # |."..^....| ------------ ###-.........| ----------- Coldaemon the Pilferer St:14 Dx:18 Co:18 In:9 Wi:11 Ch:8 Chaotic Dlvl:11 $:0 HP:0(84) Pw:43(43) AC:10 Xp:10/7551 T:21700 Latest messages: The magic missile hits you! You hear a nearby zap. The magic missile bounces! The magic missile hits it. The magic missile hits it. You climb up the stairs. You remember this level as vault. Y - an uncursed wand of make invisible. There is an altar to Kos (chaotic) here. There are many more objects here. What do you want to use or apply? [abghkruBEHM-ORTVY or ?*] b Pick an object. What do you want to wear? [fltwCPW or ?*] L L - an uncursed ring called emerald:300 (on right hand). You hear someone counting money. What do you want to wield? [- suIT or ?*] ? s - 10 +0 daggers (wielded). You kill the gecko! There is an open door here. You see here a gecko corpse. U - a gecko corpse. In what direction? l The door closes. You turn into a werewolf! You find you must drop your daggers! Use the command #monster to summon help. You stagger under your heavy load. Movement is very hard. You hear the footsteps of a guard on patrol. You hear a door open. Where do you want to travel to? (For instructions type a '?') You miss the lizard. It hits! It hits! You return to human form! Your movements are now unencumbered. It hits! You hit the lizard. It hits! The lizard bites! You hit it. You attack thin air. Wait! There's something there you can't see! It hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons (')') I - 34 +0 darts Armor ('[') f - a blessed +2 orcish helm named !c P - a blessed +1 pair of leather gloves w - a blessed +1 pair of iron shoes named !c t - an uncursed +0 small shield W - an uncursed +0 dwarvish cloak C - an uncursed +0 mummy wrapping l - a blessed +3 gray dragon scale mail Comestibles ('%') U - an uncursed gecko corpse Q - an uncursed lizard corpse S - an uncursed lizard corpse Rings ('=') L - an uncursed ring of conflict (on right hand) c - an uncursed +2 ring of gain constitution d - an uncursed -2 ring of increase damage named !c A - an uncursed ring of invisibility named !c (on left hand) x - an uncursed ring of levitation named !c e - an uncursed ring of protection from shape changers named !c Wands ('/') h - a wand of fire (0:3) E - a wand of light (0:13) a - a wand of magic missile (0:5) Y - a wand of make invisible (0:4) M - a wand of opening (0:4) B - a wand of sleep (0:5) O - a wand of slow monster (0:3) g - a blessed wand of undead turning (0:4) Tools ('(') b - a blessed bag of holding containing 28 items N - an empty uncursed sack R - an uncursed brass lantern k - an uncursed lock pick H - an uncursed mirror r - 3 uncursed tallow candles V - an uncursed towel u - a blessed +0 unicorn horn T - a +0 unicorn horn Gems/Stones ('*') o - an uncursed emerald G - an uncursed worthless piece of black glass m - an uncursed worthless piece of green glass named !c p - an uncursed worthless piece of orange glass v - 2 uncursed worthless pieces of red glass q - 3 uncursed worthless pieces of violet glass D - 4 uncursed worthless pieces of white glass j - 4 uncursed worthless pieces of yellow glass Contents of the bag of holding: 2378 gold pieces 2 +0 elven daggers 2 blessed +1 daggers a blessed +0 dagger 22 +0 daggers a +1 dagger an uncursed +0 pair of elven boots named !c an uncursed +0 pair of water walking boots 3 uncursed pizzas an uncursed C-ration an uncursed candy bar an uncursed fortune cookie 2 uncursed K-rations 2 uncursed pancakes an uncursed tripe ration an uncursed tin of floating eye meat 2 uncursed eggs an uncursed egg 2 uncursed lichen corpses 2 uncursed lizard corpses an uncursed scroll of food detection a cursed scroll of amnesia a cursed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of enchant weapon a blessed potion of booze an uncursed potion of restore ability a wand of nothing (0:12) Coldaemon the Rogue's attributes: Background: You were a Pilferer, a level 10 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 11. You entered the dungeon 21700 turns ago. You had 7551 experience points. Basics: You had 0 out of 84 hit points. You had all 43 energy points (spell power). Your armor class was 10. Your wallet was empty. Autopickup was on for '$?!/="' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were invisible. You were stealthy. You caused conflict. You were a werewolf. You were harmed by silver. Kos was angry with you. You are dead. Vanquished creatures: a ghost a flesh golem a stalker a fire elemental a giant mummy 2 giant zombies 4 wargs a small mimic a wood golem a gelatinous cube a pyrolisk a large dog 2 freezing spheres a flaming sphere a shocking sphere a large cat a tiger a dwarf king 2 tengu a leocrotta an elf mummy a human mummy a python a wraith a carnivorous ape an ettin zombie 3 soldiers a succubus 5 chameleons a giant beetle a quivering blob 3 cockatrices 5 wolves 2 winter wolf cubs a leprechaun an orc-captain an iron piercer a giant spider a scorpion a black light a vampire bat 3 gnome kings an orc mummy an ogre a brown pudding 2 owlbears 2 gold golems a Green-elf 5 lizards 4 chickatrices 2 dogs 2 jaguars 2 blue jellies 3 white unicorns 3 ravens a plains centaur 2 gnome mummies 3 snakes 3 apes 2 human zombies a rope golem 2 Woodland-elves 3 soldier ants 9 fire ants 2 imps 2 wood nymphs 4 water nymphs 3 mountain nymphs 19 Uruk-hai an orc shaman 3 rock piercers a rock mole 2 ponies 4 yellow lights 2 shriekers 4 violet fungi 8 gnome lords 3 gnomish wizards 2 kobold mummies a golden naga hatchling 2 gray oozes 5 elf zombies 2 ghouls 2 straw golems 2 paper golems 12 giant ants 2 little dogs 6 floating eyes a kitten 10 dwarves a kobold lord 2 kobold shamans 18 hill orcs 7 rothes 2 rabid rats a centipede 4 giant bats 6 monkeys 4 orc zombies 5 wererats 2 werejackals 6 iguanas 18 killer bees 5 acid blobs 7 coyotes a gas spore 4 hobbits a manes 4 hobgoblins 6 giant rats 9 cave spiders 2 brown molds 3 yellow molds a green mold 3 red molds 28 gnomes 9 geckos 22 jackals a fox 2 kobolds 6 goblins 4 sewer rats 9 grid bugs 2 bats 8 lichens 3 kobold zombies 7 newts 446 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 8 times. You engraved Elbereth 2 times. You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 12 Level 1: "trap next to < and foutain" Some fountains. Level 2: "2 traps next to <" Some fountains, a sink, a grave. Level 3: "vault tp top mid" Level 4: "stash" An altar to Kos, some fountains. Stairs down to The Gnomish Mines. Level 5: Level 6: "spells/stuff/bag" Level 7: "throne top left" A throne. Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: "many mimics in shop" A potion shop, an altar, a fountain, a grave. Level 11: "vault" <- You were here. Some altars. Final resting place for you, killed by an invisible stalker. Level 12: "werecreatures top left" A throne. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: A grave. Final resting place for Blankimage-Val-Hum-Fem-Law, killed by a giant ant. Level 8: Some shops, a temple, some fountains, a sink. Level 9: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | coldaemon | | 2378 Au | | killed by an | | invisible | | stalker | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye coldaemon the Rogue... You died in The Dungeons of Doom on dungeon level 11 with 32935 points, and 2378 pieces of gold, after 21700 moves. You were level 10 with a maximum of 84 hit points when you died.