Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jul 22 17:00:41 2019 (034f38a00a981a0d7726d7197c792634093d7df0,branch:hardfought). Game began 2019-07-23 13:40:45, ended 2019-07-24 09:11:51. coldaemon, neutral male gnomish Archeologist -------------# ----------- ------ .............## |.........| #.....| |...........|# |.........-# #|....| +...........|# ----------- |.........|# #|.{...# |...........|#### ..........| ------.----# #------@ |...........|### |.........| 0##### # # --------.---- ########0|.........| ##### # # #-.........| # ##### # # # |.........| # ######### # # ##-.........| #------# ################ # ----------- #|....|# # #### ### #|....|# ----.-.-- # #-....-# |.......| ##### ------ |.......-## |.......| |......>| |.......| --------- Coldaemon the Digger St:14 Dx:10 Co:13 In:16 Wi:17 Ch:10 Neutral Dlvl:3 $:21 HP:11(12) Pw:3(3) AC:9 Xp:1/5 T:202 Latest messages: You stop. Jack is in the way! You swap places with Jack. A trap door opens up under you! You fall down a shaft! $ - 13 gold pieces. With great effort you move the boulder. You try to move the boulder, but in vain. The door opens. You descend the stairs. You climb up the stairs. You hit the gecko. You kill the gecko! The door opens. $ - 5 gold pieces. You try to move the boulder, but in vain. You find a hidden door. The door resists! The door resists! The door resists! The door resists! The door opens. You see here 2 food rations. k - 2 food rations. Restoring save file... Hello coldaemon, the gnomish Archeologist, welcome back to NetHack! You begin bashing monsters with your pick-axe. You miss the gecko. The gecko bites! You miss the gecko. You hit the gecko! You kill the gecko! This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [ae-i or ?*] Sorry, I don't know how to use that. This door is locked. This door is locked. In what direction? WHAMMM!!! In what direction? As you kick the door, it crashes open! # Really quit? [yn] (n) Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins ('$') $ - 21 gold pieces Weapons (')') a - a +2 bullwhip (alternate weapon; not wielded) Armor ('[') c - an uncursed +0 fedora (being worn) j - an uncursed +0 orcish helm b - an uncursed +0 leather jacket (being worn) Comestibles ('%') d - 5 uncursed food rations k - 2 uncursed food rations Tools ('(') h - an empty uncursed sack i - an uncursed oil lamp e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:89) Gems/Stones ('*') g - an uncursed touchstone Coldaemon the Archeologist's attributes: Background: You were a Digger, a level 1 male gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 202 turns ago. You had 5 experience points, 15 more were needed to attain level 2. Basics: You had 11 out of 12 hit points. You had all 3 energy points (spell power). Your armor class was 9. Your wallet contained 21 zorkmids. Autopickup was on for '$?!/="' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were fast. You survived. Vanquished creatures: 2 geckos 2 goblins a kobold zombie 2 newts 7 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You were here. A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 4: Goodbye coldaemon the Archeologist... You quit in The Dungeons of Doom on dungeon level 3 with 191 points, and 21 pieces of gold, after 202 moves. You were level 1 with a maximum of 12 hit points when you quit.