Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Oct 7 05:50:57 2019 (ae678b7817c857b43e05a933f1a417c848cbd996,branch:hardfought). Game began 2019-10-07 15:30:52, ended 2019-10-07 15:50:31. coldaemon, neutral male gnomish Archeologist ---------- ### #.........| #### ------- ###### ------------ ##|........| # ###......-## ----- |..........| ##.........| ## |.....| #...{| |.........<| ##---------- # |.....| #|...| ##...........| ##### #......-############|...|# # |..........-####### # #|.....| |...-######### -.---------- # #|.....|############....| # ## # #----.--# |...| ## # # ## ###### ----- # ### # ----- ### ##* ## # # # ------- |%[.|## ## ## ### ### -------+-####......| |...|# ## *#####################0###### # |..>....|## |.....| |..m|# ## ####-----.--.- |.......| |.....| |.%@@d ## #|........| ###-.......| |..>..| ----- ##### #-.........## --------- ------- |........|# ---------- Coldaemon the Digger St:11 Dx:9 Co:14 In:16 Wi:14 Ch:12 Neutral Dlvl:2 $:104 HP:0(18) Pw:5(5) AC:9 Xp:2/20 T:1908 Latest messages: Jack drops an uncursed sack containing 1 item. You see here an uncursed sack containing 1 item (for sale, 3002 zorkmids). Jack picks up a food ration. "For you, esteemed sir; only 3002 zorkmids for this sack and its contents." h - an uncursed sack containing 1 item (unpaid, 3002 zorkmids). Jack drops a food ration. What do you want to drop? [$a-df-lp-r or ?*] You drop an uncursed sack containing 1 item (unpaid, 3002 zorkmids). The hobbit shoots a rock! A rock misses you. You find a large mimic. Pick an object. You see here an uncursed sack containing 1 item (for sale, 3002 zorkmids). You see here a rock (no charge). You hear some noises. You see here a +0 pick-axe. e - a +0 pick-axe. The hobbit swings his sling. The hobbit hits! Jack bites the hobbit. The hobbit is killed! There is a hobbit corpse here; eat it? [ynq] (n) This hobbit corpse tastes terrible! You finish eating the hobbit corpse. You see here a sling. You swap places with Jack. You swap places with Jack. You see here a sling. t - a sling. You swap places with Jack. "Hello, coldaemon! Welcome again to Kabalebo's general store!" "Will you please leave your pick-axe outside?" You find a large mimic. The large mimic hits! You cannot escape from the large mimic! The large mimic hits! What do you want to use or apply? [ae-giq or ?*] You now wield a +0 pick-axe. In what direction do you want to dig? [knjb>] You start digging downward. "Sir, do not damage the floor here!" You stop digging. The large mimic hits! You die... Kabalebo gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins ('$') $ - 104 gold pieces Weapons (')') t - a +0 sling a - a +2 bullwhip (alternate weapon; not wielded) Armor ('[') c - an uncursed +0 fedora (being worn) b - a blessed +0 leather jacket (being worn) Comestibles ('%') d - 4 uncursed food rations Scrolls ('?') p - an uncursed scroll of identify j - an uncursed scroll of remove curse Potions ('!') r - a blessed potion of blindness l - an uncursed potion of hallucination k - an uncursed potion of levitation Wands ('/') q - a wand of digging (0:5) Tools ('(') i - a magic marker (0:90) e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:42) Gems/Stones ('*') g - an uncursed touchstone Coldaemon the Archeologist's attributes: Background: You were a Digger, a level 2 male gnomish Archeologist. You were neutral, nominally on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 1908 turns ago. You had 20 experience points, 20 more were needed to attain level 3. Basics: You had 0 out of 18 hit points. You had all 5 energy points (spell power). Your armor class was 9. Your wallet contained 104 zorkmids. Autopickup was on for '$?!/="' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 12 (limit:18). Final Status: You were held by a large mimic. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were fast. You are dead. Vanquished creatures: a hobbit 5 jackals a kobold 2 goblins 3 sewer rats 7 grid bugs 3 lichens 4 newts 26 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 8 times. You engraved Elbereth 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: "vault" A fountain. Level 2: <- You were here. A general store, a fountain. Stairs down to The Gnomish Mines. Final resting place for you, killed by a large mimic. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | coldaemon | | 104 Au | | killed by a | | large mimic | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye coldaemon the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 274 points, and 104 pieces of gold, after 1908 moves. You were level 2 with a maximum of 18 hit points when you died.