davez, chaotic male human Wizard ----------- |.......... |.....>...| ----- --- --- --------- |..........###########|... . . ........| -+--------- #|...-------- .-------- -.| # |.......| #|...|..+|..|------.|..|(((| +.| #####.....<..| #|...|.++|..|.(...|.|..|((.| |.| # |.......| #|...|...|-||.._@.|.--||...|---.| ### |.......| #|...-|---%)@.....|....--|--....|# # -------+- #|........%o|...@.|..............####### # #|........{.---|---.{...........|# # ###..............^................| #|...-|---...........-+----|-...| |...|...|-------.---| |...|...| |...|(.(| |.-..| |...|...| |...|(.(| +.|..| |...|...| |...-----+------.---- -----...| |..............................| -------------------------------- [Davez the Thaumaturge] St:6 Dx:14 Co:18 In:18 Wi:10 Ch:11 Chaotic Mine Town:7 $:1313 HP:0(73) Pw:44(61) AC:1 Xp:8/1965 T:4940 Overtaxed Latest messages A dagger misses you. The hill orc swings his curved sword. The hill orc hits! You hit the hill orc! The hill orc picks up some gold. The hill orc picks up an effervescent potion. The hill orc swings his curved sword. The hill orc hits! You kill the hill orc! (2x) Wait! There's something there you can't see! It hits! You kill it! There are many objects here. 536 gold pieces. You have extreme difficulty lifting a hill orc corpse. Continue? [ynq] (q) L - a hill orc corpse. You can barely move a handspan with this load! You see here a dagger. The priestess of Anhur intones: "Pilgrim, you enter a sacred place!" The hill orc picks up a curved sword. The hill orc wields a curved sword! The hill orc swings his curved sword. The hill orc hits! The hill orc swings his curved sword. The hill orc hits! You don't have enough stamina to move. The hill orc swings his curved sword. The hill orc hits! You die... Your inventory Inventory: 1633/650 weight (49/52 slots) Coins $ - 1313 gold pieces Weapons a - a blessed +5 quarterstaff (weapon in hands)* l - an [uncursed +0] runed dagger [elven] m - 7 [blessed] poisoned [+2] orcish arrows Q - 4 [cursed] poisoned [-1] orcish arrows U - a [blessed +2] bow Armor b - an uncursed +1 cloak of magic resistance (being worn)* o - an [uncursed +0] dwarvish cloak u - an uncursed burnt +0 pair of hiking boots [water walking] (being worn) x - a blessed +0 pair of riding gloves [gauntlets of dexterity] (being worn) y - a blessed +3 studded leather armor (being worn) I - an [uncursed +0] dwarvish cloak J - an uncursed +0 pair of riding gloves [gauntlets of dexterity] V - an [uncursed +0] dwarvish cloak W - an [uncursed +0] dwarvish cloak X - an [uncursed +0] dwarvish cloak Comestibles q - 2 uncursed fortune cookies A - an uncursed cream pie B - an uncursed tripe ration D - 2 uncursed food rations F - 2 uncursed slime molds L - an [uncursed] hill orc corpse Scrolls i - an [uncursed] unlabeled scroll [of blank paper] Potions Z - a [cursed] ochre potion [of polymorph] Rings d - an uncursed +1 ring of gain intelligence* e - an uncursed ring of see invisible* R - a [blessed +1] coral ring [of increase accuracy] Y - an uncursed topaz ring [of poison resistance] Wands c - an uncursed wand of slow monster (0:7)* p - a cursed platinum wand [of striking (0:8)] w - an [uncursed] wand of fire [0:5] G - an [uncursed] wand of digging [0:7] Tools g - a [blessed] partly used [tallow] candle h - 4 [uncursed tallow] candles r - an uncursed [oil] lamp called oil v - an uncursed towel C - an uncursed key [skeleton key] S - a [cursed tallow] candle T - an uncursed expensive camera [0:62] Gems f - an [uncursed] green gem [worthless glass] j - 2 [uncursed] yellow gems [worthless glass] k - an [uncursed] black gem [worthless glass] n - an [uncursed] white gem [fluorite] s - an [uncursed] yellow gem [citrine] z - an [uncursed] white gem [worthless glass] E - an [uncursed] stone called ok [flint] H - an [uncursed] orange gem [worthless glass] K - an [uncursed] black gem [black opal] N - 2 [uncursed] red gems [worthless glass] O - 2 [uncursed] violet gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 755. Your alignment was 34 / 34. Monster difficulty range was 1 - 7. Level difficulty was 7. Seed was u5zh7xc. Monster generation rate was 1.00x. You were cold resistant. You were magic-protected. You were telepathic. You could walk on water. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 76% b - haste self 3 escape 77% 76% c - light 1 divination 0% 91% d - detect monsters 1 divination 0% 91% e - healing 1 healing 0% 95% f - confuse monster 2 enchantment 0% 95% Vanquished creatures a large dog (2 created) a dwarf king a wraith a giant beetle 2 wolves (3 created) 2 winter wolf cubs an orc-captain an ice vortex a werewolf a gnome mummy 4 fire ants 15 Mordor orcs 3 Uruk-hai a pony a fog cloud 8 gnome lords (9 created) 3 gnomish wizards a white naga hatchling a gray ooze 3 elf zombies (4 created) a straw golem a floating eye 2 kittens (5 created) 11 dwarves (13 created) a kobold lord a kobold shaman (3 created) 5 hill orcs (7 created) a monkey 2 orc zombies 2 dwarf zombies a wererat a werejackal (2 created) 2 iguanas 3 hobbits 2 manes (8 created) a large kobold a yellow mold (2 created) 2 green molds (4 created) a red mold 41 gnomes (46 created) a gnome zombie 3 geckos 2 foxes 2 kobolds 9 grid bugs 3 lichens a kobold zombie 6 newts (7 created) 161 creatures vanquished. Voluntary challenges You used a wielded weapon 220 times. You read items or engraved 7 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: (stash) an altar to Anhur, some fountains Level 2: a fountain Level 3: an armor shop, a fountain Level 4: Stairs down to The Gnomish Mines Level 6: [oracle, bones] (water demon) a fountain The Gnomish Mines: levels 5 to 9 Level 7: [minetn] <- You were here many shops, a temple to Anhur, some fountains Game information Seed: u5zh7xc Started: 2021-05-11 20:22:22 Ended: 2021-05-11 21:00:38 Wallclock time: PT00:38:16 Play time: PT00:38:15 Goodbye davez the Wizard... You died in The Gnomish Mines on dungeon level 7 with 5856 points, and 1313 pieces of gold, after 4940 moves. Killer: hill orc You were level 8 with a maximum of 73 hit points when you died. You didn't beat your previous score of 11311 points. 1 1757579 Anerag-Val-Dwa-Fem-Law ascended to demigoddess-hood. 377 [377] 2 1721526 Mandevil-Val-Dwa-Fem-Law ascended to demigoddess-hood. 191 [269] 3 1698348 Singhend-Val-Dwa-Fem-Law ascended to demigoddess-hood. 389 [425] 81 11586 wvc-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 7 [max 12]. Killed by a watchman, while sleeping. - [69] 82 11379 Singhend-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 9. Killed by a black unicorn. - [55] *83 11311 davez-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a mumak. - [61] * 5856 davez-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a hill orc. - [73] 84 10907 microlance-Bar-Vam-Mal-Cha died in The Gnomish Mines on level 8 [max 13]. Killed by a rock troll. - [96] 85 10809 Muad-Rog-Hum-Mal-Cha died in Sokoban on level 3 [max 7]. Killed by a giant ant. - [56]