Unix NetHack Version 3.7.0-102 Work-in-progress - last build Apr 6 2024 13:22:21 (d302a6a9ff6341f1a922d8f5af178406b35fdf99,branch:master). Game began 2024-04-23 23:46:43, ended 2024-04-24 13:44:57. dedal, neutral male human Monk 1 .. ...--------- .....|..|..| -----.|.....| |..%..|..{..| ---V--|..2..|---- 1 1 |.@.|.....|...| ---M---.---*|.|--- .|...|.....|.|..| ---.|.|.|.|.---.|..| |...|.|...|..*..|..| ---.---.---.---.|..| |.........|......| ------------------ Dedal the Initiate St:18/04 Dx:18 Co:18 In:15 Wi:18 Ch:17 Neutral S:11464 Dlvl:12 $:378 HP:0(70) Pw:24(40) AC:2 Xp:8/2559 T:8889 Latest messages: You see here 2 white gems. You see here a green gem. You hit it. You destroy the elf zombie! You hit it. The giant zombie hits! The giant zombie hits again! You destroy the giant zombie! Welcome to experience level 9. You feel perceptive! You see here a giant corpse. You hit it. The vampire bat bites! The vampire bat bites again! The vampire bat misses! The vampire bat bites! You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire lord! The vampire lord hits! The vampire lord bites! You hit it. The vampire lord hits! The vampire lord bites! You avoid harm. You hit it. The vampire lord hits! The vampire lord bites! You avoid harm. The vampire lord hits! The vampire lord bites! Goodbye level 9. You feel unaware! The orc mummy hits! What do you want to use or apply? [ejpvxzDGIQRVZ or ?*] h Sorry, I don't know how to use that. What do you want to use or apply? [ejpvxzDGIQRVZ or ?*] V J - 2 uncursed potions of healing. The vampire lord hits! The vampire lord bites! You avoid harm. What do you want to drink? [J or ?*] J In a cloud of smoke, a djinni emerges! The djinni speaks. "I am in your debt. I will grant one wish!" For what do you wish? 3 blessed potions of full healing L - 3 orange potions. The vampire lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 378 gold pieces Weapons q - 62 +0 darts u - a +0 dagger Armor m - an uncursed +0 helm of caution (being worn) n - an uncursed +0 pair of gauntlets of dexterity a - an uncursed +2 pair of leather gloves (being worn) k - an uncursed +0 pair of low boots (being worn) b - an uncursed +1 robe (being worn) Comestibles g - 7 uncursed apples C - an uncursed carrot h - 4 uncursed oranges s - an uncursed tripe ration l - an uncursed lizard corpse Scrolls c - an uncursed scroll of blank paper t - an uncursed scroll of create monster E - a blessed scroll of identify o - an uncursed scroll of magic mapping Potions L - 3 blessed potions of full healing J - an uncursed potion of healing Wands R - a wand of cold (0:7) D - a wand of digging (0:6) x - a wand of magic missile (0:3) Tools z - an empty uncursed sack V - an uncursed sack containing 27 items Q - an uncursed brass lantern (lit) v - an uncursed credit card G - an uncursed leash j - a magic marker (0:19) Z - a +0 pick-axe I - an uncursed skeleton key p - an uncursed towel e - a +0 unicorn horn Gems/Stones w - 3 uncursed chrysoberyl stones F - an uncursed obsidian stone H - 2 uncursed worthless pieces of black glass y - an uncursed worthless piece of green glass r - a cursed worthless piece of green glass O - 5 uncursed worthless pieces of orange glass W - 3 uncursed worthless pieces of violet glass i - an uncursed worthless piece of white glass K - 3 uncursed worthless pieces of yellow glass Y - a cursed worthless piece of yellow glass Contents of the sack: 2 uncursed scrolls of create monster an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of gold detection an uncursed scroll of punishment an uncursed scroll of remove curse a cursed scroll of remove curse a blessed scroll of stinking cloud 2 uncursed scrolls of stinking cloud 3 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of identify a blessed spellbook of protection an uncursed potion of extra healing a cursed potion of extra healing an uncursed potion of full healing an uncursed potion of gain energy an uncursed potion of levitation an uncursed potion of oil an uncursed potion of paralysis an uncursed potion of polymorph an uncursed potion of restore ability an uncursed ring of cold resistance a cursed ring of hunger a cursed ring of teleportation Dedal the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were right-handed. You were in the Gnomish Mines, on level 12. You entered the dungeon 8889 turns ago. There was a full moon in effect when your adventure ended. You had 2559 experience points, 1 more was needed to attain level 9. Your score was 11464 before end-of-game adjustments. Basics: You had 0 out of 70 hit points. You had 24 out of 40 energy points (spell power). Your armor class was 2. Your wallet contained 378 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 17 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You were fast. You were lucky. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 47 minutes and 51 seconds. Major events: Turn 1: dedal the neutral male human Monk entered the dungeon 1: made his first wish - "5 blessed potions of gain ability", got "5 swirly potions" 2704: attained the rank of Novice (level 3) 3670: attained the rank of Initiate (level 6) 4842: entered the Gnomish Mines 6567: reached Mine Town 8889: wished for "3 blessed potions of full healing", got "3 orange potions" 8889: killed by a vampire lord Vanquished creatures: 2 large mimics a giant zombie 10 small mimics 3 watchmen a giant beetle 4 wolves a panther a leprechaun 3 giant spiders a gnome ruler a dwarf mummy a gold golem a lizard a dog a dwarf leader a white unicorn 2 ravens a snake 6 soldier ants a bugbear a quasit a mountain nymph 2 rock moles 2 fog clouds a yellow light 15 gnome leaders 4 gnomish wizards a kobold mummy a gray ooze an elf zombie a ghoul 3 giant ants a little dog 2 floating eyes 14 dwarves 2 homunculi a kobold leader a hill orc 3 rothes a giant bat a monkey an iguana 5 killer bees 4 hobbits 11 manes 3 large kobolds 3 hobgoblins a giant rat 2 cave spiders a yellow mold a red mold 51 gnomes a gnome zombie 3 geckos 14 jackals 4 foxes 2 kobolds 8 goblins a sewer rat 5 grid bugs a bat 11 lichens 10 newts 245 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 3025 times. You engraved Elbereth 2201 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 2 wishes. You did not wish for any artifacts. Achievements: You attained the rank of Novice. You entered a shop. You attained the rank of Initiate. You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A fountain, a grave. Level 5: A fountain. Level 6: A fountain. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: A temple and an altar, some fountains. Level 8: Level 9: Level 11: Level 12: <- You were here. A fountain. Final resting place for you, killed by a vampire lord. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dedal | | 378 Au | | killed by a | | vampire lord | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dedal the Monk... You died in The Gnomish Mines on dungeon level 12 with 11427 points, and 378 pieces of gold, after 8889 moves. You were level 8 with a maximum of 70 hit points when you died.