The November NetHack Tournament (2020)
Unix NetHack Version 3.6.6-0 post-release - last build Wed Nov 11 13:00:54 2020 (6be7df930e5dd98265155865e22855fbd8ef0799,branch:master).
Game began 2020-11-15 22:55:31, ended 2020-11-16 00:03:17.
eigentLich, chaotic male human Wizard
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┌wall
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┐wall
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│wall
.dark part of a room
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│wall
*11 rocks
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─wall
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.floor of a room
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%a pancake
.floor of a room
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<staircase up
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`a boulder
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`a boulder
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┤wall
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@peaceful elf-lord
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┘wall
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├wall
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%a warhorse corpse
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%an elf corpse
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*10 rocks
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`a boulder
.floor of a room
.floor of a room
.floor of a room
)a worm tooth
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(a unicorn horn
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%a tripe ration
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)an elven dagger
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.floor of a room
>staircase down
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┘wall
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[EigentLich the Magician ] St:18/03 Dx:11 Co:16 In:18 Wi:17 Ch:11 Chaotic S:23729
Dlvl:6 $:53 HP:0(80) Pw:15(94) AC:0 Xp:10/6408 T:14189 Stone
Latest messages:
This gelatinous cube corpse tastes okay.
You finish eating the gelatinous cube corpse.
O - 2 food rations.
What do you want to use or apply? [chklnptwxzEGJQTVYZ or ?*] z
Nothing happens.
Where do you want to travel to?
(For instructions type a '?')
Really attack the elf-lord? [yn] (n) n
Really attack the elf-lord? [yn] (n) n
You see here a worm tooth.
The warhorse kicks wildly and misses!
You hit the warhorse!
What do you want to use or apply? [chklnptwxzEGJQTVYZ or ?*] x
The warhorse kicks!
The warhorse bites!
The warhorse kicks wildly and misses!
The warhorse kicks!
The warhorse bites!
You miss the warhorse.
The warhorse kicks!
The warhorse bites!
You hit the warhorse!
The warhorse kicks!
The warhorse bites!
The warhorse kicks!
The warhorse bites!
You hit the warhorse!
In what direction? u
You kill the warhorse!
The magic missile bounces!
The magic missile bounces!
C - 2 eggs.
What do you want to eat? [CO or ?*] C
This egg is delicious!
You are slowing down.
What do you want to eat? [CO or ?*] C
This egg is delicious!
Your limbs are stiffening.
What do you want to use or apply? [chklnptwxzEGJQTVYZ or ?*] <enter>
Never mind.
What do you want to use or apply? [chklnptwxzEGJQTVYZ or ?*] z
Nothing happens.
Your limbs have turned to stone.
You have turned to stone.
You are a statue.
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) y
Do you want an account of creatures vanquished? [ynaq] (y) y
Do you want to see your conduct? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) y
Inventory:
Coins
$ - 53 gold pieces
Weapons
a - a blessed +3 dagger (weapon in hand)
v - the +0 Sting (at the ready)
Armor
F - a blessed +3 elven leather helm (being worn)
r - an uncursed +0 pair of leather gloves (being worn)
W - an uncursed +0 pair of iron shoes (being worn)
b - an uncursed +0 cloak of magic resistance (being worn)
o - an uncursed +0 leather armor (being worn)
Comestibles
O - 8 uncursed food rations
Scrolls
s - an uncursed scroll of magic mapping
y - an uncursed scroll of teleportation
Rings
e - a blessed +1 ring of adornment (on left hand)
K - a cursed -1 ring of adornment
u - a cursed ring of cold resistance
B - an uncursed +1 ring of increase accuracy
d - an uncursed ring of invisibility (on right hand)
A - a cursed ring of polymorph
q - an uncursed ring of sustain ability
Wands
p - a wand of cold (0:6)
t - a wand of create monster (0:12)
J - a wand of digging (0:7)
G - a wand of digging (0:6)
Q - a wand of magic missile named empty (0:0)
h - a wand of polymorph (0:6)
Y - a wand of secret door detection (0:10)
Z - a wand of slow monster (0:2)
c - a wand of teleportation (0:5)
Tools
x - an uncursed sack containing 10 items
n - an uncursed blindfold
l - an uncursed oil lamp
E - a +0 pick-axe
k - an uncursed skeleton key
w - an uncursed tin whistle
T - an uncursed towel
z - a +0 unicorn horn
Gems/Stones
H - an uncursed worthless piece of black glass
I - an uncursed worthless piece of blue glass
P - an uncursed worthless piece of green glass named exp
X - an uncursed worthless piece of orange glass
S - an uncursed worthless piece of violet glass
V - an uncursed touchstone
Contents of the sack:
- 2 uncursed scrolls of blank paper
- an uncursed scroll of create monster
- an uncursed scroll of create monster
- a cursed scroll of enchant weapon
- an uncursed scroll of scare monster
- a cursed potion of healing
- an uncursed potion of monster detection
- an uncursed potion of object detection
- an uncursed potion of restore ability
- 3 uncursed potions of water
EigentLich the Wizard's attributes:
Background:
- You were a Magician, a level 10 male human Wizard.
- You were chaotic, on a mission for Anhur
- who was opposed by Ptah (lawful) and Thoth (neutral).
- You were in Sokoban, on level 6.
- You entered the dungeon 14189 turns ago.
- It was the midnight hour.
- There was a new moon in effect when your adventure ended.
- You had 6408 experience points, 3592 more were needed to attain level 11.
- Your score was 23729 before end-of-game adjustments.
Basics:
- You had 0 out of 80 hit points.
- You had 15 out of 94 energy points (spell power).
- Your armor class was 0.
- Your wallet contained 53 zorkmids.
- Autopickup was off.
Final Characteristics:
- Your strength was 18/03 (limit:18/100).
- Your dexterity was 11 (limit:18).
- Your constitution was 16 (limit:18).
- Your intelligence was 18 (limit:18).
- Your wisdom was 17 (limit:18).
- Your charisma was 11 (base:10, limit:18).
Final Status:
- You turned into stone.
- You were unencumbered.
- You were wielding a dagger.
- You had expert skill with dagger.
Final Attributes:
- You were piously aligned.
- You were magic-protected.
- You were cold resistant.
- You were telepathic.
- You were more charismatic.
- You were invisible.
- You were warded.
- You were very unlucky.
- You are dead.
Vanquished creatures:
- a ghost
- a giant mimic
- a long worm
- a wumpus
- a couatl
- a xorn
- a sergeant
- 3 wargs
- a small mimic
- a warhorse
- a xan
- 2 quantum mechanics
- a wood golem
- a gelatinous cube
- a freezing sphere
- a tiger
- an ochre jelly
- a pit viper
- 2 Grey-elves
- a crocodile
- 2 giant beetles
- a cockatrice
- a panther
- an orc-captain
- 2 giant spiders
- a scorpion
- a baby long worm
- 2 black lights
- 2 gnome kings
- 2 yetis
- a gold golem
- a werewolf
- a lizard
- a dingo
- a housecat
- a dwarf lord
- a blue jelly
- a gray unicorn
- a black unicorn
- 2 ravens
- a plains centaur
- a snake
- 3 apes
- a human zombie
- a rope golem
- a soldier ant
- a wood nymph
- 5 mountain nymphs
- 18 Mordor orcs
- 2 orc shamans
- 6 rock moles
- a pony
- a fog cloud
- 3 yellow lights
- 3 shriekers
- 9 gnome lords
- 2 gnomish wizards
- a kobold mummy
- 3 black naga hatchlings
- 2 golden naga hatchlings
- a guardian naga hatchling
- 3 elf zombies
- 4 straw golems
- a paper golem
- 3 giant ants
- 2 little dogs
- 4 floating eyes
- 2 kittens
- 10 dwarves
- a kobold lord
- a kobold shaman
- 24 hill orcs
- 13 rothes
- a rabid rat
- a centipede
- 2 giant bats
- 5 monkeys
- 4 dwarf zombies
- a wererat
- a werejackal
- 5 iguanas
- 14 killer bees
- a coyote
- a gas spore
- 6 hobbits
- a large kobold
- 2 hobgoblins
- a giant rat
- 2 yellow molds
- 32 gnomes
- 10 garter snakes
- 2 gnome zombies
- 4 geckos
- 9 jackals
- 3 foxes
- 2 goblins
- 3 sewer rats
- 14 grid bugs
- 11 bats
- 3 lichens
- a kobold zombie
- 10 newts
336 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 18 times.
- You engraved Elbereth 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never removed an item from a swap chest.
- You never allowed your nemesis to die.
- You never allowed Vlad to die.
- You never allowed the Wizard to die.
- You never allowed a high priest to die.
- You never allowed a Rider to die.
The Dungeons of Doom: levels 1 to 9
Level 1:
Level 2:
A shop.
Stairs down to The Gnomish Mines.
Level 3:
A general store.
Level 4:
A scroll shop, an altar to Anhur, a grave.
Final resting place for
quervo1-Wiz-Hum-Mal-Neu, killed by an electric shock.
Level 5:
Some fountains.
Level 6:
Level 7:
Some fountains.
Level 8:
Level 9:
Stairs up to Sokoban, level 8.
The Gnomish Mines: levels 3 to 6
Level 3:
Level 4:
Level 5:
Level 6:
Many shops, a temple, many fountains.
Sokoban: levels 8 up to 5
Level 5:
Unsolved.
Level 6: <- You were here.
Solved.
Final resting place for
you, petrified by a cockatrice egg.
Level 7:
Solved.
Level 8:
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| eigentLich |
| 53 Au |
| petrified by a |
| cockatrice egg |
| |
| |
| 2020 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye eigentLich the Wizard...
You turned to stone in Sokoban on dungeon level 6 with 23724 points,
and 53 pieces of gold, after 14189 moves.
You were level 10 with a maximum of 80 hit points when you turned to stone.