Unix EvilHack Version 0.3.2-0 Work-in-progress - last build Mon Jul 15 19:22:03 2019 (bd2350eec69d7ba5c4c8e512c1e23d3bee289146,branch:master). Game began 2019-07-16 11:35:00, ended 2019-07-17 08:52:00. elenmirie, neutral female elven Monk ----- |(..| |...| ----- |...| |.... |...| |<..| --.--##### |...+ ##[ #%#-...| -------- # ###### |...| |......| # ## -+---# ## |......| # ############## |......| # # ## |....... ## ## |.....>| # ---|-- ###.......| # ------.--.------ # |....|## -------- # |..)...........| # ####-%....##################|..v...........| ----|-- ## |....|# #....@..........| @ |[....-###### |....-# #|..............| |.....| ------ ---------------- ------- e Elenmirie the Student of Stones St:17 Dx:14 Co:16 In:10 Wi:12 Ch:9 Neutral Dlvl:14 $:111 HP:0(69) Pw:31(64) AC:-6 Xp:10/5332 T:9000 Latest messages: You feel your magical energy drain away. The air around you crackles with electricity. You feel your magical energy drain away. What do you want to zap? [dghlqrtMV or ?*] M In what direction? h The magic missile rips into the energy vortex! The air around you crackles with electricity. You feel your magical energy drain away. What do you want to zap? [dghlqrtMV or ?*] M In what direction? h The magic missile rips into the energy vortex. The air around you crackles with electricity. You get expelled! The energy vortex misses. The energy vortex touches you! The energy vortex misses. What do you want to zap? [dghlqrtMV or ?*] M In what direction? l The magic missile hits the energy vortex! Your dwarvish cloak blocks the energy vortex's attack. The energy vortex engulfs you! You feel your magical energy drain away. What do you want to zap? [dghlqrtMV or ?*] M Nothing happens. The air around you crackles with electricity. You get expelled! The energy vortex misses. The energy vortex touches you! You get zapped! Your granite ring turns to dust and vanishes! The energy vortex misses. What do you want to use or apply? [deghlqrtuwJMV or ?*] w You put an engagement ring into the bag called holding. You put a silver ring into the bag called holding. You put a tiger eye ring into the bag called holding. You put an uncursed ring called conflict into the bag called holding. The energy vortex touches you! You get zapped! Your wand called non directional crystal breaks apart and explodes! Your wand of magic missile breaks apart and explodes! Your wand of magic missile breaks apart and explodes! Your wand of create monster breaks apart and explodes! Elf, all your powers will be lost... Your wand of magic missile breaks apart and explodes! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 747/875 weight (21/52 slots) Coins $ - 111 gold pieces Amulets E - an uncursed amulet of ESP C - an uncursed amulet of reflection (being worn) K - a blessed amulet versus poison Weapons s - 3 uncursed +0 shuriken (at the ready) Armor S - an uncursed +0 mithril dwarvish helm (being worn) a - an uncursed thoroughly burnt +2 pair of leather gloves (being worn) P - an uncursed +0 pair of levitation boots Q - an uncursed +0 pair of mithril dwarvish boots (being worn) N - an uncursed +0 pair of speed boots y - an uncursed +0 dragonhide dwarvish cloak (being worn) b - a blessed +1 robe Comestibles L - an uncursed lizard corpse Wands g - an uncursed wand of digging (0:3) r - an uncursed wand of polymorph (0:5) V - an uncursed wand of striking (0:5) t - an uncursed wand of teleportation (0:5) Tools w - an uncursed bag of holding containing 55 items e - a cursed lock pick J - an uncursed oil lamp u - an uncursed +0 unicorn horn Contents of the bag of holding: 6239 gold pieces an uncursed carrot 3 uncursed food rations 3 uncursed fortune cookies an uncursed sprig of wolfsbane an uncursed tripe ration a blessed scroll of blank paper 2 uncursed scrolls of blank paper a blessed scroll of confuse monster 2 uncursed scrolls of create monster a blessed scroll of earth an uncursed scroll of earth 2 uncursed scrolls of enchant weapon an uncursed scroll of enchant weapon an uncursed scroll of fire a cursed scroll of food detection an uncursed scroll of gold detection 2 uncursed scrolls of identify an uncursed scroll of light a cursed scroll of light an uncursed scroll of scare monster 2 uncursed scrolls of teleportation an uncursed scroll of teleportation a cursed potion of acid an uncursed potion of blindness 2 uncursed potions of blindness a cursed potion of blindness a cursed potion of blindness an uncursed potion of booze a blessed potion of confusion an uncursed potion of confusion an uncursed potion of enlightenment a blessed potion of fruit juice an uncursed potion of gain level a blessed potion of hallucination an uncursed potion of hallucination a cursed potion of hallucination an uncursed potion of healing an uncursed potion of healing an uncursed potion of monster detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of paralysis an uncursed potion of paralysis a cursed potion of restore ability an uncursed potion of see invisible an uncursed potion of sickness an uncursed potion of sleeping an uncursed potion of water 2 uncursed potions of water an uncursed ring of conflict an uncursed -2 ring of gain constitution an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed +0 copper pick-axe Elenmirie the Monk's attributes: Background: You were a Student of Stones, a level 10 female elven Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 9000 turns ago. There was a full moon in effect when your adventure ended. You had 5332 experience points, 4668 more were needed to attain level 11. Basics: You had 0 out of 69 hit points. You had 31 out of 64 energy points (spell power). Your armor class was -6. Your wallet contained 111 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 17 (peak:18, limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 10 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were 100% sleep resistant. You were 100% poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were stealthy. You were warded. You were fast. You had reflection. You were lucky. You are dead. Vanquished creatures: a ghost a giant mimic a couatl 2 stalkers a giant zombie a warg a winter wolf 2 small mimics a glass piercer a xan an ettin mummy an ogre lord a sasquatch 2 pyrolisks a tiger a gargoyle a tengu an ochre jelly an enormous rat a human mummy 4 wraiths a succubus a quivering blob 3 wolves a winter wolf cub 2 leprechauns an orc-captain an iron piercer a mumak a forest centaur a gold golem a werewolf a lizard 2 dingoes 2 housecats 2 jaguars a dwarf lady a goblin outrider a white unicorn a black unicorn 2 dust vortices a rope golem a soldier ant a fire ant a bugbear an imp 2 quasits a water nymph an orc shaman a rock piercer 3 jumping spiders a fog cloud a yellow light 3 shriekers a gray fungus 2 gnome lords 3 gnome ladies 2 gnomish wizards a gray ooze a ghoul a paper golem 2 baby crocodiles 5 giant ants 4 floating eyes 4 kittens 2 hobbit rogues 10 dwarves a kobold lady a kobold shaman 9 hill orcs 8 rothes 4 hobbit zombies a wererat 2 werejackals an iguana 14 giant mosquitos a gas spore 2 hobbits 3 manes a large kobold 6 giant rats 2 cave spiders 3 green molds a red mold 12 gnomes 3 gnome zombies 6 geckos 4 jackals a fox a goblin a sewer rat 12 grid bugs a bat 6 lichens 17 kobold zombies 5 newts 239 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: Level 2: A forge. Level 3: An armor shop, some fountains. Stairs down to The Gnomish Mines. Level 4: A scroll shop, a fountain. Level 5: A fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: A fountain. Level 10: A fountain. Level 11: "lep hall" A fountain. Level 12: Level 13: A fountain. Summoned by the Grand Master. Portal to The Quest. Level 14: <- You were here. Final resting place for you, killed by an exploding wand. The Gnomish Mines: levels 4 to 8 Level 4: A grave. Final resting place for Wolfechu-Val-Hum-Fem-Law, killed by a dwarf. Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: The Quest: Level 1: Many trees. Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 6350 Au | | killed by an | | exploding wand | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Monk... You died in The Dungeons of Doom on dungeon level 14 with 25443 points, and 6350 pieces of gold, after 9000 moves. You were level 10 with a maximum of 69 hit points when you died.