Unix EvilHack Version 0.4.1-0 post-release - last build Thu Dec 12 03:47:04 2019 (31f3cfba910a134f879d91e91d4693435fb6316c,branch:master). Game began 2019-12-12 10:28:29, ended 2019-12-12 10:33:48. elenmirie, neutral female gnomish Wizard -------------- |............. ------------ |............| |...}}}}}..| |.....@>..!..| |......}}}.| |......D...... |.....}}}}.| --|----------- |.....}}}..+ ### |{.........| # --------.--- # ###### # ##### # ## # ####### #--.-.----- #|........+ ---------- #|......<.| |........| #|......... |.......^.#######---------- ---------- ###### Elenmirie the Evoker St:12 Dx:11 Co:12 In:18 Wi:12 Ch:10 Neutral Dlvl:3 $:30 HP:0(13) Pw:15(15) AC:8 Xp:2/38 T:743 Latest messages: Semismaug misses the newt. Semismaug misses the newt. You miss the newt. Semismaug bites the newt. Semismaug stings the newt. The newt is killed! In what direction? h The spell hits the yellow mold! You kill the yellow mold! You descend the stairs. You see here a clear potion. v - a clear potion. You feel a wrenching sensation. You swap places with Semismaug. You find a hidden passage. You swap places with Semismaug. Pick an object. You splash through the shallow water. Semismaug picks up a tripe ration. You hear water falling on coins. Semismaug drops a tripe ration. You swap places with Semismaug. There is a pool of shallow water here. You see here a tripe ration. w - a tripe ration. You swap places with Semismaug. You swap places with Semismaug. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. You swap places with Semismaug. You swap places with Semismaug. You swap places with Semismaug. That door is closed. The door opens. You stop. Semismaug is in the way! A tower of flame erupts from the floor! Your bone helm smoulders! Your scroll of enchant armor catches fire and burns! Your spellbook of force bolt catches fire and burns! Your spellbook of dig catches fire and burns! Your potion of oil ignites and explodes! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 230/650 weight (19/52 slots) Coins $ - 30 gold pieces Weapons s - an uncursed +0 orcish dagger a - a blessed +1 quarterstaff (weapon in hands) u - an uncursed +0 silver mace Armor r - an uncursed burnt +0 bone orcish helm (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles w - an uncursed tripe ration Scrolls t - an uncursed scroll of genocide k - an uncursed scroll of light i - an uncursed scroll of magic mapping Potions f - an uncursed potion of full healing q - an uncursed potion of levitation g - an uncursed potion of restore ability v - a potion of unholy water Rings e - an uncursed +1 ring of gain constitution d - an uncursed ring of slow digestion (on right hand) Wands n - an uncursed wand of lightning (0:7) c - an uncursed wand of opening (0:4) Tools o - an uncursed pea whistle Elenmirie the Wizard's attributes: Background: You were an Evoker, a level 2 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 743 turns ago. There was a full moon in effect when your adventure ended. You had 38 experience points, 2 more were needed to attain level 3. Basics: You had 0 out of 13 hit points. You had all 15 energy points (spell power). Your armor class was 8. Your wallet contained 30 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You were lucky. You are dead. Vanquished creatures: a gas spore a yellow mold 5 goblins 4 grid bugs a bat a lichen 2 newts 15 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You were here. A fountain. Final resting place for you, killed by an exploding potion. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 30 Au | | killed by an | | exploding potion | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 289 points, and 30 pieces of gold, after 743 moves. You were level 2 with a maximum of 13 hit points when you died.