Unix EvilHack Version 0.6.0-0 post-release - last build Sun Sep 13 01:29:22 2020 (6ad0f2c11fd4cda529498547e3f89dedff959660,branch:master).
Game began 2020-09-16 14:56:11, ended 2020-09-17 16:26:55.
elenmirie, unaligned male orcish Infidel
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│wall
.dark part of a room
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.floor of a room
│wall
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│wall
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┐wall
upeaceful nightmare
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.floor of a room
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)an orcish dagger
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├wall
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*a black gem
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[a pair of snow boots
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%a carnivorous ape corpse
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@orcish infidel called elenmirie
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┤wall
$some gold pieces
.dark part of a room
.dark part of a room
2unknown creature causing you anxiety
$some gold pieces
│wall
.floor of a room
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0a boulder
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│wall
stone
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(a bag called holding
+closed door
.dark part of a room
.dark part of a room
.remembered, unseen, creature
.remembered, unseen, creature
1unknown creature causing you concern
│wall
%a carnivorous ape corpse
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┘wall
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┤wall
$some gold pieces
.dark part of a room
$some gold pieces
1unknown creature causing you concern
2unknown creature causing you anxiety
│wall
@centaurian sergeant, wearing armor, wielding a mace
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0a boulder
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┘wall
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[a sokoban prize armor
2unknown creature causing you anxiety
$some gold pieces
.dark part of a room
2unknown creature causing you anxiety
.dark part of a room
1unknown creature causing you concern
%a centaurian sergeant corpse
ddog
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┤wall
.dark part of a room
$some gold pieces
1unknown creature causing you concern
$some gold pieces
2unknown creature causing you anxiety
├wall
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┘wall
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"a sokoban prize amulet
+closed door
.dark part of a room
$some gold pieces
1unknown creature causing you concern
$some gold pieces
1unknown creature causing you concern
│wall
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│wall
>staircase down
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─wall
┤wall
.dark part of a room
$some gold pieces
$some gold pieces
$some gold pieces
.dark part of a room
│wall
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Elenmirie the Idolater St:18/07 Dx:10 Co:16 In:10 Wi:16 Ch:9 Unaligned
Dlvl:5 $:0 HP:0(67) Pw:91(91) AC:-12 Xp:11/11200 T:15077 Fly
Latest messages:
The magic missile hits you!
The elven dagger of fire burns the wood golem!
The wood golem ignites and turns to ash!
The centaurian sergeant zaps a wand of magic missile!
The magic missile hits the large cat!
The magic missile hits you!
What do you want to throw? [bi or ?*] l
In what direction? j
The large cat devours a tripe ration.
The centaurian sergeant zaps a wand of magic missile!
The magic missile hits the large cat!
The magic missile hits you!
You swap places with your large cat.
You see here a carnivorous ape corpse.
The centaurian sergeant wields a mace!
The mace welds itself to the centaurian sergeant's hand!
The dog misses.
The centaurian sergeant swipes her mace.
The centaurian sergeant smashes you!
The elven dagger of fire burns the centaurian sergeant!
The dog misses.
The centaurian sergeant swipes her mace.
The centaurian sergeant whacks you!
The elven dagger of fire burns the centaurian sergeant!
The dog bites!
What do you want to use or apply? [ehjnpu-xzB-DFPQU or ?*] w
k - an uncursed food ration.
Your jacket deflects the dog's attack.
The centaurian sergeant swipes her mace.
The centaurian sergeant smashes you!
Your orcish helm blocks the dog's attack.
You swap places with your large cat.
You see here a carnivorous ape corpse.
The centaurian sergeant zaps a wand of magic missile!
The magic missile hits the large cat!
The magic missile hits you!
You hear the howling of the CwnAnnwn...
What do you want to zap? [hjvzB-DQ or ?*] ?
In what direction? j
The centaurian sergeant swipes her mace.
The centaurian sergeant smashes you!
You hear some noises in the distance.
The centaurian sergeant zaps a wand of magic missile!
The magic missile hits you!
You die...
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) y
Do you want an account of creatures vanquished? [ynaq] (y) y
Do you want to see your conduct? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) y
Inventory:
- Inventory: 916/925 weight (29/52 slots)
Amulets
a - the uncursed Amulet of Yendor named THIS DARK OBJECT, I ACKNOWLEDGE MINE
O - an uncursed silver amulet of flying (being worn)
Weapons
i - 5 blessed +0 daggers (at the ready)
b - an uncursed +4 elven dagger of fire (weapon in hand)
Armor
J - a cursed +0 stone orcish helm (being worn)
s - an uncursed +1 pair of dragonhide gloves (being worn)
f - a cursed fireproof +5 pair of speed boots (being worn)
d - a cursed fireproof +0 cloak of protection (being worn)
c - a cursed fireproof +1 leather jacket (being worn)
Comestibles
k - an uncursed food ration
Rings
t - an uncursed ring of regeneration
X - an uncursed ring of warning (on right hand)
Wands
B - a cursed wand of cold (0:2)
h - an uncursed wand of fire (0:7)
C - an uncursed wand of lightning (0:3)
v - a cursed wand of magic missile (0:6)
j - a blessed wand of make invisible (0:4)
Q - an uncursed wand of sleep (0:6)
z - an uncursed wand of slow monster (0:6)
D - an uncursed wand of teleportation (0:3)
Tools
w - an uncursed bag of holding containing 62 items
U - an empty uncursed oilskin sack
n - an uncursed fire horn named THE HORN OF YENDOR (0:0)
F - an uncursed +0 bone pick-axe
p - an uncursed oil lamp
e - an uncursed skeleton key
P - an uncursed stethoscope
x - an uncursed towel
u - an uncursed +0 unicorn horn
Contents of the bag of holding:
- 5412 gold pieces
- a blessed +1 bone dagger
- 4 blessed +1 daggers
- 2 uncursed +0 daggers
- 4 uncursed +0 daggers
- a blessed +0 elven dagger
- 2 uncursed +0 elven daggers
- a cursed +0 elven dagger
- an uncursed +1 orcish dagger
- an uncursed +0 orcish dagger
- a cursed rustproof +4 orcish dagger
- a blessed +0 bone orcish helm
- an uncursed +0 steel helm of brilliance
- a cursed +1 pair of leather gloves
- a cursed fireproof +3 alchemy smock
- an uncursed +0 oilskin cloak
- a cursed eucalyptus leaf
- 2 uncursed food rations
- an uncursed sprig of wolfsbane
- 2 uncursed scrolls of charging
- a blessed scroll of confuse monster
- an uncursed scroll of create monster
- an uncursed scroll of create monster
- an uncursed scroll of earth
- an uncursed scroll of earth
- 2 cursed scrolls of enchant weapon
- an uncursed scroll of gold detection
- an uncursed scroll of identify
- a blessed scroll of light
- an uncursed scroll of light
- an uncursed scroll of light
- 3 cursed scrolls of light
- a blessed scroll of magic detection
- an uncursed scroll of stinking cloud
- a cursed scroll of teleportation
- an uncursed potion of blindness
- a blessed potion of full healing
- 2 uncursed potions of gain energy
- an uncursed potion of healing
- an uncursed potion of object detection
- an uncursed potion of oil
- an uncursed potion of paralysis
- an uncursed potion of paralysis
- an uncursed potion of see invisible
- an uncursed potion of water
- a potion of unholy water
- 3 potions of unholy water
- an uncursed ring of fire resistance
- an uncursed -3 ring of gain strength
- an uncursed ring of levitation
- an uncursed ring of levitation
- an uncursed ring of polymorph control
- an uncursed ring of polymorph control
- an uncursed wand of create monster (0:12)
- a cursed wand of polymorph (0:1)
- an uncursed wand of slow monster (0:6)
- an uncursed wand of teleportation (0:6)
- a cursed wand of teleportation (0:3)
- a blessed wand of undead turning (0:5)
- an uncursed copper tooled horn
- an uncursed tinning kit (0:82)
- 3 cursed luckstones
Elenmirie the Infidel's attributes:
Background:
- You were an Idolater, a level 11 male orcish Infidel.
- You were unaligned, on a mission for Moloch
- who was opposed by Mitra (lawful), Crom (neutral), and Set (chaotic).
- You started out female.
- You were in Sokoban, on level 5.
- You entered the dungeon 15077 turns ago.
- There was a new moon in effect when your adventure ended.
- You had 11200 experience points, 8800 more were needed to attain level 12.
Basics:
- You had 0 out of 67 hit points.
- You had all 91 energy points (spell power).
- Your armor class was -12.
- Your wallet was empty.
- Autopickup was on for '$' plus thrown.
Final Characteristics:
- Your strength was 18/07 (limit:18/50).
- Your dexterity was 10 (base:11, limit:18).
- Your constitution was 16 (limit:18).
- Your intelligence was 10 (limit:16).
- Your wisdom was 16 (limit:16).
- Your charisma was 9 (limit:16).
Final Status:
- You were flying.
- You had wounded legs.
- You were unencumbered.
- You were wielding a dagger.
- You had expert skill with dagger.
Final Attributes:
- You were piously aligned.
- Monster generation rate was 1.00x.
- You were 100% fire resistant.
- You were 44% cold resistant.
- You were 8% sleep resistant.
- You were 100% poison resistant.
- You were telepathic.
- You were warned.
- You had infravision.
- You were protected.
- You were harmed by mithril.
- You were very fast.
- You are dead.
Vanquished creatures:
- 2 giant mimics
- an earth elemental
- a black naga
- a giant zombie
- a centaurian sergeant
- 2 small mimics
- a glass piercer
- a xan
- a troll
- 2 wood golems
- 2 ghosts
- a giant turtle
- 2 freezing spheres
- a flaming sphere
- a shocking sphere
- a tiger
- 2 gargoyles
- a dwarf queen
- 7 enormous rats
- an ancient pseudodragon
- a wraith
- 2 carnivorous apes
- 2 agents
- a human soldier
- 2 dwarvish soldiers
- 3 orcish soldiers
- 3 giant soldiers
- an incubus
- a chameleon
- 3 giant beetles
- a quivering blob
- 2 cockatrices
- 2 wolves
- a winter wolf cub
- a panther
- a leprechaun
- an iron piercer
- 2 scorpions
- 2 horses
- a vampire bat
- a gnome king
- a gnome queen
- 2 ogres
- a rust monster
- 3 owlbears
- 2 yetis
- 3 gold golems
- a werewolf
- a Green-elf
- 2 piranha
- 2 dingoes
- 2 dogs
- 2 jaguars
- a dwarf lord
- a dwarf lady
- a blue jelly
- a goblin outrider
- 2 gray unicorns
- 2 dust vortices
- a raven
- a gnome mummy
- a snake
- an ape
- 2 human zombies
- a Woodland-elf
- 3 soldier ants
- 2 fire ants
- 2 rabid dogs
- a quasit
- 2 wood nymphs
- a water nymph
- 2 Mordor orcs
- a bugbear
- 6 Uruk-hai
- a rock piercer
- 2 rock moles
- a pony
- 2 fog clouds
- 3 yellow lights
- a shrieker
- a violet fungus
- 5 gnome lords
- 6 gnome ladies
- a gnomish wizard
- 3 gray oozes
- 3 elf zombies
- 3 jellyfish
- 5 giant ants
- a little dog
- 6 floating eyes
- a kitten
- 2 hobbit rogues
- 10 dwarves
- 3 homunculi
- 2 kobold ladies
- a kobold shaman
- 2 hill orcs
- 2 rothes
- a rabid rat
- a centipede
- a kobold mummy
- 3 baby owlbears
- 4 dwarf zombies
- 2 hobbit zombies
- a wererat
- 3 werejackals
- 5 iguanas
- 5 giant mosquitos
- 15 killer bees
- 3 acid blobs
- 2 coyotes
- 7 hobbits
- 10 manes
- 2 hobgoblins
- 4 giant rats
- 5 cave spiders
- a yellow mold
- 3 red molds
- 24 gnomes
- a garter snake
- 22 gnome zombies
- 2 geckos
- 15 jackals
- 4 foxes
- 2 kobolds
- 4 goblins
- a sewer rat
- 6 grid bugs
- 2 bats
- 9 lichens
- 14 kobold zombies
- 12 newts
386 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 11 times.
- You never engraved Elbereth.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You never touched an artifact.
- You used no wishes.
- Achievements completed:
- You have no achievements.
The Dungeons of Doom: levels 1 to 9
Level 1:
A fountain, a sink, a grave.
Level 2: "books in shop"
A general store, an altar, a fountain.
Level 3:
An altar to Moloch, a forge.
Level 4:
A jewelers, a forge, a fountain.
Stairs down to The Gnomish Mines.
Level 5:
A weapon shop, some fountains.
Final resting place for
post163-Wiz-Orc-Mal-Cha, killed by an elven dagger.
Level 6:
Many fountains, a sink.
Level 7:
Level 8:
Many fountains.
Oracle of Delphi.
Level 9:
Stairs up to Sokoban, level 8.
The Gnomish Mines: levels 5 to 8
Level 5:
Level 6:
Level 7:
Level 8:
Many shops, an altar, some fountains.
Final resting place for
microlance-Rog-Hob-Fem-Neu, killed by a touch of death.
Sokoban: levels 8 up to 5
Level 5: <- You were here.
Solved.
Final resting place for
you, killed by a magic missile.
Level 6:
Solved.
Level 7:
Solved.
Level 8:
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| elenmirie |
| 5412 Au |
| killed by a |
| magic missile |
| |
| |
| 2020 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye elenmirie the Infidel...
You died in Sokoban on dungeon level 5 with 33499 points,
and 5412 pieces of gold, after 15077 moves.
You were level 11 with a maximum of 67 hit points when you died.