Unix EvilHack Version 0.7.0-0 Beta - last build Sat Jun 19 00:08:19 2021 (b955e499157431c1cef584d994bd266aa6009563,branch:master). Game began 2021-06-29 08:12:27, ended 2021-06-29 20:18:33. elenmirie, chaotic female elven Monk -------- |).[..)| ---------------- ------- |[..)[). |.........>....|##########################......| |[%%[%)| |..............|########%############### |.....| |)[)[%%. +.......Z@.....-## ##### ## +.....| |......| #----.-----------3 ## ###### ------- -----.--##################%######%####### ---------- ########### # # |........| #### ### |.........######## #####[[######0 |........| #------------- # ##-.-|---- ## |.........###[##%###### ## #-...........+ ##..%....| ### ----------- |........| --------#### #|...........| #|<.....| ###-.........| |.........# |......| # # |...........|# #|.}}}}}| |.........| ---------- |.......##### |............########|.....{| #..........| |.....^| ## #|...........|# #|......| ###|..._.....| |..a...-#######............| #|......| # ----------- -------- # ------------- #-------- #### ##%# ########### Elenmirie the Student of Stones St:18 Dx:18 Co:16 In:10 Wi:17 Ch:8 Chaotic Dlvl:19 $:150 HP:0(66) Pw:68(84) AC:0 Xp:12/22479 T:17294 Latest messages: Elf needs food, badly! You don't have anything to eat. What do you want to use or apply? [d-glsu-xBDEHNPTV or ?*] w S - an uncursed food ration. What do you want to eat? [S or ?*] S Blecch! Rotten food! You hear a chugging sound. You finish eating the food ration. The giant zombie scratches you! The giant zombie bites! Your brain is eaten! You feel stupid! You forget your training in attack spells. You forget some of your training in martial arts. You dodge the giant zombie's attack! You jab the giant zombie! You backhand the giant zombie! The giant zombie scratches you! The giant zombie bites! The giant zombie eats your brains! You feel deathly sick. The giant zombie scratches you! You jab the giant zombie! You pummel the giant zombie! The giant zombie scratches you! You evade the giant zombie's attack! The giant zombie scratches you! You hit the giant zombie! What do you want to use or apply? [d-glsu-xBDEHNPTV or ?*] u Nothing seems to happen. The giant zombie scratches you! The giant zombie bites! Your helm blocks the bite to your head. The giant zombie scratches you! Are you sure you want to pray? [yn] (n) y You begin praying to Huan Ti. You are surrounded by a shimmering light. The giant zombie starts to attack you, but pulls back. You finish your prayer. You feel that Huan Ti is well-pleased. You feel better. You strike the giant zombie! You leap up and butterfly kick the giant zombie! The giant zombie scratches you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 749/900 weight (28/52 slots) Coins $ - 150 gold pieces Amulets z - a blessed amulet of magic resistance (being worn) Y - an uncursed silver amulet of reflection Weapons k - 8 uncursed +1 copper shuriken (at the ready) Armor A - a blessed +1 wooden helm of speed (being worn) R - an uncursed burnt +0 pair of gauntlets of dexterity h - a blessed rotted +0 pair of gauntlets of protection (being worn) F - an uncursed +0 pair of mithril dwarvish boots (being worn) b - an uncursed thoroughly burnt rotted +1 robe (being worn) Rings L - an uncursed ring of free action (on left hand) Wands d - an uncursed wand of digging (0:5) l - an uncursed wand of enlightenment (0:12) V - an uncursed wand of fire (0:7) v - an uncursed wand of fire (0:4) g - an uncursed wand of magic missile (0:4) N - an uncursed wand of make invisible (0:4) H - an uncursed wand of make invisible (0:1) T - an uncursed wand of probing (0:2) B - an uncursed wand of striking (0:8) D - an uncursed wand of striking (0:6) Tools w - a blessed bag of holding containing 104 items E - an uncursed lantern f - an uncursed oil lamp s - an uncursed pair of lenses e - an uncursed skeleton key P - an uncursed stethoscope x - an uncursed towel u - an uncursed +0 unicorn horn Gems/Stones Z - an uncursed luckstone Contents of the bag of holding: 2980 gold pieces 9 uncursed +1 shuriken 6 uncursed +0 daggers 5 uncursed +0 mithril daggers an uncursed +0 silver dagger a blessed +2 mithril dwarvish helm an uncursed +0 helm of telepathy an uncursed burnt +2 pair of leather gloves an uncursed +2 dragonhide dwarvish cloak an uncursed +1 dragonhide dwarvish cloak an uncursed +0 mummy wrapping 6 uncursed apples 2 uncursed cloves of garlic 2 uncursed food rations 3 uncursed food rations 2 uncursed fortune cookies 4 uncursed fortune cookies an uncursed lembas wafer 10 uncursed lumps of royal jelly 2 uncursed tripe rations an uncursed lizard corpse a blessed scroll of amnesia an uncursed scroll of amnesia an uncursed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of confuse monster an uncursed scroll of confuse monster 2 uncursed scrolls of confuse monster 2 uncursed scrolls of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of create monster 2 cursed scrolls of destroy armor an uncursed scroll of earth an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a cursed scroll of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of gold detection 2 blessed scrolls of light 2 uncursed scrolls of light 3 uncursed scrolls of magic detection a cursed scroll of magic detection an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of stinking cloud an uncursed scroll of stinking cloud 4 uncursed scrolls of taming an uncursed scroll of teleportation an uncursed spellbook of cause fear an uncursed spellbook of charm monster an uncursed spellbook of confuse monster an uncursed spellbook of flame sphere a blessed spellbook of force bolt a blessed spellbook of healing an uncursed spellbook of magic missile an uncursed spellbook of protection an uncursed spellbook of repair armor an uncursed potion of blindness an uncursed potion of blindness 2 uncursed potions of enlightenment an uncursed potion of fruit juice a cursed potion of fruit juice an uncursed potion of gain ability an uncursed potion of gain energy 2 uncursed potions of gain level a blessed potion of healing 2 uncursed potions of healing an uncursed potion of levitation a blessed potion of monster detection 2 cursed potions of paralysis 2 uncursed potions of restore ability an uncursed potion of see invisible an uncursed potion of sleeping a blessed potion of speed an uncursed potion of speed 3 potions of holy water 2 potions of unholy water named unholy an uncursed ring of cold resistance an uncursed ring of conflict an uncursed ring of conflict an uncursed ring of conflict an uncursed ring of fire resistance an uncursed ring of fire resistance an uncursed +1 ring of gain constitution an uncursed +0 ring of increase accuracy an uncursed -1 ring of increase damage an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of sustain ability a cursed ring of teleportation a cursed ring of teleportation an uncursed wand of create monster (0:12) an uncursed wand of create monster (0:11) an uncursed oil lamp an uncursed +0 pick-axe 2 uncursed tallow candles an uncursed luckstone an uncursed touchstone Elenmirie the Monk's attributes: Background: You were a Student of Stones, a level 12 female elven Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 19. You entered the dungeon 17294 turns ago. You had 22479 experience points, 17521 more were needed to attain level 13. Basics: You had 0 out of 66 hit points. You had 68 out of 84 energy points (spell power). Your armor class was 0. Your wallet contained 150 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 18 (limit:20). Your constitution was 16 (limit:16). Your intelligence was 10 (peak:11, limit:20). Your wisdom was 17 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. Monster generation rate was 1.00x. You were magic-protected. You were 100% fire resistant. You were 100% sleep resistant. You were 100% poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were stealthy. You had a small defense bonus (+2). You were protected. You were harmed by iron. You were very fast. You had free action. You were lucky. You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Vanquished creatures: an Olog-hai a titanothere a disenchanter a giant crocodile 2 honey badgers 3 lurkers above an Aleax a black pudding a vampire 2 wizards a queen bee a mind flayer 2 giant mimics an ogre royal a flesh golem a doppelganger 2 wumpuses a mumak 2 rodents of unusual size a stalker a fire elemental an earth elemental 3 black nagas a giant zombie a sergeant 7 wargs 2 winter wolves 6 small mimics a glass piercer 2 xans a hill giant shaman an ettin mummy 3 quantum mechanics 13 trolls a sasquatch a wood golem a giant turtle a large dog a freezing sphere 2 flaming spheres a shocking sphere a gargoyle a tengu an ochre jelly 2 mountain centaurs 7 stone giants an elf mummy a python a pit viper a wraith 3 ettin zombies a succubus 2 incubi a chameleon a crocodile 2 quivering blobs 4 cockatrices 7 wolves a winter wolf cub a spotted jelly 2 leprechauns 3 orc-captains a goblin-captain 3 iron piercers 4 giant spiders a scorpion a nightmare an ice vortex 3 black lights 2 vampire bats a forest centaur 3 gnome royals a hobbit mummy 4 brown puddings 6 rust monsters 2 yetis a gnoll witherling 2 gold golems 3 werewolves 3 piranha 5 lizards a chickatrice 4 dingoes a dog 5 dwarf nobles 4 gnolls a blue jelly a goblin outrider a white unicorn 5 dust vortices 2 ravens 3 plains centaurs a gnome mummy a snake a water moccasin 4 apes 2 human zombies 2 fire ants a rabid dog a water nymph a mountain nymph 10 Mordor orcs 6 bugbears 2 orc shamans a rock piercer 2 jumping spiders 3 ponies 3 fog clouds 5 yellow lights 5 shriekers a violet fungus 15 gnome nobles 2 gnomish wizards an elf zombie 2 ghouls 5 jellyfish 9 giant ants 3 little dogs 4 floating eyes a kitten 2 hobbit pickpockets 14 mountain dwarves a kobold noble a kobold shaman 3 goblin shamans 15 hill orcs 11 rothes a centipede a giant bat 4 baby owlbears 7 orc zombies 9 hobbit zombies 3 wererats 2 werejackals 5 iguanas 30 giant mosquitos 39 killer bees 2 acid blobs 3 coyotes 5 hobbits 2 manes a large kobold 18 hobgoblins 2 giant rats 4 cave spiders a brown mold 2 yellow molds a green mold 3 red molds 49 rock gnomes 3 garter snakes 10 gnome zombies 7 geckos 9 jackals a fox 2 kobolds 2 goblins 4 grid bugs 4 bats 3 lichens 3 newts 580 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 23 times. You never engraved Elbereth. You slightly abused your alignment. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. Achievements completed: You completed Sokoban. The Dungeons of Doom: levels 1 to 19 Level 1: A grave. Level 2: A shop. Level 3: A general store, a grave. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: Level 6: A general store, a forge, some fountains, a sink. Level 7: Level 8: Level 9: Some fountains, many trees. Oracle of Delphi. Level 10: A forge, a fountain. Stairs up to Sokoban, level 9. Level 11: A temple to Huan Ti. Level 12: Many fountains. A very big room. Level 13: A forge, a fountain. Level 14: An altar to Huan Ti, a forge, a fountain. Level 15: A delicatessen. Level 16: A forge, a sink. Summoned by the Grand Master. Portal to The Quest. Level 17: A temple. Level 18: A grave. Level 19: <- You were here. An altar, a forge. Final resting place for you, killed by a giant zombie. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: The Quest: Level 1: Many trees. Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: "tin of floating eye" Solved. Level 8: Unsolved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 3130 Au | | killed by a | | giant zombie | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Monk... You died in The Dungeons of Doom on dungeon level 19 with 93703 points, and 3130 pieces of gold, after 17294 moves. You were level 12 with a maximum of 66 hit points when you died.