Elenmirie, chaotic female elven Wizard ----- ---- --...-- ---.V-- --.....| --..@f.| |.....-| |.....-- ---......| --...-| |.....|..| --- |....| ---.------.|--- . |..| |...-- |......| |.|..| -.------|..| |...- |......| |.|..| ---- -.--..|--.| |.|.. ---....| |....| ---..| ------.....---.| |.|. ---..-- |..--- --...%| |..|.).....%...| |.| |...... |..| |....-- --............).| |.| ---.---..--..| ---.^..| . .........).%.....| |.| |...| ......| |...|%.| ---.. ...........%......| |.| ---.--- .....| ---.----.---|...- ........^..^......| |.| |...| ....| |...|----...|.--- ......<...--..).`.| |.-----.--- ....---%---.---.....-------- .......*...)...---.)...| |.......| --...........|...........^.| ..........|......||...--- --...---- --..----...........-----..---------.......- -.--.------- --..| ---- -------.--.-- |..(..............- - --- ---- --- ------------------ Elenmirie the Conjurer Experience level: 5 Strength: 14 Dexterity: 15 Constitution: 15 Intelligence: 20 Wisdom: 12 Charisma: 10 Health: 0(40) Energy: 40(55) Def: 17 Gold: 513 Moves: 9437 Dungeon seed: M9qakZRnOSEosFLa Game ID: Elenmirie_1623091460 Your Inventory: Coins $ - 513 gold pieces Amulets A - an uncursed amulet of ESP (being worn) E - a cursed amulet of strangulation Weapons a - a blessed +1 quarterstaff (weapon in hands) F - 3 uncursed +0 daggers of frost Armor n - a blessed +2 pair of high boots (being worn) q - an uncursed +0 dwarvish iron helm r - a blessed +3 blue dragon scale mail (being worn) v - an uncursed +0 dwarvish cloak of drain resistance z - an uncursed +0 cloak of magic resistance (being worn) Rings P - an uncursed ring of protection from shape changers (on left hand) R - an uncursed ring of poison immunity (on right hand) Wands b - an uncursed wand of striking (0:4) i - an uncursed wand of undead turning (0:6) W - an uncursed wand of striking (0:4) Tools e - an uncursed skeleton key p - an uncursed magic whistle u - an uncursed +0 unicorn horn w - an uncursed bag of holding x - an uncursed blindfold (being worn) K - a blessed partly used tallow candle (lit) (0:175) Contents of the bag of holding: 2662 gold pieces an uncursed +1 dagger 5 uncursed +0 daggers an uncursed +0 Hawaiian shirt an uncursed +0 mummy wrapping of searching an uncursed K-ration an uncursed california roll 2 uncursed carrots 9 uncursed food rations an uncursed fortune cookie an uncursed sprig of wolfsbane 2 uncursed tripe rations a cursed scroll of blank paper 3 uncursed scrolls of earth an uncursed scroll of enchant weapon a cursed scroll of enchant weapon a cursed scroll of identify an uncursed scroll of magic mapping a blessed scroll of remove curse a blessed scroll of summoning an uncursed scroll of teleportation an uncursed potion of blindness a blessed potion of booze an uncursed potion of fruit juice an uncursed potion of full healing a blessed potion of gain ability an uncursed potion of gain energy a blessed potion of hallucination a cursed potion of object detection a blessed potion of paralysis an uncursed potion of see invisible 2 uncursed potions of speed 3 uncursed potions of water a blessed +1 ring of carrying a blessed +1 ring of gain constitution a cursed ring of hunger a cursed ring of hunger a cursed ring of polymorph an uncursed +1 ring of searching an uncursed ring of slow digestion a cursed ring of teleportation an uncursed wand of secret door detection (0:14) an uncursed wand of secret door detection (0:10) an uncursed magic marker (0:48) a blessed oil lamp (0:99) an uncursed +0 pick-axe 3 blessed tallow candles (0:200) 23 uncursed tallow candles (0:200) 9 uncursed wax candles (0:400) a cursed wax candle (0:400) Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 5pw 85% c - cause fear 3 enchantment 15pw 99% m - magic missile 2 attack 10pw 85% r - remove curse 3 clerical 27pw 85% I - identify 2 divination 10pw 85% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were immune to sleep. You were immune to electricity. You were immune to poison. You were magic resistant. You were blinded. You saw invisible. You were strongly telepathic. You had infravision. You were protected from shape changers. You were very fast. Anhur was noncommittal. You are dead. Vanquished creatures: a jabberwock 2 giant mimics a large mimic a pyrolisk a dwarf king a leather golem a soldier a crocodile a giant spider a vampire bat an orc mummy a rust monster a housecat a gray unicorn 2 ravens a gnome mummy 2 mountain nymphs 3 rock piercers 2 rock moles a pony a fog cloud 2 yellow lights 13 gnome lords 2 gnomish wizards a kobold mummy 2 red naga hatchlings a black naga hatchling a golden naga hatchling 2 guardian naga hatchlings 2 straw golems 2 giant ants 3 little dogs 2 floating eyes 2 kittens 18 dwarves 2 kobold shamans 2 hill orcs 4 rothes 2 rabid rats a centipede 3 giant bats a monkey an orc zombie 8 dwarf zombies 3 wererats 4 iguanas 2 killer bees 2 coyotes 2 gas spores 5 hobbits a large kobold 4 hobgoblins 4 giant rats 2 yellow molds 53 gnomes 2 garter snakes 3 gnome zombies 11 geckos 12 jackals 8 foxes 2 goblins 3 sewer rats 15 grid bugs 3 bats 6 lichens 3 kobold zombies 19 newts 273 creatures vanquished. Voluntary challenges: You had been an atheist until turn 7009. You used a wielded weapon 349 times, starting on turn 114. You read items or engraved 8 times, starting on turn 5827. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish, starting on turn 7017. You did not wish for any artifacts. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 11 Level 1 a fountain a long staircase Level 2 a vault stairs to The Gnomish Mines Level 3 a fountain Level 4 Level 5 many fountains Level 6 a fountain stairs to Sokoban Level 7 a fountain, a throne Level 8 Level 9 a fountain Level 10 Level 11 a fountain The Gnomish Mines: levels 3 to 10 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 many shops, a temple to Ptah, some fountains Level 6 Level 7 Level 8 Level 9 <- You were here Level 10 Sokoban: levels 2 to 5 Level 2 Solved Level 3 Solved Level 4 Solved Level 5 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:300 you reached level 2 of The Dungeons of Doom. On T:716 you reached level 3 of The Dungeons of Doom. On T:749 you advanced to experience level 2. On T:1163 you reached level 4 of The Dungeons of Doom. On T:1242 you advanced to experience level 3. On T:1622 you reached level 5 of The Dungeons of Doom. On T:1696 you advanced to experience level 4. On T:2128 you reached level 6 of The Dungeons of Doom. On T:2130 you advanced to experience level 5. On T:2300 you reached level 4 of Sokoban. On T:2718 you reached level 3 of Sokoban. On T:3320 you reached level 2 of Sokoban. On T:3867 you advanced to experience level 6. On T:3873 you reached level 1 of Sokoban. On T:5597 you advanced to experience level 7. On T:5935 you reached level 7 of The Dungeons of Doom. On T:6248 you reached level 1 of The Gnomish Mines. On T:6545 you reached level 2 of The Gnomish Mines. On T:6796 you reached level 3 of The Gnomish Mines. On T:7017 you wished for "blessed fixed +3 blue dragon scale mail". On T:7290 you reached level 4 of The Gnomish Mines. On T:7558 you reached level 5 of The Gnomish Mines. On T:7618 you advanced to experience level 8. On T:7686 you reached level 11 of The Dungeons of Doom. On T:7827 you reached level 10 of The Dungeons of Doom. On T:7981 you reached level 9 of The Dungeons of Doom. On T:8159 you reached level 8 of The Dungeons of Doom. On T:9010 you reached level 6 of The Gnomish Mines. On T:9189 you reached level 7 of The Gnomish Mines. On T:9431 you reached level 8 of The Gnomish Mines. Score breakdown: Gold: 3175 (11912 points) Experience: 5 levels (11141 points) Exploration: 11 levels ( 21.57%) (13416 points) Discoveries: 49 items ( 17.01%) (12374 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 67 monsters ( 17.63%) (12596 points) Turncount: 9437 turns (-2293 points) Survival: died (score multiplied by 80%) Total score: 47316 Latest messages: Never mind. There's still a monster there. The vampire hits! The vampire misses. It misses. You hit the vampire. The vampire hits! The vampire bites! Goodbye level 8. The vampire hits! The vampire bites! You hear maniacal laughter in the distance. The vampire hits! The vampire bites! Goodbye level 7. The vampire hits! The vampire bites! Goodbye level 6. You die... For some reason, you think that you can almost hear the Wizard laugh manically... Final status: Goodbye Elenmirie the Wizard, killed by a vampire... You died in The Gnomish Mines on dungeon level 9 with 47316 points, and 3175 pieces of gold, after 9437 moves. You were level 5 with a maximum of 40 hit points when you died.