Elenmirie, chaotic female elven Wizard # # # ################## # ------- # # # # #.-.-.-..--- |.....+######## #(##%######/###|.........| -- |.....| --------- ## #--..- #-.........| |. |...*.-# |........#######|...| |.........-# |. |....)|# ## |^......| # ##..... #######..........|# -- |.....[) # # |.......|# .<..-# |.........|# -------[ # # # # |........ |...|# -------.|--# [[ # # #........-# |...|# #### # # |.......|## -|..-# # # # # -.----.--# # ##### # ### # # # #### ##* # # # * # # ### `## # # / ###[## #` ### #### #-+---- ###### # #### ### #*# #----- #|....| ` #########N#####)## ## ##`## #|...| #|.....#### #################-...|. #### --.-- # #|...| #-....| # #..------.-- ###`*..>/|#######....| * #.^..| |.....######..........|*# # |..@@|#` ###....| # ----- ------ #....%...*.. ##..@@_.### #....| #### ------.--.- ------# -+.--# ## # ## Elenmirie the Magician Experience level: 12 Strength: 18 Dexterity: 20 Constitution: 16 Intelligence: 20 Wisdom: 19 Charisma: 13 Health: 0(109) Energy: 194(194) Def: 12 Gold: 327 Moves: 24311 Dungeon seed: J-Cu3Rci_x7ZLhtH Game ID: Elenmirie_1623147840 Your Inventory: Coins $ - 327 gold pieces Amulets l - an uncursed amulet of reflection (being worn) Weapons a - the blessed fireproof +2 Magicbane (weapon in hands) Armor k - an uncursed +0 cloak of magic resistance (being worn) D - a blessed +3 cornuthaum (being worn) E - a blessed +4 pair of gauntlets of dexterity (being worn) I - a blessed +1 leather armor of reflection (being worn) T - an uncursed thoroughly rusty +0 pair of iron shoes of searching and telepathy (being worn) Comestibles L - an uncursed female lizard corpse Rings c - an uncursed ring of protection from shape changers (on left hand) o - an uncursed ring of cold immunity (on right hand) O - an uncursed ring of conflict Wands f - an uncursed wand of probing (0:6) g - an uncursed wand of cancellation (0:8) i - an uncursed wand of digging (0:6) v - an uncursed wand of light (0:13) A - an uncursed wand of digging (0:0) B - an uncursed wand of striking (0:1) G - an uncursed wand of sleep (0:7) H - an uncursed wand of digging (0:8) J - an uncursed wand of sleep (0:7) N - an uncursed wand of cold (0:8) W - an uncursed wand of teleportation (0:0) Z - an uncursed wand of cancellation (0:2) Tools d - an uncursed tallow candle (0:200) e - an uncursed skeleton key n - an uncursed tooled horn u - a blessed +0 unicorn horn w - a blessed bag of holding x - an uncursed towel z - an uncursed oil lamp (0:1214) F - an uncursed frost horn (0:5) P - an uncursed stethoscope Q - an uncursed oil lamp (0:800) V - 5 uncursed wax candles (0:400) Gems y - an uncursed amethyst stone U - an uncursed luckstone Contents of the bag of holding: 6935 gold pieces an uncursed +0 crossbow a blessed +1 quarterstaff 10 uncursed +0 shuriken 6 uncursed +0 silver arrows 7 blessed +0 thirsty crossbow bolts of lightning a blessed +0 thirsty partisan an uncursed +0 mummy wrapping an uncursed +0 orcish helm of shock immunity 3 uncursed K-rations an uncursed clove of garlic an uncursed fortune cookie 8 uncursed lumps of royal jelly an uncursed sprig of wolfsbane 2 blessed scrolls of blank paper an uncursed scroll of blank paper 2 cursed scrolls of blank paper an uncursed scroll of confuse monster 2 uncursed scrolls of destroy armor 2 uncursed scrolls of earth an uncursed scroll of food detection an uncursed scroll of gold detection an uncursed scroll of identify a cursed scroll of identify a cursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of recall a blessed scroll of summoning an uncursed scroll of summoning 6 uncursed scrolls of teleportation an uncursed spellbook of knock an uncursed spellbook of magic missile an uncursed potion of confusion an uncursed potion of enlightenment a blessed potion of extra healing an uncursed potion of extra healing a blessed potion of fruit juice an uncursed potion of fruit juice a blessed potion of full healing an uncursed potion of gain ability a cursed potion of gain ability 8 potions of holy water an uncursed potion of object detection an uncursed potion of polymorph an uncursed potion of restore ability an uncursed potion of sickness a cursed -3 ring of adornment a cursed ring of aggravate monster an uncursed ring of levitation an uncursed ring of stealth an uncursed ring of warning 5 blessed tallow candles (0:200) 19 uncursed tallow candles (0:200) 2 uncursed wax candles (0:400) Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 5pw 60% d - dig 2 matter 10pw 76% f - fireball 4 attack 20pw 79% h - healing 1 healing 5pw 100% j - jumping 1 escape 5pw 75% k - knock 1 matter 5pw 64% m - magic missile 2 attack 10pw 60% r - remove curse 3 clerical 18pw 79% s - slow monster 2 enchantment 10pw 60% v - clairvoyance 3 divination 15pw 74% w - wizard lock 2 matter 10pw 79% x - extra healing 3 healing 18pw 97% z - sleep 1 enchantment 5pw 76% C - cancellation 5 matter 312pw 96% I - identify 2 divination 10pw 72% O - summoning 2 clerical 10pw 72% S - stone to flesh 3 healing 18pw 60% T - turn undead 6 clerical 428pw 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Expert] Spellcasting Skills attack spells [Expert] divination spells [Skilled] enchantment spells [Basic] Final Attributes: You were piously aligned. You were fire resistant. You were immune to cold. You were immune to sleep. You were shock resistant. You were poison resistant. You were magic resistant. You saw invisible. You were strongly telepathic. You had automatic searching. You were clairvoyant. You had infravision. You were stealthy. You were protected from shape changers. You were slow. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 275 turns ago. Anhur favoured you. You are dead. Vanquished creatures: 3 Olog-hai a trapper a guardian naga a vampire lord 2 captains 3 nurses 3 lurkers above a frost giant a golden naga a black pudding 4 vampires a ghost a barbarian a queen bee a winged gargoyle 2 giant mimics a zruty 2 ice trolls 4 rock trolls an umber hulk 2 doppelgangers 2 large mimics a wumpus 2 long worms a stalker a fire elemental 2 wargs 2 winter wolves 4 small mimics 2 warhorses 4 xans 3 ettin mummies 3 quantum mechanics a troll 2 gelatinous cubes a pyrolisk a large dog a flaming sphere 2 shocking spheres a large cat a tiger a gargoyle a dwarf king 3 tengu an ochre jelly 4 energy vortices 2 stone giants 3 elf mummies a python 2 cobras 2 wraiths 3 carnivorous apes an ettin zombie 2 leather golems 6 soldiers 2 giant beetles a quivering blob 5 cockatrices a wolf 5 winter wolf cubs 17 gremlins a spotted jelly 19 leprechauns 2 iron piercers 5 giant spiders a scorpion 2 ice vortices 3 black lights a vampire bat 2 gnome kings 3 orc mummies a dwarf mummy 3 rust monsters 2 owlbears 2 gold golems a werewolf 10 lizards a dog 3 dingos a housecat 3 jaguars 3 dwarf lords 2 blue jellies a white unicorn a dust vortex a raven 4 gnome mummies 2 snakes 2 apes 2 rope golems a soldier ant 2 fire ants a quasit 2 wood nymphs 3 water nymphs 2 mountain nymphs 6 Mordor orcs 12 Uruk-hai 6 rock piercers 3 rock moles 5 ponies 3 fog clouds 2 yellow lights a shrieker 9 gnome lords 7 gnomish wizards 2 kobold mummies a black naga hatchling a golden naga hatchling a guardian naga hatchling a barrow wight 4 elf zombies 3 ghouls a straw golem 2 paper golems a baby crocodile 11 giant ants 3 little dogs 13 floating eyes 2 kittens 21 dwarves 3 kobold shamans 7 hill orcs 8 rothes 3 rabid rats 4 monkeys 7 orc zombies 6 dwarf zombies 4 iguanas 23 killer bees 3 coyotes 2 gas spores 5 hobbits 4 manes a large kobold 4 hobgoblins a giant rat 8 cave spiders a brown mold 3 yellow molds 3 green molds 2 red molds 56 gnomes 17 garter snakes 8 gnome zombies 6 geckos 16 jackals 8 foxes 2 kobolds 3 goblins 5 sewer rats 11 grid bugs 4 bats 5 lichens 3 kobold zombies 13 newts 612 creatures vanquished. Voluntary challenges: You had been an atheist until turn 6851. You used a wielded weapon 1443 times, starting on turn 180. You read items or engraved 156 times, starting on turn 2399. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 236 points of alignment, starting on turn 16501. Dungeon overview: The Dungeons of Doom: levels 1 to 23 Level 1 some fountains a long staircase Level 2 a general store stairs to The Gnomish Mines Level 3 Level 4 Level 5 many fountains Level 6 a general store stairs to Sokoban Level 7 a general store, a vault Level 8 a fountain, a vault Level 9 a fountain Level 10 Level 11 an altar to Anhur, a fountain, a sink Level 12 some altars to Ptah and Thoth, a sink portal to The Quest Level 13 Level 14 some fountains, a vault Level 15 a vault Level 16 Level 17 Level 18 a vault Level 19 Level 20 a fountain Level 21 <- You were here an altar to Anhur, a vault Level 22 a fountain, a vault Level 23 The Gnomish Mines: levels 3 to 10 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 Level 6 many shops, a temple to Anhur, some fountains Level 7 Level 8 Level 9 Level 10 some fountains The Quest: Level 1 portal to The Dungeons of Doom Sokoban: levels 2 to 5 Level 2 Solved Level 3 Solved Level 4 Solved Level 5 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:306 you reached level 2 of The Dungeons of Doom. On T:823 you reached level 3 of The Dungeons of Doom. On T:991 you advanced to experience level 2. On T:1117 you reached level 4 of The Dungeons of Doom. On T:1417 you reached level 5 of The Dungeons of Doom. On T:1458 you advanced to experience level 3. On T:1555 you advanced to experience level 4. On T:1859 you reached level 6 of The Dungeons of Doom. On T:1986 you advanced to experience level 5. On T:2215 you reached level 7 of The Dungeons of Doom. On T:2424 you advanced to experience level 6. On T:2950 you reached level 4 of Sokoban. On T:3380 you reached level 3 of Sokoban. On T:4126 you reached level 2 of Sokoban. On T:4505 you reached level 1 of Sokoban. On T:4542 you advanced to experience level 7. On T:6398 you reached level 1 of The Gnomish Mines. On T:6575 you reached level 2 of The Gnomish Mines. On T:6680 you reached level 3 of The Gnomish Mines. On T:6689 you advanced to experience level 8. On T:6976 you reached level 4 of The Gnomish Mines. On T:7634 you reached level 5 of The Gnomish Mines. On T:7988 you reached level 6 of The Gnomish Mines. On T:8427 you advanced to experience level 9. On T:8445 you reached level 7 of The Gnomish Mines. On T:8774 you reached level 8 of The Gnomish Mines. On T:11124 you reached level 8 of The Dungeons of Doom. On T:11337 you reached level 9 of The Dungeons of Doom. On T:11605 you reached level 10 of The Dungeons of Doom. On T:11773 you reached level 11 of The Dungeons of Doom. On T:11818 you reached level 12 of The Dungeons of Doom. On T:12050 you reached level 1 of The Quest. On T:12178 you reached level 13 of The Dungeons of Doom. On T:12329 you reached level 14 of The Dungeons of Doom. On T:12681 you reached level 15 of The Dungeons of Doom. On T:12924 you reached level 16 of The Dungeons of Doom. On T:13225 you reached level 17 of The Dungeons of Doom. On T:13740 you reached level 18 of The Dungeons of Doom. On T:14044 you reached level 19 of The Dungeons of Doom. On T:14300 you reached level 20 of The Dungeons of Doom. On T:14810 you reached level 21 of The Dungeons of Doom. On T:16290 you advanced to experience level 10. On T:16500 you reached level 23 of The Dungeons of Doom. On T:16574 you reached level 22 of The Dungeons of Doom. On T:19398 you advanced to experience level 11. On T:19927 you received Magicbane from Anhur. On T:21170 you advanced to experience level 12. Score breakdown: Gold: 7262 (13134 points) Experience: 12 levels (18476 points) Exploration: 23 levels ( 47.92%) (20525 points) Discoveries: 101 items ( 35.19%) (17796 points) Valuables value: (no points given unless you survive) Artifact value: 3500 (12056 points) Variety of kills: 156 monsters ( 41.05%) (19221 points) Turncount: 24311 turns (-3690 points) Survival: died (score multiplied by 80%) Total score: 78014 Latest messages: The soldier hits! The soldier swings her long sword at you. The soldier hits! The soldier swings his mace at you. The soldier just misses! The soldier looks less confused now. [2 turns] You extract a strange sound from the tooled horn! The soldier swings her long sword at you. The soldier hits! The soldier swings his mace at you. The soldier hits! [2 turns] You feel an absence of magical power. The soldier swings her long sword at you. The soldier hits! You die... Final status: Goodbye Elenmirie the Wizard, killed by a soldier... You died in The Dungeons of Doom on dungeon level 21 with 78014 points, and 7262 pieces of gold, after 24311 moves. You were level 12 with a maximum of 109 hit points when you died.