Unix NetHack Beta Version 3.6.1-0 - last build Wed Dec 13 12:20:52 2017. Game began 2017-12-30 17:21:32, ended 2018-01-01 19:47:29. elenmirie, lawful female human Knight @A B D A--------- @ @ |.......| B B|...@...|A ----- @ |...@...|A |... |.......| - --..--------- | |.......|A | ...-- --%..|.......| |. ----.----@.| .$..%---..%.|.......| |......@...D..| ...%.%.%.)%.$-..._...| ---...@.....--- ...%...---.%..|...[...| -----|----- ..$%.%-- --...|.......| .@@A... --.---- --..--------- ...@... -------...-- |... .....).. |........... ----- .%%[....--........... ...%...--........... ---?----........... %..%............. ---------------- Elenmirie the Knight St:18/31 Dx:17 Co:18 In:13 Wi:18 Ch:18 Lawful Astral Plane $:0 HP:154(154) Pw:53(119) AC:-37 Exp:15 T:26229 Satiated Latest messages: The renegade Angel of Lugh hits the priest of Moloch. The priest of Moloch swings his mace at the renegade Angel of Lugh. The priest of Moloch hits the renegade Angel of Lugh. The renegade Angel of Lugh is killed! The Angel of Moloch picks up a mace. The Angel of Moloch picks up a wand of magic missile. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. The Angel of Moloch picks up a small shield. The priest of Moloch casts a spell! The priest of Moloch looks better. The priest of Moloch picks up a long sword. You hear a chugging sound. Unknown command ' '. Unknown command ' '. The invisible high priest intones: "Pilgrim, you enter a sacred place!" Unknown command ' '. You hear a chugging sound. You hear a chugging sound. The Angel of Moloch zaps a wand of magic missile! The magic missile hits the priest of Moloch. The magic missile whizzes by you! The magic missile hits the invisible high priest! The priest of Moloch picks up a large shield. The priest of Moloch removes a small shield and puts on a large shield. Pick an object. Pick an object. What do you want to remove? [jyC or ?*] y You were wearing an uncursed ring of conflict (on left hand). You hear a nearby zap. The magic missile hits the priest of Moloch! The magic missile hits the renegade priestess of Lugh! The magic missile whizzes by you! Unknown command ' '. Unknown command ' '. What do you want to sacrifice? [N or ?*] N You offer the Amulet of Yendor to Lugh... An invisible choir sings, and you are bathed in radiance... The voice of Lugh booms out: "Congratulations, mortal!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets j - an uncursed amulet of life saving (being worn) Weapons r - 8 uncursed +0 daggers (at the ready) a - the blessed rustproof +6 Excalibur (weapon in hand) Q - a blessed rustproof +4 katana (wielded in other hand) Armor F - a blessed +7 elven leather helm (being worn) c - an uncursed +4 pair of leather gloves (being worn) i - a blessed burnt +5 pair of speed boots (being worn) D - a blessed burnt +5 cloak of magic resistance (being worn) b - a blessed +4 T-shirt with text "If you can read this, I can hit you with my polearm" (being worn) K - a blessed +4 silver dragon scale mail (being worn) Comestibles L - an uncursed lizard corpse Potions X - an uncursed potion of sickness Rings y - an uncursed ring of conflict C - an uncursed ring of free action (on right hand) B - an uncursed ring of levitation Wands s - a blessed wand of cancellation (0:7) H - an uncursed wand of cold (0:4) G - an uncursed wand of cold (0:2) V - an uncursed wand of death (2:5) o - an uncursed wand of digging (0:2) z - an uncursed wand of digging (0:2) d - an uncursed wand of digging (0:1) W - an uncursed wand of fire (0:7) f - an uncursed wand of lightning (0:2) m - an uncursed wand of magic missile (0:6) O - an uncursed wand of magic missile (0:4) q - an uncursed wand of secret door detection (0:10) E - an uncursed wand of sleep (0:6) I - an uncursed wand of slow monster (0:6) t - an uncursed wand of striking (0:5) l - an uncursed wand of teleportation (0:6) Tools w - a blessed bag of holding containing 79 items R - the uncursed Bell of Opening (0:2) n - an uncursed bugle named MISERY ME, LACKADAY DEE A - an uncursed magic lamp (lit) M - the blessed Magic Mirror of Merlin p - an uncursed magic whistle e - an uncursed skeleton key P - an uncursed stethoscope x - an uncursed towel u - a blessed +0 unicorn horn Gems/Stones T - an uncursed luckstone Contents of the bag of holding: 215 gold pieces an uncursed amulet of life saving an uncursed +0 pair of water walking boots 10 uncursed apples 13 uncursed carrots an uncursed carrot an uncursed cream pie 5 uncursed food rations 12 uncursed food rations 4 uncursed K-rations an uncursed lembas wafer an uncursed melon an uncursed pear an uncursed tripe ration 7 blessed scrolls of blank paper 4 uncursed scrolls of blank paper 3 blessed scrolls of charging named b a cursed scroll of destroy armor 2 blessed scrolls of enchant armor an uncursed scroll of enchant armor 3 blessed scrolls of identify 2 uncursed scrolls of identify an uncursed scroll of light 2 uncursed scrolls of magic mapping an uncursed scroll of punishment an uncursed scroll of remove curse a blessed scroll of scare monster an uncursed scroll of stinking cloud an uncursed scroll of taming 2 blessed scrolls of teleportation 3 uncursed scrolls of teleportation 12 cursed scrolls of teleportation a cursed potion of blindness 3 blessed potions of full healing 3 blessed potions of gain energy 2 uncursed potions of gain energy an uncursed potion of gain level an uncursed potion of hallucination an uncursed potion of healing a cursed potion of object detection an uncursed potion of oil an uncursed potion of sleeping 3 potions of holy water 2 uncursed potions of water 2 potions of unholy water an uncursed ring of conflict an uncursed ring of free action an uncursed ring of levitation an uncursed ring of shock resistance an uncursed wand of cold (0:8) an uncursed wand of cold (0:6) a cursed wand of cold (0:4) an uncursed wand of create monster (0:13) an uncursed wand of digging (0:8) an uncursed wand of digging (0:7) an uncursed wand of digging (0:6) an uncursed wand of digging (0:5) an uncursed wand of digging (0:4) an uncursed wand of fire (0:5) a cursed wand of locking (0:2) an uncursed wand of magic missile (0:8) an uncursed wand of magic missile (0:7) an uncursed wand of magic missile (0:2) an uncursed wand of opening (0:6) an uncursed wand of polymorph (0:7) an uncursed wand of polymorph (0:6) an uncursed wand of polymorph (0:5) an uncursed wand of secret door detection (0:15) an uncursed wand of sleep (0:7) an uncursed wand of sleep (0:5) an uncursed wand of slow monster (0:8) an uncursed wand of teleportation (0:5) an uncursed wand of wishing (0:0) an uncursed magic marker (0:97) an uncursed magic marker (1:30) an uncursed magic marker (1:2) an uncursed magic marker (1:1) 5 blessed tallow candles 2 uncursed diamonds Elenmirie the Knight's attributes: Background: You were a Knight, level 15 female human. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). Final Characteristics: You had 154 hit points (max:154). You had 53 magic power (max:119). Your armor class was -37. You had 196660 experience points. You entered the dungeon 26229 turns ago. Your strength was 18/31 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding two weapons at once. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You could jump. You could teleport. You had teleport control. You had a moderate defense bonus (+7). You were warded. You were very fast. You had reflection. You had free action. Your life would have been saved. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (6 times) Death Pestilence (twice) Vlad the Impaler a high priest 14 krakens 2 iron golems 4 storm giants a balrog 5 purple worms 6 silver dragons 3 red dragons a white dragon 4 orange dragons 2 black dragons 2 blue dragons a green dragon a yellow dragon 9 minotaurs Ixoth 3 baluchitheria 8 Angels a demilich 3 stone golems a master mind flayer 6 Olog-hai a Nazgul 2 pit fiends 2 sandestins 5 hell hounds 3 titanotheres 4 trappers 28 vampire lords 3 skeletons 14 aligned priests 3 captains 4 shades 2 liches 3 clay golems 4 nurses 2 ice devils 5 nalfeshnees 3 lurkers above an Aleax 6 frost giants 2 ettins a golden naga a black pudding 24 vampires 4 lieutenants 36 ghosts a queen bee 3 winged gargoyles 4 giant mimics 4 long worms 3 zruties 5 fire giants 3 ogre kings 5 ice trolls 7 rock trolls 3 umber hulks 2 flesh golems 4 Elvenkings 2 doppelgangers 5 hezrous 2 bone devils 5 large mimics a couatl 2 stalkers 3 air elementals 2 fire elementals 4 earth elementals 2 hill giants 6 giant mummies a black naga 5 xorns 16 giant zombies 6 elf-lords 6 sergeants 3 barbed devils 4 vrocks 7 salamanders 7 wargs a winter wolf a hell hound pup 18 small mimics 3 warhorses a steam vortex 3 xans 2 ettin mummies 9 ogre lords 7 quantum mechanics 9 trolls 3 wood golems 2 erinyes 2 mariliths 8 sharks 9 electric eels a gelatinous cube 2 pyrolisks 2 large dogs a flaming sphere 2 shocking spheres 2 large cats a tiger 4 gargoyles 3 dwarf kings 6 tengu 9 ochre jellies 4 leocrottas 3 energy vortices 3 mountain centaurs a stone giant an elf mummy 2 human mummies 2 red nagas 3 pythons 2 pit vipers 2 cobras 39 wraiths a carnivorous ape 14 ettin zombies 2 leather golems 7 Grey-elves 50 soldiers 6 succubi 9 horned devils an incubus 3 chameleons 14 giant beetles 3 quivering blobs 8 cockatrices 7 wolves a winter wolf cub 2 gremlins 25 leprechauns 2 orc-captains an iron piercer 4 giant spiders 2 scorpions 4 horses 2 ice vortices 2 black lights 5 vampire bats 6 forest centaurs 5 gnome kings an orc mummy an ogre 4 brown puddings 8 rust monsters 6 owlbears 3 yetis 11 Green-elves 6 piranha 22 giant eels 4 lizards 4 chickatrices a dingo a dog 2 housecats a jaguar 2 blue jellies 2 black unicorns a dust vortex 3 ravens 3 plains centaurs 2 gnome mummies 4 snakes 5 apes 11 human zombies 2 rope golems 13 Woodland-elves 11 soldier ants 6 fire ants 9 bugbears 2 imps 56 quasits 3 wood nymphs 2 water nymphs 2 mountain nymphs 7 Uruk-hai 3 orc shamans 4 rock piercers 6 rock moles 4 ponies a fog cloud 2 shriekers 3 violet fungi 21 gnome lords 7 gnomish wizards 2 kobold mummies a black naga hatchling a gray ooze 16 elf zombies 11 ghouls 3 straw golems 2 paper golems 4 jellyfish 23 giant ants 2 little dogs 5 floating eyes 4 kittens 11 dwarves 3 homunculi 2 kobold lords 16 hill orcs 5 rothes a rabid rat 2 centipedes 5 giant bats a monkey 14 orc zombies 20 dwarf zombies a werejackal 2 iguanas 73 killer bees 3 acid blobs 9 coyotes a gas spore 8 hobbits a large kobold 15 hobgoblins 2 cave spiders 3 brown molds 5 yellow molds a green mold a red mold 62 gnomes 5 garter snakes 11 gnome zombies 11 geckos 13 jackals 3 foxes a kobold 13 goblins 6 sewer rats 6 grid bugs 4 bats 14 lichens 11 kobold zombies 13 newts 1472 creatures vanquished. Genocided species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches disenchanters jellyfish piranha sharks giant eels electric eels krakens 18 species genocided. Voluntary challenges: You genocided 18 types of monsters. You never polymorphed an object. You never changed form. You used 6 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 29 Level 1: One way stairs up to The Elemental Planes. Level 2: A fountain, a grave. Stairs down to The Gnomish Mines. Level 3: "CoP, robe in shop, saddle" An armor shop. Level 4: "stash" A bookstore. Final resting place for Raisse-Tou-Hum-Fem-Neu, killed by a giant bat. Level 5: A fountain. Level 6: A fountain. Level 7: A general store, many fountains, a sink, a grave. Level 8: "lep hall" A fountain. Level 9: Some fountains. Oracle of Delphi. Level 10: A general store, some fountains. Stairs up to Sokoban, level 9. Level 11: A very big room. Level 12: A jewelers, a fountain. Level 13: A fountain. Level 14: A temple. Level 15: A fountain, a grave. Level 16: "stash upper left" Some fountains. Portal to The Quest. Level 17: A primitive area. Level 18: A temple, some fountains. Level 19: A temple, a fountain, a sink. Level 20: Some altars. Level 21: Some altars, a grave. Level 22: A fountain, a grave. Level 23: A fountain. Level 24: A fountain, a sink, a grave. Level 25: Level 26: Some fountains, a grave. Level 27: Level 28: Level 29: A fountain. The castle (play notes "GDBAF" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 30 to 52 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: A fountain. Level 34: Level 35: Level 36: Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Level 40: Some shops, an altar, many graves. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: Level 52: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: A grave. Final resting place for elenmirie-Kni-Hum-Fem-Law, killed by a warhorse called Arod. Level 10: A fountain. The Quest: levels 1 to 6 Level 1: Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: Fare thee well elenmirie the Demigoddess... You went to your reward with 1540244 points, Excalibur (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points) 2 diamonds (worth 8000 zorkmids), 2 amulets of life saving (worth 300 zorkmids), and 215 pieces of gold, after 26229 moves. You were level 15 with a maximum of 154 hit points when you ascended.