Unix NetHack Beta Version 3.6.1-0 - last build Mon Jan 22 12:19:29 2018. Game began 2018-02-21 17:05:22, ended 2018-02-23 13:58:16. elenmirie, neutral female gnomish Cavewoman @ A @ ---------A |.......| @|.......|A ----- A|...@@..| |... |.......| ------ --..--------- |@@|..@....| | ......-- --)..|.......| |. ----A---- .| ........---..%%|%......| |...A...@.....| ....%..)....%%.%%%.._)..| ---......D..--- .........---..%.|..%....| -----%----- -.......-- --).%|.......| -......a-- ----.---- --..--------- ...%..%..--------...--- |... ...%......|............ ----- ....A....--............ -...@...--............. ----@----............. .....%............... -------------------- Elenmirie the Wayfarer St:25 Dx:18 Co:18 In:12 Wi:18 Ch:14 Neutral Astral Plane $:31 HP:235(235) Pw:84(84) AC:-25 Xp:17/656503 Satiated Lev T:35485 Latest messages: The sleep ray bounces! The sleep ray bounces! The sleep ray bounces! The priestess of Anu's mace is not affected by heat. Unknown command ' '. What do you want to use or apply? [be-glnqsu-zAEFMOQR or ?*] n Improvise? [ynq] (q) y You start playing your fire horn named THE HORN OF YENDOR. You produce a frightful, grave sound. The Angel of Anu turns to flee. The invisible high priestess turns to flee. Unknown command ' '. You hit the priest of Anshar! The orange dragon breathes sleep gas! The blast of sleep gas whizzes by you! The blast of sleep gas hits the Angel of Anu. The Angel of Anshar zaps a wand of sleep! The sleep ray whizzes by you! The sleep ray bounces! The sleep ray bounces! The sleep ray bounces! The priestess of Ishtar swings her mace at the orange dragon. The priestess of Ishtar hits the orange dragon. The priestess of Ishtar hits the orange dragon. The Angel of Moloch puts on a robe. "Up thy nose with a rubber hose!" Unknown command ' '. The invisible high priestess intones: "Pilgrim, you enter a sacred place!" The priest of Anshar casts a spell! The priest of Anshar looks better. The priest of Anshar swings his mace at the Angel of Anshar. The priest of Anshar misses the Angel of Anshar. The priest of Anshar misses the Angel of Anshar. You hear some noises. You hear some noises in the distance. The priest of Moloch casts a spell! There is a high altar to Ishtar (neutral) here. What do you want to sacrifice? [D or ?*] D You offer the Amulet of Yendor to Ishtar... An invisible choir sings, and you are bathed in radiance... The voice of Ishtar booms out: "Congratulations, mortal!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 31 gold pieces Amulets I - an uncursed amulet of life saving (being worn) Weapons d - 10 blessed +6 elven daggers (at the ready) a - the uncursed rustproof +7 Sceptre of Might (weapon in hand) Armor Z - an uncursed very burnt +6 elven leather helm (being worn) c - an uncursed rusty +4 pair of gauntlets of power (being worn) G - an uncursed thoroughly burnt +0 pair of water walking boots (being worn) H - a blessed fireproof +3 cloak of protection (being worn) k - an uncursed +1 silver dragon scale mail (being worn) Comestibles C - 3 uncursed K-rations L - an uncursed lizard corpse Potions S - a blessed potion of full healing Rings o - a blessed ring of free action (on right hand) V - an uncursed ring of levitation (on left hand) m - an uncursed ring of protection from shape changers P - an uncursed ring of teleport control Wands b - an uncursed wand of cancellation (0:5) O - an uncursed wand of cold (0:6) z - an uncursed wand of death (2:2) l - an uncursed wand of digging (0:8) F - an uncursed wand of digging (0:5) R - an uncursed wand of digging (0:5) q - an uncursed wand of light (0:14) E - an uncursed wand of magic missile (0:4) v - an uncursed wand of probing (0:5) y - an uncursed wand of striking (0:5) s - an uncursed wand of teleportation (0:5) Tools w - a blessed bag of holding containing 81 items x - an uncursed blindfold g - the uncursed Candelabrum of Invocation (7 candles, lit) n - an uncursed fire horn named THE HORN OF YENDOR (0:0) M - an uncursed lock pick Q - a cursed oil lamp f - the blessed Platinum Yendorian Express Card A - an empty uncursed sack e - an uncursed skeleton key u - a blessed +0 unicorn horn Gems/Stones r - a blessed luckstone Contents of the bag of holding: 2367 gold pieces 2 uncursed cram rations an uncursed food ration 10 uncursed food rations an uncursed fortune cookie an uncursed fortune cookie 2 uncursed K-rations 6 uncursed K-rations 2 uncursed sprigs of wolfsbane 3 uncursed tripe rations 2 uncursed tripe rations 27 uncursed scrolls of blank paper 2 cursed scrolls of blank paper a blessed scroll of charging named b an uncursed scroll of create monster 3 uncursed scrolls of destroy armor a cursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of fire 6 blessed scrolls of identify an uncursed scroll of identify a cursed scroll of identify an uncursed scroll of magic mapping an uncursed scroll of punishment 4 blessed scrolls of remove curse 3 uncursed scrolls of remove curse an uncursed scroll of taming a blessed scroll of teleportation 4 uncursed scrolls of teleportation 2 blessed potions of full healing an uncursed potion of oil 19 potions of holy water an uncursed +1 ring of adornment an uncursed ring of aggravate monster an uncursed ring of cold resistance an uncursed ring of fire resistance an uncursed ring of fire resistance an uncursed -3 ring of gain constitution an uncursed ring of poison resistance an uncursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed ring of searching an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed ring of teleportation a cursed ring of teleportation an uncursed wand of cold (0:5) an uncursed wand of create monster (0:10) a blessed wand of digging (0:7) an uncursed wand of digging (0:8) an uncursed wand of digging (0:7) an uncursed wand of digging (0:5) an uncursed wand of lightning (0:7) an uncursed wand of make invisible (0:7) an uncursed wand of sleep (0:8) an uncursed wand of sleep (0:4) an uncursed wand of slow monster (0:8) an uncursed wand of slow monster (0:7) an uncursed wand of striking (0:7) an uncursed wand of teleportation (0:6) an uncursed wand of teleportation (0:6) an uncursed wand of teleportation (0:4) an uncursed wand of undead turning (0:4) an uncursed wand of wishing (1:1) an uncursed magic marker (1:38) an uncursed magic marker (1:4) an uncursed tinning kit (0:37) an uncursed +0 unicorn horn an uncursed +0 unicorn horn an uncursed +0 unicorn horn an uncursed +0 unicorn horn an uncursed +0 unicorn horn 6 uncursed wax candles Elenmirie the Cavewoman's attributes: Background: You were a Wayfarer, a level 17 gnomish Cavewoman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). Final Characteristics: You had 235 hit points (max:235). You had 84 magic power (max:84). Your armor class was -25. You had 656503 experience points. You entered the dungeon 35485 turns ago. Your strength was 25 (base:18/44, innate limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 14 (limit:18). Final Status: You were levitating. You were satiated. You were unencumbered. You were wielding a mace. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You caused conflict. You could teleport. You could walk on water. You had a moderate defense bonus (+9). You were protected. You took half spell damage. You were fast. You had reflection. You had free action. Your life would have been saved. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (7 times) Pestilence (twice) Famine (twice) Vlad the Impaler 2 high priests a mastodon Medusa 15 krakens an iron golem 2 storm giants the Chromatic Dragon 6 silver dragons 3 red dragons a white dragon 2 black dragons 2 blue dragons a green dragon 2 yellow dragons 14 minotaurs a jabberwock 3 baluchitheria 6 Angels a demilich 3 Olog-hai 2 pit fiends 7 hell hounds 2 titanotheres 4 trappers a baby red dragon a baby white dragon a baby green dragon 2 guardian nagas 3 disenchanters 20 vampire lords 3 skeletons 11 aligned priests a captain 5 shades 2 liches 6 nurses 2 ice devils a nalfeshnee 3 lurkers above a frost giant 2 ettins 10 black puddings 35 vampires 2 lieutenants 25 ghosts a queen bee 3 winged gargoyles a mind flayer 5 giant mimics 7 long worms 3 zruties 5 fire giants 3 ogre kings an ice troll a rock troll 4 umber hulks 4 flesh golems 5 Elvenkings 2 doppelgangers 9 hezrous 2 bone devils 4 large mimics 4 wumpuses 7 couatls 6 stalkers an air elemental a fire elemental 5 earth elementals 5 water elementals 16 hill giants 7 giant mummies 2 black nagas 6 xorns 20 giant zombies 10 elf-lords 6 sergeants 2 barbed devils 4 vrocks 3 salamanders 17 wargs 4 winter wolves 15 small mimics 3 glass piercers a warhorse 2 steam vortices 7 xans 5 ettin mummies 7 ogre lords 5 quantum mechanics 14 trolls 2 sasquatches 3 wood golems 2 erinyes 2 mariliths 8 sharks 8 electric eels 5 gelatinous cubes 4 pyrolisks 5 large dogs 2 freezing spheres 2 flaming spheres 2 shocking spheres a large cat 3 tigers a dwarf king 7 tengu 4 ochre jellies 3 leocrottas 4 energy vortices 2 mountain centaurs 6 stone giants 2 elf mummies 4 human mummies 5 red nagas a green slime a python 3 pit vipers 5 cobras 39 wraiths 3 carnivorous apes 15 ettin zombies 3 leather golems 15 Grey-elves 45 soldiers 7 succubi 5 horned devils 5 incubi 3 chameleons 2 crocodiles 9 giant beetles 5 quivering blobs 16 cockatrices 16 wolves 3 winter wolf cubs a lynx 5 panthers 58 leprechauns 2 iron piercers 2 mumakil 8 giant spiders 5 scorpions a horse a baby long worm 4 black lights 8 vampire bats 2 forest centaurs a gnome king 7 orc mummies 7 dwarf mummies 10 ogres 7 brown puddings 3 rust monsters 9 owlbears 6 yetis 3 gold golems 2 werewolves 14 Green-elves 6 piranha 16 giant eels 9 lizards 4 chickatrices 4 dingoes 3 dogs a housecat 3 jaguars 4 dwarf lords 5 blue jellies 4 white unicorns 5 black unicorns 2 dust vortices 30 ravens a plains centaur 2 gnome mummies 6 snakes 2 apes 25 human zombies 4 rope golems 6 Woodland-elves 15 soldier ants 17 fire ants 27 bugbears 6 quasits 4 wood nymphs 7 water nymphs 4 mountain nymphs 9 Mordor orcs 22 Uruk-hai 5 orc shamans 5 rock piercers 5 rock moles a pony 4 fog clouds 9 yellow lights 4 shriekers 4 violet fungi 5 gnome lords 2 gnomish wizards a kobold mummy 2 red naga hatchlings 6 gray oozes 2 barrow wights 13 elf zombies 11 ghouls 3 straw golems 4 paper golems 4 jellyfish 2 baby crocodiles 30 giant ants a little dog 9 floating eyes 4 kittens 7 dwarves 3 homunculi a kobold lord a kobold shaman 35 hill orcs 17 rothes 6 rabid rats 3 centipedes 4 giant bats 3 monkeys 5 orc zombies 12 dwarf zombies a wererat 2 werejackals 7 iguanas 46 killer bees an acid blob 7 coyotes 13 hobbits 9 manes 5 large kobolds 17 hobgoblins 13 giant rats 7 cave spiders 2 brown molds 4 yellow molds 3 green molds 4 gnomes 4 garter snakes 14 gnome zombies 9 geckos 8 jackals 3 foxes 3 kobolds 5 goblins 9 sewer rats 21 grid bugs a bat 14 lichens 24 kobold zombies 13 newts 1688 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 17 species genocided. 1 species extinct. Voluntary challenges: You genocided 17 types of monsters. You never polymorphed an object. You never changed form. You used 5 wishes (1 for an artifact). The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: A general store, a fountain, a sink. Level 3: An armor shop, a sink. Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: "lep hall" Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: An altar to Ishtar. Level 10: Level 11: Level 12: A very big room. Level 13: Portal to The Quest. Level 14: Level 15: Level 16: "lep hall" A sink. Level 17: A primitive area. Level 18: A fountain. Level 19: An altar to Ishtar. Level 20: Some fountains, some graves. Level 21: A fountain. Level 22: Many trees. Level 23: Level 24: Level 25: A fountain. The castle (play notes "GAFGG" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 26 to 46 Level 26: A temple, many graves. Valley of the Dead. Level 27: Level 28: Level 29: A fountain. Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Some shops, an altar, some graves. Stairs up to Vlad's Tower, level 34. Level 36: Level 37: Level 38: Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, some altars, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: levels 1 to 5 Level 1: A temple to Ishtar. Completed quest for Shaman Karnov. Level 2: Level 3: Level 4: Level 5: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vlad's Tower: levels 34 up to 32 Level 32: Level 33: Level 34: Goodbye elenmirie the Demigoddess... You went to your reward with 1529928 points, The Sceptre of Might (worth 2500 zorkmids and 6250 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Platinum Yendorian Express Card (worth 7000 zorkmids and 17500 points) 1 amulet of life saving (worth 150 zorkmids), and 2398 pieces of gold, after 35485 moves. You were level 17 with a maximum of 235 hit points when you ascended.