Unix NetHack Version 3.6.2-1 Beta - last build Mon Mar 11 12:16:29 2019. (cd0088ca16ba999cde2d50ae7b811ca71c264cbe,branch:hardfought) Game began 2019-03-10 11:22:21, ended 2019-03-18 12:01:56. elenmirie, neutral female gnomish Healer 4 5 4 2 5--------- 4 |.......| 5|...@...| |...@...| 4 |...A...| | |..@....| | |4 ----.---- .| |.............| ---.........--- -----@----- -.55....- ------- ..%5A5..$ ......| ..%5..).. ......--...[[.... .......--...A$..- ........----%---- ............... -------------- Elenmirie the Medica ossium St:18/44 Dx:17 Co:18 In:14 Wi:18 Ch:18 Neutral Astral Plane $:0 HP:220(220) Pw:112(112) AC:-40 Xp:16/398815 T:49146 Latest messages: The high priest intones: "Pilgrim, you enter a sacred place!" "I've met smarter (and prettier) acid blobs." The Angel of Moloch zaps you with a magic missile! The magic missile hits you! But it reflects from your medallion! The magic missile misses the Angel of Moloch. The magic missile misses the Angel of Moloch. The Angel of Moloch zaps you with a magic missile! The magic missile misses the Angel of Moloch. The magic missile hits you! But it reflects from your medallion! The magic missile hits the Angel of Moloch. The high priest wields a mace! The Angel of Moloch zaps you with a magic missile! The magic missile whizzes by you! The magic missile bounces! The Angel of Moloch zaps you with a magic missile! The magic missile misses the Angel of Moloch. The magic missile whizzes by you! The Angel of Moloch zaps you with a magic missile! The magic missile hits the Angel of Moloch. The magic missile misses the Angel of Moloch. The magic missile whizzes by you! Pat the Physician wields a long sword named Vorpal Blade! Pat the Physician turns to flee. You hear a chugging sound. The high priest of Hermes casts a spell! The high priest of Hermes looks better. The Angel of Moloch zaps you with a magic missile! The magic missile whizzes by you! What do you want to remove? [fyz or ?*] y You were wearing an uncursed ring called conflict (on right hand). The priestess of Moloch zaps a wand of magic missile! The magic missile hits the Angel of Moloch. The magic missile whizzes by you! The priestess of Moloch picks up a long sword. There is a high altar to Hermes (neutral) here. What do you want to sacrifice? [D or ?*] D You offer the Amulet of Yendor to Hermes... An invisible choir sings, and you are bathed in radiance... The voice of Hermes booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets O - an uncursed amulet of life saving f - an uncursed amulet of reflection (being worn) Weapons c - an uncursed +1 elven dagger o - 2 uncursed +0 elven daggers a - the blessed fireproof +7 Staff of Aesculapius (weapon in hands) Armor Y - a blessed very burnt +6 elven leather helm (being worn) A - a blessed fireproof +5 pair of leather gloves (being worn) p - a blessed fireproof +4 pair of water walking boots (being worn) E - a blessed fireproof +4 robe (being worn) j - a blessed +5 Hawaiian shirt (being worn) U - a blessed +4 gray dragon scale mail (being worn) Comestibles R - an uncursed lembas wafer L - an uncursed lizard corpse Scrolls W - a cursed scroll of earth Potions X - an uncursed potion of extra healing b - an uncursed potion of healing Rings y - an uncursed ring of conflict z - an uncursed ring of free action (on left hand) m - an uncursed ring of levitation Wands t - an uncursed wand of cancellation (0:7) i - an uncursed wand of cold (0:7) v - an uncursed wand of cold (0:7) M - an uncursed wand of cold (0:6) H - an uncursed wand of death (2:5) B - an uncursed wand of death (1:2) Q - a blessed wand of digging (0:7) k - an uncursed wand of digging (0:6) q - an uncursed wand of digging (0:4) r - an uncursed wand of digging (0:4) J - an uncursed wand of digging (0:2) s - an uncursed wand of fire (0:3) K - an uncursed wand of polymorph (0:8) Z - an uncursed wand of probing (0:5) T - an uncursed wand of secret door detection (0:9) g - an uncursed wand of teleportation (0:8) Tools w - a blessed bag of holding containing 71 items h - the uncursed Bell of Opening (0:2) l - the uncursed Candelabrum of Invocation (7 candles, lit) n - an uncursed frost horn named THE HORN OF YENDOR (0:0) C - an uncursed oil lamp e - an uncursed skeleton key P - an uncursed stethoscope x - an uncursed towel u - a blessed +0 unicorn horn Gems/Stones d - a blessed luckstone Contents of the bag of holding: 2668 gold pieces an uncursed amulet of life saving an uncursed amulet of magical breathing a blessed +6 silver saber 2 uncursed food rations 5 uncursed food rations 8 uncursed K-rations an uncursed K-ration an uncursed lembas wafer an uncursed sprig of wolfsbane 5 blessed scrolls of blank paper 14 uncursed scrolls of blank paper a cursed scroll of blank paper 3 blessed scrolls of charging an uncursed scroll of enchant armor a blessed scroll of enchant weapon 2 uncursed scrolls of enchant weapon 2 blessed scrolls of identify 2 uncursed scrolls of identify an uncursed scroll of light 2 uncursed scrolls of magic mapping 7 blessed scrolls of remove curse a blessed scroll of scare monster an uncursed scroll of scare monster an uncursed scroll of taming 2 blessed scrolls of teleportation 5 uncursed scrolls of teleportation 7 cursed scrolls of teleportation a blessed potion of acid 2 uncursed potions of booze 2 uncursed potions of full healing a cursed potion of full healing a blessed potion of gain energy an uncursed potion of gain energy an uncursed potion of oil 3 uncursed potions of paralysis an uncursed potion of see invisible 2 uncursed potions of speed 19 potions of holy water an uncursed potion of water 2 potions of unholy water an uncursed ring of conflict an uncursed ring of conflict an uncursed ring of levitation an uncursed ring of polymorph control an uncursed wand of create monster (0:15) a blessed wand of digging (0:7) an uncursed wand of digging (0:7) an uncursed wand of enlightenment (0:15) an uncursed wand of enlightenment (0:8) a cursed wand of light (0:13) an uncursed wand of lightning (0:4) an uncursed wand of locking (0:4) an uncursed wand of magic missile (0:8) a cursed wand of magic missile (0:4) an uncursed wand of polymorph (1:2) an uncursed wand of speed monster (0:4) an uncursed wand of striking (0:6) an uncursed wand of teleportation (0:6) an uncursed wand of teleportation (0:5) an uncursed wand of teleportation (0:3) a cursed wand of teleportation (0:4) an uncursed wand of wishing (0:1) an uncursed can of grease (0:15) an uncursed magic marker (1:29) an uncursed magic marker (1:4) an uncursed magic marker (1:0) an uncursed pair of lenses 6 blessed tallow candles an uncursed tinning kit (0:35) 7 uncursed wax candles Elenmirie the Healer's attributes: Background: You were a Medica ossium, a level 16 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 49146 turns ago. You had 398815 experience points. Basics: You had all 220 hit points. You had all 112 energy points (spell power). Your armor class was -40. Your wallet was empty. Autopickup was on for '0' plus thrown. Final Characteristics: Your strength was 18/44 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You could teleport. You had teleport control. You could walk on water. You regenerated. You had a moderate defense bonus (+9). You were guarded. You had reflection. You had free action. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Yeenoghu Juiblex the Wizard of Yendor (13 times) Famine (twice) Vlad the Impaler a high priest a mastodon Medusa 14 krakens 2 iron golems the Cyclops 6 storm giants a glass golem 3 balrogs 3 purple worms 6 gray dragons 5 silver dragons 8 red dragons 5 white dragons 4 orange dragons 9 black dragons 9 blue dragons 5 green dragons 7 yellow dragons 7 minotaurs 4 jabberwocks a baluchitherium 7 Angels 5 stone golems a master mind flayer 7 Olog-hai 2 Nazgul 3 pit fiends 2 sandestins 8 hell hounds 2 titanotheres a trapper 2 baby blue dragons a guardian naga 3 disenchanters 22 vampire lords 2 skeletons 12 aligned priests 4 captains 6 shades a clay golem 4 nurses 5 ice devils 3 nalfeshnees a lurker above 3 Aleaxes a frost giant 6 ettins a golden naga 2 black puddings 25 vampires 5 lieutenants a watch captain 41 ghosts a queen bee 4 winged gargoyles 3 mind flayers 5 giant mimics 4 long worms 2 zruties 5 fire giants 3 ogre kings 3 rock trolls 2 umber hulks 3 flesh golems 5 Elvenkings 3 doppelgangers 5 hezrous 17 bone devils 11 large mimics 3 wumpuses 3 fire vortices a baby purple worm 6 stalkers an air elemental 3 fire elementals 4 earth elementals 4 water elementals 6 hill giants 4 giant mummies 5 xorns 14 giant zombies 6 elf-lords 9 sergeants 5 barbed devils 4 vrocks 8 salamanders 11 wargs 4 winter wolves 2 hell hound pups 15 small mimics 2 glass piercers 4 warhorses 5 steam vortices 8 xans 3 ettin mummies 5 ogre lords 8 quantum mechanics 13 trolls 2 sasquatches 2 wood golems 3 erinyes 6 mariliths 10 sharks 11 electric eels 5 gelatinous cubes a pyrolisk 2 large dogs a freezing sphere 4 flaming spheres 2 shocking spheres 3 large cats 9 tigers 5 gargoyles 4 tengu 3 ochre jellies 5 leocrottas an energy vortex a mountain centaur 5 stone giants 4 elf mummies 3 human mummies 6 red nagas 2 green slimes 3 pythons 6 pit vipers 5 cobras 49 wraiths 6 carnivorous apes 16 ettin zombies a leather golem 11 Grey-elves 58 soldiers 3 watchmen 3 succubi 6 horned devils 3 incubi 7 chameleons 8 crocodiles 8 giant beetles 2 quivering blobs 76 cockatrices 5 wolves 2 winter wolf cubs 4 panthers 9 gremlins 3 spotted jellies 7 leprechauns 2 orc-captains 3 iron piercers 2 mumakil 4 giant spiders 4 scorpions a horse 2 ice vortices 2 baby long worms 6 black lights 6 vampire bats 3 forest centaurs a gnome king 3 orc mummies 6 dwarf mummies 6 ogres 4 brown puddings 7 rust monsters 4 owlbears 8 yetis 3 gold golems 2 werewolves 10 Green-elves 6 piranha 18 giant eels 5 lizards 7 chickatrices a dingo a dog 3 housecats 4 jaguars 2 dwarf lords 2 blue jellies 4 white unicorns a gray unicorn a black unicorn 8 dust vortices 2 ravens 3 plains centaurs 3 gnome mummies 20 snakes 9 apes 15 human zombies 12 Woodland-elves 44 soldier ants 2 fire ants 4 bugbears 3 imps 4 quasits 5 water nymphs 6 mountain nymphs 21 Mordor orcs 34 Uruk-hai 4 orc shamans 4 rock piercers 7 rock moles 2 ponies 3 fog clouds 13 yellow lights 2 shriekers 6 violet fungi 3 gnome lords 3 gnomish wizards 5 kobold mummies 2 red naga hatchlings a golden naga hatchling a guardian naga hatchling 5 gray oozes 24 elf zombies 6 ghouls 3 straw golems 7 paper golems 4 jellyfish 2 baby crocodiles 57 giant ants 2 little dogs 10 floating eyes 4 kittens 13 dwarves 7 homunculi 2 kobold lords a kobold shaman 25 hill orcs 4 rothes 26 rabid rats 4 giant bats 4 monkeys 23 orc zombies 18 dwarf zombies 2 wererats 3 werejackals 16 iguanas 40 killer bees 4 acid blobs 6 coyotes a gas spore 11 hobbits 8 manes 3 large kobolds 6 hobgoblins 25 giant rats 15 cave spiders 4 brown molds 4 yellow molds 2 green molds 2 red molds 13 gnomes 27 garter snakes 22 gnome zombies 13 geckos 14 jackals 2 foxes 3 kobolds 8 goblins 17 sewer rats 16 grid bugs 5 bats 15 lichens 23 kobold zombies 15 newts 1945 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 17 species genocided. 1 species extinct. Voluntary challenges: You read items or engraved 144 times. You never engraved Elbereth. You genocided 17 types of monsters. You never changed form. You used 2 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple to Hermes. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 29 Level 1: A fountain. Level 2: A scroll shop. Level 3: "Stash" A general store, an altar to Hermes. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: Some fountains, some graves. Level 9: Some fountains. Level 10: Level 11: Level 12: Portal to The Quest. Level 13: A general store, an altar to Hermes. Level 14: Level 15: An altar to Hermes, a fountain. Level 16: A primitive area. Level 17: Level 18: Final resting place for gargor-Bar-Hum-Mal-Cha, killed by a wand. Level 19: A fountain, many graves. Level 20: A fountain. Level 21: A scroll shop. Level 22: A fountain. Level 23: Level 24: A grave. Level 25: Level 26: Some fountains. Level 27: Level 28: Level 29: A fountain. The castle (play notes "DCGDC" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 30 to 49 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: A fountain. Level 37: Level 38: Level 39: Level 40: Some shops, an altar, some graves. Level 41: Stairs up to Vlad's Tower, level 40. Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: "stash in temple" Many shops, a temple to Hermes, some fountains, a sink. Level 9: Level 10: Final resting place for galadriel-Mon-Hum-Fem-Cha, killed by a tengu. Level 11: Level 12: A fountain. The Quest: levels 1 to 5 Level 1: Completed quest for Hippocrates. Level 2: Level 3: A temple. Level 4: Level 5: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Vlad's Tower: levels 40 up to 38 Level 38: Level 39: Level 40: Goodbye elenmirie the Demigoddess... You went to your reward with 1775390 points, The Staff of Aesculapius (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) 2 amulets of life saving (worth 300 zorkmids), 1 amulet of reflection (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 2668 pieces of gold, after 49146 moves. You were level 16 with a maximum of 220 hit points when you ascended.