Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 17 11:23:30 2019 (94977abb3e59f4f9683b5d73c7783f831c61aca0,branch:hardfought). Game began 2019-06-29 13:20:20, ended 2019-06-29 16:11:40. elenmirie, lawful male human Samurai --- |%| |.|. |^.% |.-- |... |.-- |.| |.| |@| |L- Elenmirie the Joshu St:17 Dx:16 Co:18 In:9 Wi:10 Ch:10 Lawful Dlvl:26 $:0 HP:0(105) Pw:45(45) AC:-1 Xp:11/12945 T:9611 Burdened Latest messages: Nothing happens. What do you want to use or apply? [egnqu-wyCEGJKMOQRTX or ?*] u Nothing happens. What do you want to use or apply? [egnqu-wyCEGJKMOQRTX or ?*] w You put 528 gold pieces into the bag called sack. You fall into a pit! You are still in a pit. You crawl to the edge of the pit. The plains centaur hits! The plains centaur kicks! You hit the plains centaur! You kill the plains centaur! Your leg feels better. What do you want to zap? [qvyCEGJKORTX or ?*] T In what direction? > You dig a hole through the floor. You fall through... You find an anti-magic field. You hit the quasit! The quasit misses! The quasit misses! The quasit bites! You hear a door crash open. You kill the quasit! You hear a door open. You see here a quasit corpse. You hear a door open. You hear a door open. The glass golem hits! The glass golem hits! You hit the glass golem! An arch-lich suddenly appears! The arch-lich touches you! The arch-lich casts a spell! The arch-lich is suddenly moving faster. The earth elemental hits! The earth elemental hits! You feel that monsters are aware of your presence. The arch-lich touches you! The arch-lich points at you, then curses. You hit the arch-lich! The earth elemental hits! The arch-lich touches you! The arch-lich casts a spell at you! Oh no, he's using the touch of death! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets S - an uncursed amulet of reflection (being worn) Weapons m - 17 uncursed +0 shuriken (at the ready) D - 8 uncursed +0 shuriken a - the blessed rustproof +0 Excalibur (weapon in hand) Armor l - an uncursed greased +0 orcish helm (being worn) P - an uncursed -1 pair of gauntlets of dexterity (being worn) F - an uncursed +0 pair of speed boots (being worn) p - a blessed greased +0 cloak of protection (being worn) c - an uncursed rustproof +0 splint mail (being worn) Comestibles x - 3 uncursed fortune cookies b - 2 uncursed gunyoki Rings I - an uncursed ring of conflict U - an uncursed ring of conflict t - an uncursed ring of free action h - a cursed -1 ring of gain strength j - a cursed ring of polymorph A - an uncursed ring of polymorph control k - a cursed ring of stealth f - an uncursed ring of teleport control Wands G - a cursed wand of cold (0:3) T - an uncursed wand of digging (0:3) E - an uncursed wand of light (0:10) R - an uncursed wand of probing (0:6) K - an uncursed wand of sleep (0:6) C - an uncursed wand of sleep (0:2) v - an uncursed wand of slow monster (0:6) X - an uncursed wand of speed monster (0:2) y - an uncursed wand of striking (0:4) q - an uncursed wand of striking (0:1) O - an uncursed wand of teleportation (0:5) J - an uncursed wand of teleportation (0:4) Tools w - an uncursed sack containing 10 items g - an uncursed can of grease (0:18) Q - an uncursed magic marker (0:39) M - a blessed oil lamp e - an uncursed skeleton key n - an uncursed tooled horn named THE HORN OF YENDOR u - an uncursed +0 unicorn horn Contents of the sack: 528 gold pieces an uncursed scroll of enchant armor an uncursed scroll of identify a blessed scroll of light an uncursed scroll of punishment an uncursed scroll of teleportation an uncursed potion of fruit juice 2 cursed potions of object detection an uncursed potion of sickness an uncursed potion of water Elenmirie the Samurai's attributes: Background: You were a Joshu, a level 11 male human Samurai. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). You were in the Dungeons of Doom, on level 26. You entered the dungeon 9611 turns ago. You had 12945 experience points. Basics: You had 0 out of 105 hit points. You had all 45 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 16 (base:17, limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You had automatic searching. You were protected. You were very fast. You had reflection. You are dead. Vanquished creatures: 3 minotaurs a captain an ettin 2 giant mimics 5 ogre kings a flesh golem 2 Elvenkings 2 wumpuses an air elemental a fire elemental 2 giant mummies 2 giant zombies 2 winter wolves a warhorse an ettin mummy 2 quantum mechanics 2 sasquatches 2 gelatinous cubes 2 pyrolisks a freezing sphere a tiger a dwarf king 5 tengu 2 leocrottas an energy vortex a stone giant a human mummy a red naga a python 2 cobras 2 wraiths 2 ettin zombies 2 leather golems a Grey-elf 4 soldiers an incubus a giant beetle 4 cockatrices a wolf 2 winter wolf cubs 3 leprechauns an orc-captain a scorpion a horse 2 forest centaurs 2 gnome kings 2 orc mummies 3 brown puddings a rust monster 3 owlbears a yeti 4 gold golems 3 werewolves 2 chickatrices a housecat 3 jaguars a dwarf lord a blue jelly 3 gray unicorns a black unicorn a raven 4 plains centaurs 2 snakes an ape a human zombie a rope golem 2 Woodland-elves 3 soldier ants a fire ant 12 bugbears an imp 4 quasits 3 wood nymphs 6 Mordor orcs an Uruk-hai an orc shaman 2 rock piercers 2 rock moles 2 fog clouds 2 yellow lights 2 violet fungi 10 gnome lords 7 gnomish wizards a gray ooze a barrow wight an elf zombie a ghoul 3 paper golems a giant ant a little dog 4 floating eyes 2 kittens 2 dwarves 2 homunculi a kobold lord a kobold shaman 16 hill orcs 9 rothes a giant bat 2 monkeys a werejackal 3 iguanas 2 killer bees an acid blob a gas spore 3 large kobolds 6 hobgoblins 7 giant rats 6 cave spiders a brown mold a yellow mold a red mold 34 gnomes 3 geckos 2 jackals 2 kobolds 5 goblins a sewer rat 3 grid bugs 2 lichens a kobold zombie a newt 318 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: Level 3: A general store, a fountain. Level 4: A sink. Stairs down to The Gnomish Mines. Level 5: Level 6: A general store, a fountain. Level 7: Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: "stash by downstairs" Some fountains, a grave. Stairs up to Sokoban, level 9. Level 11: A fountain. Level 12: A fountain. Level 13: A fountain. Level 14: Many fountains. Level 15: Level 16: Summoned by Lord Sato. Level 17: "stash box upper left" Level 18: A primitive area. Level 19: Level 20: A fountain. Level 21: An altar to Amaterasu Omikami, a fountain. Level 22: Level 23: Level 24: Level 25: Level 26: <- You were here. Final resting place for you, killed by a touch of death. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 528 Au | | killed by a | | touch of death | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara elenmirie the Samurai... You died in The Dungeons of Doom on dungeon level 26 with 58824 points, and 528 pieces of gold, after 9611 moves. You were level 11 with a maximum of 105 hit points when you died.