Unix NetHack Version 3.7.0-13 Work-in-progress - last build Tue Feb 4 06:32:14 2020 (c63f41aebfc0fc459c529ff80d15808688e64ec4,branch:3.7-hdf). Game began 2020-02-09 16:05:29, ended 2020-02-09 16:53:08. elenmirie, chaotic female elven Ranger -- .| .| .- .. .. -.. | -.. |. . -.... -. ........ --.- -....... |.d - -..G..d@- -....*..%..- --........... -----------.- -- Elenmirie the Trailblazer St:15 Dx:11 Co:13 In:13 Wi:15 Ch:8 Chaotic Dlvl:4 $:91 HP:0(43) Pw:37(37) AC:0 Xp:6/410 T:3694 Latest messages: Blecch! Rotten food! You finish eating the food ration. You are feeling mildly nauseated. You feel slightly confused. You can't seem to think straight. You stop searching. You feel incredibly sick. You are about to vomit. You feel a bit steadier now. You stop searching. You stop searching. You vomit! You can move again. You feel less confused now. You stop searching. You swap places with Yermak. You descend the stairs. $ - 3 gold pieces. There is a staircase up here. There are many more objects here. Yermak bites the dwarf. The dwarf hits Yermak. Bucica bites the dwarf. The kitten misses! The gnome wields a bow! The dwarf hits! Pick an object. You kill the dwarf! Yermak eats a dwarf corpse. The kitten bites! The gnome shoots an arrow! An arrow misses you. You kill the kitten! It misses! It hits! The gnome shoots an arrow! An arrow misses you. It hits! It misses! In what direction? k You kick tim's ghost. Bucica eats an elf corpse. It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 91 gold pieces Weapons c - 52 uncursed +2 elven arrows (in quiver) d - 33 uncursed +0 elven arrows b - an uncursed +1 elven bow (alternate weapon; not wielded) I - 3 blessed +2 daggers m - 2 uncursed +0 daggers a - the uncursed +1 Sting (weapon in hand) D - a cursed +1 long sword Armor C - an uncursed +1 pair of iron shoes (being worn) E - a cursed +3 small shield (being worn) H - an uncursed +2 elven cloak (being worn) Comestibles n - 2 uncursed food rations f - 5 uncursed lembas wafers A - an uncursed tripe ration Scrolls M - an uncursed scroll of confuse monster g - an uncursed scroll of create monster u - an uncursed scroll of enchant armor L - an uncursed scroll of food detection q - an uncursed scroll of gold detection r - an uncursed scroll of light z - an uncursed scroll of magic mapping k - an uncursed scroll of teleportation Spellbooks o - an uncursed spellbook of light j - an uncursed spellbook of protection Potions p - a blessed potion of blindness i - a cursed potion of object detection y - an uncursed potion of paralysis G - a blessed potion of restore ability w - an uncursed potion of sleeping B - a blessed potion of speed x - 2 uncursed potions of water named u Rings h - an uncursed ring of fire resistance Wands v - an uncursed wand of light (0:14) t - an uncursed wand of opening (0:1) Tools l - an uncursed bag of tricks (0:11) e - an uncursed lock pick Gems/Stones s - an uncursed luckstone Elenmirie the Ranger's attributes: Background: You were a Trailblazer, a level 6 female elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 3694 turns ago. There was a full moon in effect when your adventure ended. You had 410 experience points, 230 more were needed to attain level 7. Basics: You had 0 out of 43 hit points. You had all 37 energy points (spell power). Your armor class was 0. Your wallet contained 91 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 15 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 13 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You were aware of the presence of orcs. You had automatic searching. You had infravision. You were stealthy. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost an ape 2 rock piercers 2 fog clouds a yellow light a violet fungus an elf zombie a straw golem a baby crocodile a giant ant a little dog 2 floating eyes a kitten 3 dwarves a kobold lord 2 rothes a giant bat 4 orc zombies 4 iguanas an acid blob 2 coyotes 2 hobbits 2 large kobolds a hobgoblin 3 giant rats 6 cave spiders a red mold 6 gnomes 5 garter snakes 2 geckos 2 jackals 2 foxes a kobold 3 goblins 2 sewer rats 3 grid bugs a bat 5 lichens 3 newts 84 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: [] The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A delicatessen. Level 5: A fountain. Level 6: A potion shop. Level 7: Many fountains. Oracle of Delphi. The Gnomish Mines: levels 3 to 4 Level 3: A grave. Final resting place for nabru-Val-Hum-Fem-Neu, killed by a dwarf. Level 4: <- You were here. Final resting place for you, killed by an invisible dwarf lord, tim-Wiz-Elf-Mal-Cha, killed by an invisible dwarf lord, while sleeping off a magical draught. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 91 Au | | killed by an | | invisible dwarf | | lord | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Ranger... You died in The Gnomish Mines on dungeon level 4 with 2032 points, and 91 pieces of gold, after 3694 moves. You were level 6 with a maximum of 43 hit points when you died.