Unix NetHack Version 3.7.0-20 Work-in-progress - last build Wed Jul 1 12:48:20 2020 (816ed5c0aa65729c01ebbef70e499baeb2718493,branch:3.7-hdf). Game began 2020-07-02 09:04:01, ended 2020-07-02 09:38:00. elenmirie, neutral female gnomish Cavewoman ---------------- ------- |..............| |.....-# |..............| |.....|# |...............# #-..|<.|# ------.---------# #-------# #### # ## # # # # # #### # ## #### ----- -- ### # # ##### #k@@G..k..| -.-------- # # #---|--- ## |.koh..| |........-##########%######## # #|.....| ##### ....\k.| |........| # -----------# ##......| # ------- |........| ####|.........|# ##|...*.|#### |........| #|>.........# ##|.....-## |........| #..........| ##-.....|# |........| |..........#%0 |.....| ---------- ----------- ------- Elenmirie the Aborigine St:18 Dx:14 Co:18 In:9 Wi:9 Ch:9 Neutral Dlvl:6 $:30 HP:0(48) Pw:25(25) AC:5 Xp:5/296 T:3238 Hungry Latest messages: You find a hidden passage. That door is closed. This door is locked. Unlock it with your key? [yn] (n) y You succeed in unlocking the door. The door opens. The gnome lord opens a door. You find a hidden door. This door is locked. Unlock it with your key? [yn] (n) y You succeed in unlocking the door. The door opens. The giant ant bites! The giant ant bites! The giant ant bites! The giant ant bites! The giant ant bites! You kill the giant ant! The hobgoblin throws a crude dagger! You are almost hit by a crude dagger. You feel agile! You must have been working on your reflexes. You enter an opulent throne room! The large kobold throws a dart! The dart misses the hobgoblin. A dart misses you. The Elvenking drinks a dark green potion! The Elvenking is suddenly moving faster. You are beginning to feel hungry. The Elvenking wields a runed broadsword! You kill the hobgoblin! The large kobold throws a dart! The dart hits the Elvenking. You hit the Elvenking! The large kobold throws a dart! The dart hits the Elvenking. The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! You hit the Elvenking! The large kobold picks up a crude dagger. The Elvenking swings his runed broadsword. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 30 gold pieces Amulets B - a cursed amulet of change x - a cursed amulet of strangulation Weapons b - an uncursed +2 sling (alternate weapon; not wielded) J - an uncursed +0 dagger a - an uncursed +1 club (weapon in hand) Armor n - an uncursed +0 orcish helm (being worn) I - an uncursed +0 pair of gauntlets of dexterity (being worn) G - an uncursed +0 pair of jumping boots (being worn) L - an uncursed +0 dwarvish cloak (being worn) H - an uncursed +0 leather armor (being worn) Comestibles p - an uncursed carrot y - an uncursed cream pie f - an uncursed eucalyptus leaf j - 3 uncursed food rations O - an uncursed tripe ration Scrolls w - an uncursed scroll of enchant armor A - an uncursed scroll of enchant weapon Q - an uncursed scroll of enchant weapon z - an uncursed scroll of food detection P - a blessed scroll of identify Potions u - an uncursed potion of levitation k - an uncursed potion of monster detection C - an uncursed potion of speed s - a cursed potion of speed i - an uncursed potion of water Wands t - an uncursed wand of lightning (0:7) Tools h - an uncursed brass lantern e - an uncursed skeleton key Gems/Stones c - 19 uncursed flint stones (in quiver pouch) Elenmirie the Cavewoman's attributes: Background: You were an Aborigine, a level 5 gnomish Cavewoman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3238 turns ago. You had 296 experience points, 24 more were needed to attain level 6. Basics: You had 0 out of 48 hit points. You had all 25 energy points (spell power). Your armor class was 5. Your wallet contained 30 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a club. You were skilled in club. Final Attributes: You were piously aligned. You had infravision. You could jump. You were warded. You are dead. Vanquished creatures: 2 small mimics a leprechaun a blue jelly a rock piercer an elf zombie 2 giant ants a little dog a dwarf 2 rothes a wererat a werejackal an iguana a coyote 2 hobgoblins 2 giant rats 2 brown molds a red mold a gnome zombie 3 geckos 5 goblins a sewer rat 6 grid bugs 2 lichens a kobold zombie 9 newts 51 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Aborigine. You entered a shop. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: An altar to Ishtar, many fountains. Level 3: A delicatessen, a fountain, a sink. Level 4: Some fountains. Level 5: An armor shop, an altar. Level 6: <- You were here. A throne, a grave. Final resting place for you, killed by an Elvenking. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elenmirie | | 30 Au | | killed by an | | Elvenking | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Cavewoman... You died in The Dungeons of Doom on dungeon level 6 with 1471 points, and 30 pieces of gold, after 3238 moves. You were level 5 with a maximum of 48 hit points when you died.